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Custom Stratagem Compendium 0.4.1

A Mod for Helldivers 2
Custom Stratagem Compendium akl_mod_preview_image
Helldivers! The Ministry of Defence and Morgunsun announce a new package of brand new stratagems that will be coming to your destroyers today!

We present the Custom Stratagem Compendium!

Today We Present.png
Democracy's Newest toys can be found on the right.


Barrage the surface in *stun*ningly beautiful EMS clouds and let our enemies breath in Democracy's finest gas while Pelican shall aid you from the skies with a variety of munitions. Found something utterly hideous and MOST undemocratic?! The MS-N223 Shredder Silo will erase it from Democracy's watchful eye.

We at Morgunsun also present a new array of expendable weaponry with experimental warheads, aiming to complete the expendable family. From cluster to chemical payloads, your expendable heart shall be satisfied.
Sentry enjoyers also finally get a way to pay back against heavily armoured enemies without bringing the largest of guns thanks to the newly developed HMG sentry!


Custom Names Tags Codes Descriptions and more!.jpg

Custom descriptions, codes, tags and more are supported!


Mix-Match-As-Pleased.jpg

Mix and match with vanilla stratagems as you please, Helldiver!


A old classic HD1 veterans may remember.png

Veterans of the first war may remember this beauty!


The proper way to dispose of a jammer.png

The only way to rid of a stratagem jammer...


Pelican Joins The Fight.png

Pelican joins the fight for liberty for real now!

These new stratagems are powered by HD2Runtime's brand new 0.3 version by SkyeShade that will support the creation of future custom stratagems just like those in the Compendium. Her work was invaluable in making this happen!

Obviously HD2Runtime version 0.3 and above.
BSL 19+ will also be required!
176 KB
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Uploaded by
Azura AM
Downloads
2,812
Comments
60
Views
17,863
First release
Last update
Platform
PC 
Version
0.4.1
Total Size
176 KB
Rating
5.00 star(s) 2 ratings

Uploaded by

  • 2,812
  • 17,863

Ratings

5.00 star(s) 2 ratings

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Latest updates

  1. Alright, now time to spin.

    Now that Runtime 4.0 released, the update should work now. - Fixed the rotation and targetting...
  2. Mistake.

    I uploaded the update before Skye could release the needed Runtime version. Whoops-
  3. She spin me right round-

    Fixed targetting and turning of the Pelican Cannon Support stratagem.

Pinned comment

Pinned by the author.

VoyageAuxy

Members
Members
Sep 30, 2026
10
8
Is it known which mods are incompatible and cause it to stop working? All the stratagems turn vanilla with a 1 hour cooldown even when I'm solo hosting
I found that making a new mod profile helped me single some mods out. Without SEAF Drop, Vitality, Tweaks, or SEAF Companion, the stratagems show and work in-game.

For common mods that I think quite a few people use, the following work with this;
  • Vanilla Megapack v40
  • Super Earth Armory Forge v7.2.1
  • Casemates Turrets Bastion/Maelstrom + Traverse v0.8b
  • Better Bubble Shield v7
  • Both Single-Operator tank v2.11(SoS2430) &/or Solo Driver v1.2.0(M!ni$try0fSc!eиce)
  • Smarter Guard Dogs & Sentries v4.6.4
Some other mods that also work are;
  • Booster Buster v1.0
  • Shodan Stat Editor v2.4.0
  • Las-22 Shear Unlock v1.0.4 and other subsequent unlocks.(Ombudsman,etc)
  • Driver HUD v1.5.1
  • Helmet Headlamp v1.3.0
  • HUD Ballistic Trajectory v9
  • Enemy Spawn Multiplier v23
  • Support Weapon + Backpacks v0.2.0
  • M-1000 Maxigun- No movement by qetimporta
  • Exo Companion v1.0.2 and Exo Dodge v1.2.0
  • SEAF Companion v0.17.2 Alpha(Medic3038) and SEAF Vitality v1.4.2 and Defense v1.4.1(ssshhhay)
Based on those above, I'd say mods specifically touching Pelican conflict. I'm hopeful that a lot of mod conflicts will, over time, be able to run together given how early modding this much is.

Edit:
Current conflicts found so far are;
BYOG (Recommend using HD2R Editor for modifying values similar to Shodan and BYOG)
SEAF Call-In Stratagem Replacer(I'd suspect this could utilize runtime now and be added customly in the future)
I will keep adding conflicts as I find them.
 
Last edited:

VoyageAuxy

Members
Members
Sep 30, 2026
10
8
Is it known which mods are incompatible and cause it to stop working? All the stratagems turn vanilla with a 1 hour cooldown even when I'm solo hosting
I found that making a new mod profile helped me single some mods out. Without SEAF Drop, Vitality, Tweaks, or SEAF Companion, the stratagems show and work in-game.

For common mods that I think quite a few people use, the following work with this;
  • Vanilla Megapack v40
  • Super Earth Armory Forge v7.2.1
  • Casemates Turrets Bastion/Maelstrom + Traverse v0.8b
  • Better Bubble Shield v7
  • Both Single-Operator tank v2.11(SoS2430) &/or Solo Driver v1.2.0(M!ni$try0fSc!eиce)
  • Smarter Guard Dogs & Sentries v4.6.4
Some other mods that also work are;
  • Booster Buster v1.0
  • Shodan Stat Editor v2.4.0
  • Las-22 Shear Unlock v1.0.4 and other subsequent unlocks.(Ombudsman,etc)
  • Driver HUD v1.5.1
  • Helmet Headlamp v1.3.0
  • HUD Ballistic Trajectory v9
  • Enemy Spawn Multiplier v23
  • Support Weapon + Backpacks v0.2.0
  • M-1000 Maxigun- No movement by qetimporta
  • Exo Companion v1.0.2 and Exo Dodge v1.2.0
  • SEAF Companion v0.17.2 Alpha(Medic3038) and SEAF Vitality v1.4.2 and Defense v1.4.1(ssshhhay)
Based on those above, I'd say mods specifically touching Pelican conflict. I'm hopeful that a lot of mod conflicts will, over time, be able to run together given how early modding this much is.

