Tyrant Always Wears United Harvest Outfit 1.0

A Mod for Stella Sora
Tyrant Always Wears United Harvest Outfit Mod Preview Image
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I just made this low-effort mod to show that this game can be modded and hopefully get some more people to make mods for it. All I really did is overwrite the sprite data of the Tyrant's other outfits with that of their United Harvest outfit, as well as the Texture2D files of said outfits just for good measure. I don't know if anyone else has done something like this on another site or not. And just to cover my butt, this only affects their dialogue and full body sprites, not the images for dialogue choices or any Live2D or 3d models (I don't know if there's ever been, or ever will be, in-game Live2D or 3d models for the tyrants).

Just place the contents of the "Mod Files" folder into the "StellaSora_EN" folder (default "C:\YostarGames\StellaSora_EN"). When using modified game files, launch "StellaSora.exe" directly, as the game launcher will detect the modified files and claim they are corrupted, prompting you to "repair" them (I was surprised when I learned you can launch the game without using the launcher).

I have no intention of maintaining this mod even if an update overwrites the files, but I've included the raw sprite data and Texture2D files if you want to update this yourself.
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Uploaded by
Flare Kyn
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Flare Kyn

Modder
Modder
Members
Sep 9, 2025
1
7
I can't wait to see Tyrant wear sexy swimsuit one day.
There are dialogue Texture2D dialogue files for that, but unfortunately no full body Texture2D files as of yet. And while the wiki has full body images for the swimsuit already, those are precompiled into how they would appear in-game instead of the proper Texture2D file (where the individual expressions are hanging in blank space to be overlayed onto the head when called). I would've used that outfit instead if I had a usable Texture2D for the full body and proper sprite data for it (alternatively, I could've compiled the wiki's images into a single Texture2D file if I had sprite data that would work with that, but I'm not good at editing sprite data, nor do I have a tool to do so (other than UABEA, which only edits the data through text)).