Ammo and Equipment Regen - Updates

PC Ammo and Equipment Regen 1.3

Updates for Helldivers 2
  • Argxs
- Mod Options Settings clean up
- Added Battery mode back to all weapon not only energy weapons
- Added new mode (Both = combine loaded magazine regen and spare magazine regen)
- Read loaded magazine ammo more reliable resulting in regen also more reliable ( if you let say modified the magazine size now its not hardcoded to only vanilla stats but follow the modified value

i think im gonna hold on working this mod for now because im pretty satisfied with how it turn out will do otherwise if theres a problem

lmk if there's something missing or an idea :)
- Added new mode for energy weapons (Battery works like HEAT weapons)
- New additional settings
- ON/OFF Recharge mode ( if off the magazine regen will turn on again)
- Recharge mode percentage of magazine or fixed rounds, the amount can also be customized
- Added a new manual mode as requested (One refill per keybind press)

lmk if there's something missing or an idea :)
- Added Grenade and Stim Regen function (interval customizable)
- Added new file that change the regen works instead of regen inside the magazine it regen the spare magazine
(so you could still feel like a grunt but reloading a bottomless ammo)
Dont worry i still include the "battery" system file

- Also added new mode as requested (Manual = regen all of your ammo and equipment until its full)
- For the manual mode bind a key in the options -> mouse&keyboard/controller -> change bindings -> mods
- Added grenade pistol, ultimatum, missile pistol, and breacher to the list
- The mechanic for weapons mention above are generating 1 spare magazine each interval

Let me know if there's a problem with the mod
- Fix rounds reload weapons not regenerating ammo
- Fix underbarreled weapons not regenerating ammo when change mode
- Added Secondary weapons to the pools
- Fix Torcher and Crisper ammo not regenerating properly
- Added new separate files for ONLY energy-based weapon
- Improves mod settings
after further testing in controlled environment should work now hopefully
also require mod options menu from bingus to edit the settings