- Oct 21, 2025
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I'm not the original post of this thread, the thread belongs to johann7124, I'm merely posting this for preservation purpose, all rights belongs to the original post
XPMSEE 4.6 Skeletons for Elf Races
Adult Skeletons can be found at the Nexus
Requirements (Need to be installed before):
Fores New Idles in Skyrim SE - FNIS SE
RaceMenu
SKSE64
High Poly Frieren Race 2.11
HPL XPMSEE 4.67
Skyelf Race
Sky XPMSEE 4.67
XPMSE 3.6 Skeletons for Races
These skeletons are based off the scaling of en_hawk's skyelf skeletons
Adult Skeletons can be found at Loverslab and the Nexus
View attachment Sky XPMSE 3.0.7z
View attachment Sky XPMSE 3.6.7z
RCOTS - Changes the Skeletons for RCOTS
View attachment RCOTS-XPMSE3.0.7z
View attachment RCOTS-XPMSE3.6.7z
RCOTS Reborn XPMSE 3.6
RCOTS-Teen Changes the Skeletons for RCOTS, if you want to play as a teen
View attachment skeleton_female_teen_3.6.7z
Ashen Followers - Changes the skeleton for Ashen Followers
View attachment XPMSE_Ashen_Followers_3.6.7z
XPMSEE 4.6 Skeletons for Elf Races
Adult Skeletons can be found at the Nexus
Requirements (Need to be installed before):
Fores New Idles in Skyrim SE - FNIS SE
RaceMenu
SKSE64
High Poly Frieren Race 2.11
HPL XPMSEE 4.67
Skyelf Race
Sky XPMSEE 4.67
XPMSE 3.6 Skeletons for Races
These skeletons are based off the scaling of en_hawk's skyelf skeletons
Adult Skeletons can be found at Loverslab and the Nexus
Sky - Changes the Skeletons for SkyelfDescription:
XP32 Maximum Skeleton Extended 2 is a completely redone version of xp32's "XP32 Maximum Skeleton - XPMS"
Requirement (Need to be installed BEFORE):
Realistic Ragdolls and Force by dDefinder
Fores New Idles in Skyrim
For Ingame Weapon position switching:
SKSE 1.7.2
Racemenu 3.0
Installation:
Automatic:
Add the mod to a mod manager the fomod installer will guide you through the installation.
View attachment Sky XPMSE 3.0.7z
View attachment Sky XPMSE 3.6.7z
RCOTS - Changes the Skeletons for RCOTS
View attachment RCOTS-XPMSE3.0.7z
View attachment RCOTS-XPMSE3.6.7z
RCOTS Reborn XPMSE 3.6
RCOTS-Teen Changes the Skeletons for RCOTS, if you want to play as a teen
View attachment skeleton_female_teen_3.6.7z
Ashen Followers - Changes the skeleton for Ashen Followers
View attachment XPMSE_Ashen_Followers_3.6.7z
Features
Body and Phyics Support:
- Breast and Butt Physic [BBP] enabled bodies
- Tender Breast and Butt Physic [TBBP] enabled bodies
- HDT Physics Extension [HDT_PE] enabled bodies
- HDT Skinned Mesh Physics [HDT-SMP] enabled bodies
Warning: Using T\BBP is not recommended because of many faulty animations. PLEASE only use it if you don't have another choice.
Mods supported:
- Aesthetic Bolt Quiver **
- Citrus v4
- Deadly Mutilation ****
- Dual Shealth Redux
- Enchance Character Edit
- HDT Dragon Tails
- Nipple Magic ***
- Realistic Ragdolls & Force
- SAM - Shape Atlas for Men *
- SOS - Schlongs of Skyrim
- The Joy of Perspective *****
- UN7B Pussy
* NOTE: Don't use SAM with ECE for scaling. ECE will blindly overwrite nodes used by SAM. The RaceMenuPlugin is totally fine.
** NOTE: Available as style, the mod is no longer required.
*** NOTE: Available as style, only animations required.
**** NOTE: Not part of the Sky version because Sky don't support it and necessary meshes not available anyway
***** NOTE: Removed in 2.5 because there are enough alternatives available
XPMSE RaceMenu Plugin:
- Ingame Weapon positions named "Style", you do not need to choose positions at Installation time *
- Many Scale\Position\Rotation Sliders
- ~300 Sliders overall
- 128 Sliders just for Weapons
- Sliders for SOS\SAM
- Sliders for Female
- Sliders for Beasts
- "Real" leg length slider
- 3rd and 1st Person Scaling- Sliders are using NiOverride instead of NetImmerse
- Custom Category support
- NPC support over EFF4
- RaceMenu Pose support
* NOTE; The experimental BOLT position works with any Quiver Style in RaceMenu and NPCs, but drawn bolts from the quiver will be invisible
Proper Weapon Plugin Features (included in the XPMSE RaceMenuPlugin):
- Fixes all waepons for females in 3rd and 1st Person
- All sheathed and drawn Weapon should have the same size for the Player. Scaling Weapon and off-hand Weapon node will result in an offset for the drawn weapons
- Manages Arrow\Quiver\Magic styles dynamically for the player to ensure, no visual issues
RaceMenu Poses:
Currently supported Pose Mods: (you don't need the esp active only run them with FNIS)
- FNIS Spells
- Kinoko Poses
- SAM - Shape Atlas for Men Poses
- Pinup Poser s and Pinup Poser s MCM (MCM version recommended)
- Brainsperm Poses
- Oden Poses
- Shocky's Creature and Human Poses
Monster Skeleton Fixes:
- Fixes many Monsters skeletons
- Add compatibilty for the RaceMenuPlugin to take over changes to Werewolf or Vampire Lord transformations (if you make a leg longer in RaceMenu, the Vampire Lord\Werewolf leg will be longer, too)
Enhanced Character Edit:
- ECE is on maintaince support I will not add new features.
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