Edit:
Current conflicts found so far are;
BYOG (Recommend using HD2R Editor for modifying values similar to Shodan and BYOG)
SEAF Call-In Stratagem Replacer(I'd suspect this could utilize runtime now and be added customly in the future)
I will keep adding conflicts as I find them.
 
Last edited:

Insomnia524

Members
Members
Sep 30, 2026
18
3
I can see the custom stratagems in game and their descriptions, though I cannot seem to select them, is there a specific key that I missed somewhere in the description to select them?

Edit: The more I test with this it is definitely a mod incompatibility, I have this mod placed at top priority (just below it req mods ofc) and there still seems to be a conflict somewhere.

Found the conflict: BYOG - Balance Your own game
 
Last edited:

Amiba

Members
Members
May 1, 2026
8
9
Hey man, really cool mod, but I did notice that the Orbital Gas Barrage is using 120 shells instead of gas. I tested it on its' own and it still fired 120 shells.
 

VoyageAuxy

Members
Members
Sep 30, 2026
10
8
Currently, for me at least, all stratagems work except orbital gas barrage. See below for log info. Outside of that, the mod is working great for me.



custom stratagem BARRAGE WATCH REFUSED (native custom barrages stay vanilla on this machine): DONOR_CHANGED: explosion 82 is not its reviewed row
I custom stratagem MISSION (orbital_gas_barrage): REFUSED: its barrage watch was refused (its shells would explode vanilla): DONOR_CHANGED: explosion 82 is not it
custom stratagem MISSION END: hmg_sentry: ready, 0 calls; orbital_ems_barrage: ready, 0 calls; orbital gas_barrage: refused, 0 calls; pelican_gas_support: ready
 

Insomnia524

Members
Members
Sep 30, 2026
18
3
I found that making a new mod profile helped me single some mods out. Without SEAF Drop, Vitality, Tweaks, or SEAF Companion, the stratagems show and work in-game.

For common mods that I think quite a few people use, the following work with this;
  • Vanilla Megapack v40
  • Super Earth Armory Forge v7.2.1
  • Casemates Turrets Bastion/Maelstrom + Traverse v0.8b
  • Better Bubble Shield v7
  • Both Single-Operator tank v2.11(SoS2430) &/or Solo Driver v1.2.0(M!ni$try0fSc!eиce)
  • Smarter Guard Dogs & Sentries v4.6.4
Some other mods that also work are;
  • Booster Buster v1.0
  • Shodan Stat Editor v2.4.0
  • Las-22 Shear Unlock v1.0.4 and other subsequent unlocks.(Ombudsman,etc)
  • Driver HUD v1.5.1
  • Helmet Headlamp v1.3.0
  • HUD Ballistic Trajectory v9
  • Enemy Spawn Multiplier v23
  • Support Weapon + Backpacks v0.2.0
  • M-1000 Maxigun- No movement by qetimporta
  • Exo Companion v1.0.2 and Exo Dodge v1.2.0
  • SEAF Companion v0.17.2 Alpha(Medic3038) and SEAF Vitality v1.4.2 and Defense v1.4.1(ssshhhay)
Based on those above, I'd say mods specifically touching Pelican conflict. I'm hopeful that a lot of mod conflicts will, over time, be able to run together given how early modding this much is.

Edit:
Current conflicts found so far are;
BYOG (Recommend using HD2R Editor for modifying values similar to Shodan and BYOG)
SEAF Call-In Stratagem Replacer(I'd suspect this could utilize runtime now and be added customly in the future)
I will keep adding conflicts as I find them.
Just did some testing, it is also not compatible with HD2R Editor as well
 

VoyageAuxy

Members
Members
Sep 30, 2026
10
8
Just did some testing, it is also not compatible with HD2R Editor as well
Which part of the mod wasn't working with HD2R Editor active? I've been running it since leaving that comment, and it works fine for me besides the gas barrage. To my understanding, Runtime and HD2R Editor were meant to work alongside each other, so it would be strange that the editor itself could conflict.
 
Last edited:

Insomnia524

Members
Members
Sep 30, 2026
18
3
Which part of the mod wasn't working with HD2R Editor active? I've been running it since leaving that comment, and it works fine for me besides the gas barrage. To my understanding, Runtime and HD2R Editor were meant to work alongside each other, so it would be strange that the editor itself could conflict.
I can see the stratagems, but I cannot select them at all, do you have editor or the stratagem compendium higher in priority?
 

VoyageAuxy

Members
Members
Sep 30, 2026
10
8
I have editor last on my priority. My first priority goes Bingus shared loader v19, then HD2 Runtime 0.31.0, and compendium third. I'd recommend trying a new profile with those three, make sure they work, then adding what you want until a conflict shows.
 

Kidd10

Members
Members
Oct 12, 2026
1
0
me and two more of my friends downloaded this mod and for some reason we can not use it them in a lobby, even if we all downloaded the same one. Does this work only for solos?
 
Last edited:

VoyageAuxy

Members
Members
Sep 30, 2026
10
8
Currently testing on planets with Heavy SEAF Presence. Had a crash happen when they were dropping in. Some had purple question marks on them , while others had their full animations and loadout, so may be a small conflict with the vanilla drop in’s, but I’ll follow up.

Edit: Crashed on Fronteria, SEAF managed to get dropped this, but crashed once the Pelican left. Played another mission with out any strats active and was able to clear.
 
Last edited: