Alice's Enhanced Stratagem Collection Pack V3.1

A Mod for Helldivers 2
Alice's Enhanced Stratagem Collection Pack akl_mod_preview_image
BOOT 资源由所有MOD共享,因此部署多个BOOT 修改类型的模组会相互覆盖。
修复了之前制作的MOD,几乎是全部重写了,内容和之前一样,不过因为BOOT可修改性不如Lua类型好,所以有些修改被放弃了。
预览版MDL目前仅支持局内FFI层可读,这使得MDL丧失了作为恢复LuaJIT可读写FFI层前置的意义,因此决定继续维护数据包MOD
鉴于BOOT数据包类型MOD维护与排障相当麻烦(数据包、前置、游戏环境等等全部互相冲突不兼容),因此在遇到问题后可以启动选项里面的排障工具,随后将日志发给我或者是agent来修复
你可以随意反编译该MOD
不需要任何前置



不要同时部署两个BOOT数据包类型MOD,该MOD需要进入游戏→退出→再进入才能生效,第一次进入游戏数据不会写入

修改内容

新添加了Vanilla Plus Megapack的部分功能
解锁攀爬高度与攀爬角度
爆炸弹头能穿越植被

MG43
备用弹匣3→6,换弹4.5秒→3秒,人机功效15→40

轨道空爆:
单轮轮空爆射击次数 1 → 3
单轮空爆的射击间隔随机在 0.5 ~ 1.5 秒
轮与轮间隔 4 秒 → 5秒
CD 100s→120s

轨道炮攻击:
冷却时间180→90秒
内外半径爆炸范围 2.5→5 m, 冲击波 10→20 m

轨道加特林火力网:
冷却 70→60秒
撞击爆炸附加Massive级火焰(G-10燃烧手榴弹弹同款)

M-103 补给型炮塔
载弹120→480,射速640→780RPM,伤害65→100,耐久15→30mag 120→480, RPM 640→780

M-102 炮手型
机枪弹匣100→200,备弹4→6,伤害150→200,耐久35→60;车体2400→3000HP,主体护甲3→4级

A/G-16 加特林哨戒炮:载弹量 500 发 → 1500 发;
A/AC-8 机炮哨戒炮:载弹量 24 发 → 72 发。
A/MG-43 机枪哨戒炮:载弹量 175 发 → 350 发;

盈余EAT补给强化资源
免费EAT使用次数 2→无限次
呼叫冷却 0秒→70秒

BOOT resources are shared by all mods, so deploying multiple BOOT modification type mods will overwrite each other.

Fixed the previously created MOD, almost completely rewrote, with the same content as before, but some modifications were abandoned because BOOT's modifiability is not as good as Lua types.

The preview version of MDL currently only supports intra bureau FFI layer readability, which makes MDL lose its significance as a prerequisite for restoring LuaJIT readable and writable FFI layers. Therefore, it has been decided to continue maintaining the data packet MOD

Given that maintaining and troubleshooting BOOT packet type mods can be quite cumbersome (with conflicting and incompatible data packets, pre installed components, game environments, etc.), it is recommended to launch the troubleshooting tool in the options when encountering problems, and then send the logs to me or the agent to fix them
You can decompile this MOD at will

No need for any preconditions

Do not deploy two BOOT packet type MODs at the same time. This MOD needs to enter the game, exit, and then re-enter to take effect. The data will not be written to the first game entry

Added some new features of Vanilla Plus Megapack
Unlock climbing height and climbing angle
Explosive warheads can penetrate vegetation

MG43
Spare mags 3→6
reload 4.5s→3s
ergonomics 15→40

Orbital Railcannon Strike:
Airburst attacks per salvo increased from 1 to 3
Length of each salvo's 3 shots randomised 0.5 ~ 1.5 s
Time between salvos changed from 4 s to 5 s
CD 100s→120s

Orbital Railcannon Strike:
Cooling time 180 → 90 seconds
Explosion range with inner and outer radii of 2.5 → 5 m, shock wave of 10 → 20 m

