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v1.5 focuses on expanding configuration, correcting resupply behaviour, and improving compatibility with other Maxigun mods.
Added full Mod Options support. All 22 configurable gameplay settings can now be adjusted in-game, with the existing text config remaining available for out-of-game editing. Settings should be changed on the ship before deploying, as an already-spawned Maxigun may retain cached values.
Added four configuration profiles: Maxigun Reimagined, Game Default Maxigun, AnnoEdition, and Custom Profile. Custom Profile preserves the player's own settings instead of replacing them with a built-in preset.
Added automatic v1.1 → v1.5 config migration. Existing non-ammunition settings and comments are preserved. Ammunition settings are migrated once to the new v1.5 baseline of 600 backpack capacity / 600 starting ammunition / 600 native refill. New crosshair and profile settings are added automatically, and migrated configurations are treated as Custom Profile.
Added a Maxigun-specific third-person crosshair option. The Maxigun reticle can now be enabled or disabled without changing the MG-43 Machine Gun crosshair.
Reworked the Maxigun resupply model. Native refill now follows Backpack Capacity directly. Loose Ammo Boxes restore half of the configured backpack capacity, while the Supply FRV refills the backpack using its normal supply behaviour.
Resupply Pods now respond to the Superior Packing Methodology ship upgrade instead of refilling the Maxigun backpack to full regardless of whether the upgrade is active.
Removed the old independent Resupply Amount and SPM Link settings. Resupply is now derived automatically from Backpack Capacity and the game's native resupply behaviour.
Improved compatibility with Maxigun sound replacement mods. Compatible firing-sound replacements loaded before Maxigun Reimagined are now preserved while Maxigun Reimagined continues to apply its gameplay changes.
Reduced default vertical recoil from 5.0 to 4.0.
Corrected the Maxigun's projectile reference. The mod now uses the M-1000's 8x60 HIGH VELOCITY projectile data, correcting the projectile-speed reference and default from 900 to 920.
Reworked configuration safety limits. Recoil, spread, sway, ergonomics, spin timing, ammunition, damage, armour penetration, stagger, push, stun, and projectile settings now use the same practical limits in both Mod Options and the text config.
Capped Backpack Capacity at 1000 rounds to remain safely below the game's 1023-round live-ammunition limit.
Expanded runtime conflict detection and logging for Maxigun crosshair, projectile, audio, and compatibility changes, making conflicting mods or overwritten values easier to identify.
Expanded the in-config documentation with updated setting descriptions, defaults, allowed ranges, migration information, and configuration guidance.
Added a package thumbnail and icon for the v1.5 release.