• Important Notice: Please review our guidelines regarding cheating, game balancing, and mods for Helldivers 2. Read the full notice here before downloading or uploading mods.

主武器和三号位加强,手雷加强,其他类别加强。 2026-10-06

A Mod for Helldivers 2
主武器和三号位加强,手雷加强,其他类别加强。 akl_mod_preview_image
首先该mod基于HD2 runtime,mod editor制作,所以必要前缀为loader和runtime,本人制作这个mod的目的是为了能够在提升自己的游玩体验的同时,将对其他玩家的游玩体验影响降至最低,该mod为cheat向mod,故不建议用于野排,建议只应用于单排或朋友组队使用。以下为大致的改动,由于数量太多,故仅作概括:
大多数主武器的备弹以及弹夹量上升,一般为弹夹1.5倍,备弹量2倍,镰刀以及长柄镰等武器,我改的是散热速度,测试的结果,非冰冻星球,射击时间延长至少3倍,电喷伤害提升,但是射程不变(不会改),镰刀等武器,解放震荡等武器伤害提升,止息等武器备弹,伤害提升,副武器中除了常规小手枪外,备弹都有上升,大幅提升了爆弹手枪,现在可以作为副手反重,改动的目的在于能够不依赖补包的同时降低对补给的需求,这样的话就增加其他背包的使用。
3号位武器非背包武器的备弹增加,3款机枪备弹,弹夹量增加,尤其buff了重机枪,现在可以和作为反器材同等的武器定位,类星体加快了冷却速度,不过充能速度我不会改,可以尝试搭配其他的mod。
加特林,背包榴弹加强,以及更重要的,以上武器补给量大幅增加,基本可以靠野生补给过活了。
机炮,无后座,飞矛等由于不会改,所以缩短了冷却速度(1/2),这样的话就能更快的补充,这几个武器中的部分提升了一级穿甲。
次抛轻桶也有加强,突击兵备弹量2倍,wasp每个弹夹10发,提升爆炸范围以及伤害。
手雷方面,常用的手雷数量+10,不常用的没改,手雷吃补给数量增加。
近战类除了破门锤没动,因为平常基本不碰。
机甲的备弹量(除了突破)增加,护甲等级提升,冷却不变。
红色战备,缩短了飞鹰回去补给的时间,其他的没动。
绿色战备除了护盾发生器主体护甲提升一级,其他没动。
Firstly, this mod is based on HD2 runtime and created using mod editor, so the necessary prefixes are loader and runtime. The purpose of creating this mod is to enhance users own gaming experience while minimizing the impact on other players' gaming experience. This mod is a cheat-oriented mod, so it is not recommended for public matches, but only for solo or friend teams. general changes are as below, but due to the large number of changes, only a summary is provided:
The clip size and spare ammo of most primary weapons have been increased, typically by 1.5 times for clips and 2 times for ammunition. For weapons like sickle and scythes, sai and laser cannon, I buff their cooling speed. The test showed that on non-frozen planets, shooting time was extended by at least 3 times, and the damage of belize was increased, but the range remained unchanged (dont know how). Weapons like scythes and liberater concussion have increased damage, and weapons like halt have increased ammunition and damage. Among secondary weapons, except for the normal pistol like pacemaker, the ammunition has been increased, significantly enhancing the blot pistol, which can now be used as a secondary anti-heavy weapon other than nuke pistol. The purpose of the changes is to reduce the dependence on supply packs and lower the demand for supplies, thus increasing the use of other backpacks.
The ammunition for non-backpack support weapons has been increased, with three machine guns having increased ammunition capacity. The heavy machine gun in particular has been buffed, now positioning it on par with anti-material weapons. The cooldown speed of the Quasar has been accelerated, but I won't change the charging speed. You can try combining it with other mods.
Gatling gun got buff in damage,AP level and can move while firing, backpack grenade launcher got 2*capabilities, buffed damage and explode range
a significant increase in the supply of all forementioned weapons, now you can going solo without supply pack and cars all the time.
Due to the impossibility of other modification, the cooldown of support weapons such as AC-8 autocannon, recoilless rifles, and spears missile has been reduced by half (1/2). This allows for easier replenishment. Additionally, some of these weapons have had their armor penetration increased by 1.
anti-tank such as EAT, commando has also been enhanced, with the commando ammunition capacity doubled. WASP clip holds 10 rounds, the explosion range and damage have been increased.
The quantity of commonly used grenades has been increased by 10, while those that are less frequently used remain unchanged. Additionally, the amount of grenades that can be replenished through supply drops has been increased.
For melee weapons, the hammer got buffed, others remains untouched, as I rarely use it in daily play.
The ammunition capacity of EXO (breakthrough excluded) has been increased, with 1tier up in armor, the cooldown remains unchanged.
flag and chainsaw remain unchanged, as a syomble of super earths' greatness(my ass).
The eagle resupply cooldown has shortened, while orbital remain unchanged.
The green remain unchanged。
24 KB
Log in or sign up to download
Uploaded by
niuxinkai1986
Downloads
31
Comments
2
Views
499
First release
Last update
Platform
PC 
Version
2026-10-06
Total Size
24 KB
Rating
0.00 star(s) 0 ratings

Uploaded by

  • 31
  • 499

Ratings

0.00 star(s) 0 ratings

Tags

There are no tags available.