Acquired Tolerance (Dynamic Poison Resistance)
Build poison resistance based on how many poisons you've used.
This mod intends to emulate our natural tendancy towards tolerance through exposure of otherwise toxic substances.
The mod utilizes the misc stat "Poisons Used" to determine and apply your added resistance in a script free way.
Build poison resistance based on how many poisons you've used.
This mod intends to emulate our natural tendancy towards tolerance through exposure of otherwise toxic substances.
The mod utilizes the misc stat "Poisons Used" to determine and apply your added resistance in a script free way.
50% max resistance at 300 "poisons used"
You will gain 1% added poison resistance for every 6 poisons used, maxing out at 50% added poison resistance once you've used 300 poisons.
And that's it!
FAQ...
Esl flagged?
Yes.
Requirements?
None.
Scripts?
None.
Works on any game version?
Yes.
Vanilla records touched?
Zero.
Compatible with everything?
Yes, but will stack with any other mods with any similar effects, so choose a version that fits well with your particular setup (or preferences!)
Light weight?
Extremely.
Does this affect NPCs as well?
Just the player character.
Install mid playthrough?
Yes, no problem.
UNinstall mid-playthrough?
No, not recommended (unless you go back to a pre-installation save)
Enjoy!
~dan (tcbflash)