Orbital Gatling Barrage:
Cooldown 70→60 s
impact blasts ignite Massive-grade fire (same flamechain as G-10 napalm)

M-103 Supply FRV Turret
mag 120→480, RPM 640→780, dmg 65→100, durable 15→30

M-102 FRV Gunner
HMG mag 100→200, spare 4→6, dmg 150→200, durable 35→60; hull2400→3000HP, armor 3→4

A/G-16 Gatling Sentry: Ammunition capacity 500 → 1500 rounds;
A/AC-8 Autocannon Sentry: Ammunition capacity 24 → 72 rounds.
A/MG-43 Machine Gun Sentry: Ammunition capacity 175 → 350 rounds;

Surplus EAT Allocation
Free EAT uses 2→unlimited
Call-in cooldown 0s→70s

反馈问题请提供日志(不要截图游戏画面)​

① 主日志(必发) Steam → 右键游戏 → 管理 → 浏览本地文件 → 打开游戏目录,发送 DSHDataMods.log 的最后 30 行(发整个文件也行)。

② 一键体检(数值强化合集 v3.1 用户) 选项切到「排障工具」→ Deploy → 启动一次游戏 → 发送目录下新生成的 DSHDiag.log。

③ 排障脚本(不想找文件时) 右键 MOD 包里的 排障.ps1 →「使用 PowerShell 运行」→ 把窗口内容发来。

同时请说明:

用的哪个包、哪个选项
什么时候开始出问题(刚装好 / 游戏更新后 / 换档后 / 装了别的 MOD 后)
有没有同开其它数值类 MOD

Reporting Issues: Send Logs (not in-game screenshots)
① Main log (required) Steam → right-click the game → Manage → Browse local files → send the last 30 lines of DSHDataMods.log (the whole file is fine too).

② One-shot check (Stat Pack v3.1 users) Switch to the Diagnostics option → Deploy → launch the game once → send the newly created DSHDiag.log.

③ Diag script (if you prefer) Right-click 排障.ps1 in the mod package → "Run with PowerShell" → send the output.

Please also mention:

Which pack and which option you selected
When the problem started (fresh install / after a game update / after switching options / after adding another mod)
Any other data mods enabled at the same time

自查:
self-check:
日志字样Log says含义Meaning处理方法Fix
没有installer start
No installer start line
boot 没运行
The boot never ran
检查是否 Deploy、或提高优先级
Check Deploy; raise mod priority
APPLIED ...已写入,下次启动生效Written; active next launch再启动一次游戏
Launch the game once more
REFUSE ...游戏更新过,文件对不上
Game updated; files changed
等 MOD 更新
Wait for a mod update
CONFLICT ...和别的 MOD 改了同一文件Another mod edits the same file只开一个
Enable only one
ERR payload ... damaged下载包体损坏
Corrupted download
重新下载
Re-download the package
45.6 MB
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Uploaded by
Arisu
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Comments
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6,628
First release
Last update
Platform
PC 
Version
V3.1
Total Size
45.6 MB
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More mods from Arisu

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  • PC [Pause maintenance][暂停维护]更好的轨道打击(Better Orbital Strikes)

  • PC [Pause maintenance][暂停维护]Better Surplus EAT Allocation(更好的盈余EAT补给强化资源)

  • PC [Pause maintenance][暂停维护]更好的MG-43机枪(Better MG-43)

  • PC [Pause maintenance][暂停维护]更好的FRV(Better FRV)

Latest updates

  1. Repair and update

    Repair and update
  2. The differential option has been confirmed to be unavailable

    The differential option has been confirmed to be unavailable| 差分选项已被证实是不可用的
  3. 更新了密钥校验

    更新了密钥校验

Pinned comment

Pinned by the author.

