The intention of this mod is to effectively make enemies ignore unoccupied vehicles and perhaps slightly reduce the threat gen of the tank and mechs even while occupied, but not to the point where it is ignored / unbalanced.
HOWEVER
I was completely wrong about how I thought this all worked.
So I went back to the drawing board on this mod and holy ####.
This is way more complex than I thought.
So this is very much a work in progress and does not work as intended.
I have done my best to have my attempts to vibe code in this into existence documented in a github repo.
If any other modders feel up to contributing to the cause and helping out, I'm all for it.
But I'm fresh outta tokens and other potentially easier projects are looking more appealing to me right now.
But I'd really like to see this through if possible but its gonna take me a while to do it on my own.
HOWEVER
I was completely wrong about how I thought this all worked.
So I went back to the drawing board on this mod and holy ####.
This is way more complex than I thought.
So this is very much a work in progress and does not work as intended.
I have done my best to have my attempts to vibe code in this into existence documented in a github repo.
If any other modders feel up to contributing to the cause and helping out, I'm all for it.
But I'm fresh outta tokens and other potentially easier projects are looking more appealing to me right now.
But I'd really like to see this through if possible but its gonna take me a while to do it on my own.
