All Ships Speed and Turn Overhaul 1.2

A Mod for Rebel Galaxy Outlaw
All Ships Speed and Turn Overhaul akl_mod_preview_image
Now, bear with me.

The vanilla turn rate and turn aceleration for player ships is excessive, making difficult to control and aim. Cutting it short, it's not good!
To change this, I had to re-work all ships in game to keep proper balance, otherwise the AI ships would get too fast and difficult to pursue.
This means that small ships such as fighter, bomber, gunship, transport, scow classes had their top speed, acceleration, turn rate and turn acceleration changed a few times, until I've found a sweet spot.

During my tests I've found out that dropping these stats too much caused the AI to be less agressive, and the close combat engagement didn't happen, to the point of damaging the gameplay. Hence the need to find this sweet spot.
To keep things balanced, I've reviewed stats for capital ships, meaning you will not see frigates moving as fast as fighters anymore. This got really interesting as now they feel like proper capital ships.

If you want to try this mod, there are a few things you go to know first:
- This mod is incompatible with any other mod which changes player or AI ship stats.
- Don't use sp00n82's double cargo capacity mod with this one, as they are incompatible.
- I'm providing alternatives with vanilla and double cargo capacity in the download section.
- Since the mod only changes ship stats files, mods for Bountifull Vista base, HUD recolor, game UI and mods which add new ship modules are fully compatible.
- I don't recommend using this mod with other ship mods, as it will cause the game to be unbalanced. In order to address this with my modded ships, I'm adding an additional file at the download section with all my five modded ships rebalanced for speed and turn.
- Heavy tansport ships will now fly like heavy transports, and escaping from pirates might not be as easy as it was before.
- Last, but not least, regarding the sweet spot balance. If at first glance you might feel this mod didn't do much change. Try playing it for a few hours and then go back to vanilla. You will surelly notice the diference. I myself can't play vanilla anymore.

SPECIAL NOTE:
There is an additional mod I have done to be used with this package.
As you might be aware, my weapons rebalance and this turn overhaul mod are both meant to be played on Veteran difficulty.
If you think the AI got too easy, then there is a file which changes AI to be more challenging in the download section.

Installation:
The mod is basically one .PAK file (two if you download my modded ships rebalanced) to be copied in the game folder.
Place the file inside your ...\Rebel Galaxy Outlaw\PAKS folder.

To unistall, first make sure you are equiped with a vanilla ship, then delete the mod file(s).

Thank you sp00n82 for the mod tools and tutorial:
https://github.com/sp00n/rgo-lua-utils
https://github.com/sp00n/rgo-mod-helpers
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JPMoriarty
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