Arisu

Modder
Modder
Members
Sep 17, 2026
137
42
预览版MDL目前仅支持局内FFI层可读,这使得MDL丧失了作为恢复LuaJIT可读写FFI层前置的意义,因此决定继续维护数据包MOD

不要同时部署两个BOOT数据包类型MOD,该MOD需要进入游戏→退出→再进入才能生效,第一次进入游戏数据不会写入

The preview version of MDL currently only supports intra bureau FFI layer readability, which makes MDL lose its significance as a prerequisite for restoring LuaJIT readable and writable FFI layers. Therefore, it has been decided to continue maintaining the data packet MOD

Do not deploy two BOOT packet type MODs at the same time. This MOD needs to enter the game, exit, and then re-enter to take effect. The data will not be written to the first game entry
 

Desiderium

Members
Members
Oct 4, 2026
166
59
可以用了吗
Yes. You can determine it because of this paragraph:

BOOT resources are shared by all mods, so deploying multiple BOOT modification type mods will overwrite each other. MDL may be able to achieve Lua type compatibility support, but I will adopt a wait-and-see attitude now
Fixed the previously created MOD, almost completely rewrote, with the same content as before, but some modifications were abandoned because BOOT's modifiability is not as good as Lua types. Stop updating indefinitely after the release of this version, unless MDL completely replaces it as a Lua type loader in terms of interfaces, or there is a better way to implement it
No need for any preconditions

The boot modification method is the current workaround people have discovered post-EAC. This is how you know that this mod works in the current version of the game.
 

Arisu

Modder
Modder
Members
Sep 17, 2026
137
42
为什么我加上之后没生效
大概率是有其他boot脚本的mod,你试试把mod放在最优先加载的地方
基本上eac之后的实现之前lua类mod的功能都是通过boot。
不确定可以发一份日志给我
Helldivers 2\DSHDataMods.log
哦对了,有个卸载选项记得关掉,此外初始默认只修改M103的
 
Last edited:

yuzu lemmo tea

Members
Members
Sep 20, 2026
16
3
和最后一个模组优先生效,部署开启游戏,游戏内菜单关闭游戏,在打开游戏,应该就OK了
 

Arisu

Modder
Modder
Members
Sep 17, 2026
137
42
和最后一个模组优先生效,部署开启游戏,游戏内菜单关闭游戏,在打开游戏,应该就OK了
在之后与mdl做兼容就没有这种问题了
唉,箭头瞎更新······头疼
 

月明星西

Members
Members
Oct 13, 2026
2
0
我也用不了,刚刚看了下日志,说is not a known stock file (game update or another mod) - nothing written。我把所有mod关掉后,又重新验证了完整性,结果还是不生效
 

月明星西

Members
Members
Oct 13, 2026
2
0
我也用不了,刚刚看了下日志,说is not a known stock file (game update or another mod) - nothing written。我把所有mod关掉后,又重新验证了完整性,结果还是不生效
 

Arisu

Modder
Modder
Members
Sep 17, 2026
137
42
我也用不了,刚刚看了下日志,说is not a known stock file (game update or another mod) - nothing written。我把所有mod关掉后,又重新验证了完整性,结果还是不生效
问题很严重,麻烦帮我发三样东西,都在游戏目录里。

先找到游戏目录:Steam 库里右键「绝地潜兵 2」,选「管理」,再选「浏览本地文件」。打开的文件夹里能看到 data 和 bin 两个文件夹,这就是游戏目录。

默认在 C:\Program Files (x86)\Steam\steamapps\common\Helldivers 2。如果你把游戏装在别的盘,就在对应盘的 SteamLibrary\steamapps\common\Helldivers 2。

1. 游戏目录根目录的截图,以及 DSHDataMods.log 文件

DSHDataMods.log 和 data、bin 在同一层,不在子文件夹里。

截图把整层都看清楚就行,主要是想确认有没有 DSHDataMods.xxx.dl_bin.original 这类文件。

2. data\game\ 里这五个文件的大小
  • generated_entities.dl_bin
  • generated_damage_settings.dl_bin
  • generated_projectile_settings.dl_bin
  • generated_explosion_settings.dl_bin
  • generated_stratagem_settings.dl_bin
不用发文件,只要大小。在文件夹空白处右键,切到「详细信息」视图,按大小排序,然后截图就行。
3. 游戏版本号
bin\helldivers2.exe 右键,选「属性」,切到「详细信息」,看「文件版本」那一行。截图或直接打出来都行。