Slinkerdeer's latest activity

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  • Hellforge Game Category Added: https://ayakamods.com/threads/hellforge-game-category-added.55819/
  • Slinkerdeer
    Slinkerdeer posted a comment on the mod Maxigun Reimagined.
    send me the debug log please, can do it via discord if you want. chucksteak5502
  • Slinkerdeer
    Slinkerdeer posted a comment on the mod Maxigun Reimagined.
    您更新到最新版本了吗?v1.5
  • Slinkerdeer
    Slinkerdeer posted a comment on the mod Maxigun Reimagined.
    Version 1.5 is released :)
  • Slinkerdeer
    v1.5 focuses on expanding configuration, correcting resupply behaviour, and improving compatibility with other Maxigun mods. Added...
  • Slinkerdeer
    Slinkerdeer posted a comment on the mod Maxigun Reimagined.
    At a minimum it will have a faster rpm option (like it used to), more durability damage and slightly higher ergo and slightly reduced...
  • Slinkerdeer
    Slinkerdeer posted a comment on the mod Maxigun Reimagined.
    I do plan on doing the same treatment for the HMG at some point, but even in its current state it still competes with this mod because...
  • Slinkerdeer
    Slinkerdeer posted a comment on the mod Maxigun Reimagined.
    Depends what rpm setting you're using. Anything higher and the gun makes supply pack and HMG obsolete. Maxigun can do things no other...
  • Slinkerdeer
    Slinkerdeer posted a comment on the mod Maxigun Reimagined.
    I'm going to be updating the custom mod sound compatability so it takes a backseat if you have a custom maxigun sound mod installed...
  • Slinkerdeer
    Slinkerdeer posted a comment on the mod Maxigun Reimagined.
    Can you paste the debug log? Or send it to me via Discord, chucksteak5502
  • Slinkerdeer
    Slinkerdeer posted a comment on the mod Maxigun Reimagined.
    It's intended to be that way. The other machine guns provide that long range viability but don't have the damage potential of the...
  • Slinkerdeer
    Slinkerdeer posted a comment on the mod Maxigun Reimagined.
    Thanks :) The only reason v1.2 isn't out yet is because I'm having a lot of trouble trying to get the ammo backpack to accept a value...
  • Slinkerdeer
    Slinkerdeer posted a comment on the mod Maxigun Reimagined.
    It's safe to say it will be conflicting with the mod, I've made a note to make it so the mod doesn't apply its settings if another mod...
  • Slinkerdeer
    Slinkerdeer posted a comment on the mod Maxigun Reimagined.
    Sounds like its working well then lol 1st person is what I use for it whenever possible, its easier to aim and control the recoil
  • Slinkerdeer
    Slinkerdeer posted a comment on the mod Maxigun Reimagined.
    If you're using the 3,000rpm mode and trying to move and shoot, that's the intention. Try crouching. If you want to move and shoot try...
  • Slinkerdeer
    Slinkerdeer posted a comment on the mod Maxigun Reimagined.
    I have a lot of weapons in mind to tackle next, just have to pace myself