CNS Repacker

PC CNS Repacker 1.8

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  • Support Ocean String repacking
  • Reduce the size of mods with multiple outfits by reusing common assets (45% less on average in my tests on 100 mods)
  • Hair and Eyes colors are no longer configurable by default due to issues in mods with custom colors. Add " WITH_COLOR_CONFIGURATION" to have it configurable
  • Select the first outfit instead of the last one when repacking multi-outfit mod to a replacer
  • Fix error "Path must start with /Game/" when repack a CNS outfit
  • Fix EveRedux Makeup not applying
  • Support EXCLUDE_PHYSICS_ASSET (helps when Eve falling through the ground)
  • Support NO_COLOR_CONFIGURATION (helps fixing wrong hair colors)
  • Support selecting a CNS outfit when converting as a replacer ("Mod name SELECT Name or number of CNS outfit REPLACES In-game outfit name")
  • Pack all assets when repacking CNS to CNS
  • Support repacking to a replacer mod (see ReplaceableAssetNames.txt for instructions)
  • Support changing hair and eye color
  • Fix repacking mods that have multiple categories (face+body for example)
  • Support nested " Root" folders
  • Improve ALREADY REPACKED detection
  • Support RELOCATE_OVERRIDES_ONLY tag (fixes mods with a separate menu)
  • Add "_P" to the file names (it is needed for the RELOCATE_OVERRIDES_ONLY feature)
  • Pack variants into one file (set packVariantsIntoOneFile=false in config.txt to pack into multiple files)
  • Fix repackaging of animation blueprints
  • Ignore folders starting with "."
  • Don't close the window in case of the system error
  • Support older CPUs
  • Fix mod handling ordering (fixes https://www.nexusmods.com/stellarblade/mods/476)
  • If a mod contains face and body, selection of a face no longer selects the body
  • Exclude outfits generation for some makeup mods (fixes https://www.nexusmods.com/stellarblade/mods/1409)