SkyeShade's latest activity

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  • SkyeShade
    SkyeShade posted a comment on the mod HD2Runtime.
    yeah thats primarily why i caved as well tbh. disabling the public lobby was already something i had been debating for a while and i...
  • SkyeShade
    SkyeShade posted a comment on the mod HD2Runtime.
    yeah well cant argue with how effective it was, made me see how much of a problem it was and had me push a hotfix
  • SkyeShade
    SkyeShade posted a comment on the mod HD2R Editor.
    i will look into it. might be missing from the current editor version then i will push with next update
  • SkyeShade
    Here be dragons. sorry to those that this effected badly. but i hope you understood my original reasoning at least
  • SkyeShade
    SkyeShade posted a comment on the mod HD2Runtime.
    and then i went to take a nap because i had done a full 38 hour straight push to get 0.30.0 out on my deadline and wake up shortly after...
  • SkyeShade
    SkyeShade posted a comment on the mod HD2Runtime.
    yeah i see how that can be very disruptive. i apologies, i legit thought most people playing with mods didnt do public lobbies anyway...
  • SkyeShade
    SkyeShade posted a comment on the mod HD2R Editor.
    i will add that rn
  • SkyeShade
    SkyeShade posted a comment on the mod HD2Runtime.
    alright after the backlash i cave, im gonna disable the lock on public lobbies here be dragons
  • SkyeShade
    SkyeShade posted a comment on the mod HD2Runtime.
    honestly worth thinking about. ugh tbh im thinking about disabling the public lobby lock due to the amount of negative feedback and...
  • SkyeShade
    SkyeShade posted a comment on the mod HD2Runtime.
    also if you propose a way to split the features cleanly and disable them mid way when doing public lobbies without making some random...
  • SkyeShade
    SkyeShade posted a comment on the mod HD2R Editor.
    will look into it
  • SkyeShade
    SkyeShade posted a comment on the mod HD2Runtime.
    primary issue is the scope of the project entering a point where multiplayer without runtime = significant crashes due to the heavy...
  • SkyeShade
    SkyeShade posted a comment on the mod HD2Runtime.
    thats legit not possible as the mod only runs through lua and that has to be patched into the game to run, so without hte mod there isnt...
  • SkyeShade
    SkyeShade posted a comment on the mod HD2Runtime.
    no, it will legit crash people due to the asset loader. ive already have multiple crash reports about it on 0.28.1 additionally i dont...
  • SkyeShade
    SkyeShade posted a comment on the mod HD2Runtime.
    can you share the log. it should only do the heavy work in the first minute at most if you have hundreds of changes