Heeeeeyyyyyyy......!
I've made some last-minute changes. Due to issues I was having with CoverUID, I switched to HideUID 2.0 (adapted for BlankaUI). I also made some minor changes to the Miliastra Wonderland interface (believe me, no matter what, that interface is unfixable):
I changed the menu background and Paimon's icon for this mode (I'll probably change the Paimon logo in the future... I'm not happy with how it turned out)
This is what the HideUID 2.0 implementation currently looks like with the menu in main mode:
And this is what the corner UID looks like:
For the battle pass, I changed almost the entire old interface that looked like this:
For this other style. Trying to emulate how the PB originally looked in CipStyleHUD, but with a different twist:
This version was classified as "Beta" because there are still bugs...
IMPORTANT WARNING!: For reasons I don't understand, and presumably due to a bug... When you play a game in Miliastra Wonderland, the corner UID will be bugged and will no longer take effect. Also, your UID will be locked in place (it doesn't matter if you return to the home screen and log back in. The corner UID will still be there until you close and restart the game).