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Shellshock
An immersive grunt fantasy, best paired with first-person.
What is Shellshock?
Shellshock is a standalone mod from my Tactical Combat Overhaul, and adds concussive blasts to nearby explosions. See a quick preview of Shellshock's effects here.
In vanilla Helldivers 2, being close...
SLIPPERY WHEN WET
Low stamina. Bad footing. Managed Democracy.
WARNING:
I am combining SWW with TCO. You can still use it separately, but it depends on an older version. Use the History tab on TCO and try v1.7.9.
TCO will allow you to select only this mod, so I will do all further...
METABREAKER: RNG DMG
Stop picking weapons with a spreadsheet.
What is Metabreaker?
Metabreaker: RNG DMG was an idea I had left over from my mod to make penetration mechanics more engaging. It randomizes the damage of every primary, secondary, and support weapon in Helldivers 2 within the...
Tactical Combat Overhaul
Stamina, movement and positioning.
In base Helldivers 2, stamina barely matters: it refills almost instantly, hills don't slow you down, and you can vault anything at any time. This mod makes how you engage a real decision. Every feature has its own switch and sliders...
Shots that hit armor at a steep angle glance off.
In base HD2, almost every bullet penetrates armor the same at any angle short of a graze. Ricochet Overhaul makes angle matter: an Anti-Materiel Rifle round that catches a Charger's plating off-square skips off, and a Liberator round glances off...
Sigils obtainable only from Lock Horns (e.g. war ele+) are added to Pageant of Might and Magic, Zathba's Volunteers, and Dark Swordsman's Nightmare. Sigils will drop from these quests at the same rate they do from Lock Horns (~.73%), so get ready to grind.
This mod also 'encourages' grinding by...