Armor Workbench Offline Editor [English/Chinese] - Updates

PC Armor Workbench Offline Editor [English/Chinese] 0.15.6

Updates for Helldivers 2
-Added a separate Linux version alongside Windows in one download.

-Linux includes Python and all required components—no separate Python installation or compiling needed.

-Linux launch: Extract the entire ZIP, open the Linux folder and launch ArmorWorkbench. Alternatively, open a terminal in that folder and run sh launch.sh.

-Linux is experimental: Built for 64-bit x86 Linux.

Very experimental! It has not yet been run or gameplay-tested on Linux, so please report launch, install or restore issues. Windows version is unaffected.
Armor Workbench 0.15.6

-Added bulk armor editing: select individual armors, Select All, or Clear Selection.

-Redesigned the Workbench so armor selection and passive editing share one page.

-Improved scrolling and fixed repeated/smeared text in armor and passive lists.

-Added Simplified Chinese for armor/passive names, descriptions, controls and messages. Switch through Settings-Languages-简体中文. Translations were made using translation tools and may contain inaccuracies.

-Added automatic data migration, upgrade backups and importing older saved data. You no longer need to copy ArmorWorkbenchData with every update. If your previous data isn’t detected, use Settings-Import Save Data and select your previous ArmorWorkbenchData folder.

-Added Reset this armor and Reset all armors to restore original armor classes, passives and values. Use Install Changes afterward to apply the reset.

-Added a separate Default Passives List tab showing each armor’s original passive.

-Fixed Reset All displaying one armor’s passive as though it applied to every armor.

-Improved startup: the standard Workbench opens empty when no customized builds exist, while saved custom builds retain their selections and values.

-Improved reset, refresh and installation messages to explain when Restore backup is required.
Fixed Peak Physique from incorrectly showing effects from other passives.

When updating, copy your existing ArmorWorkbenchData folder into the new Armor Workbench folder. This preserves your saved armor builds and restore backups.
Editor should now properly work with all armors, across all passives, across all values. Truly sorry for the issues. Please let me know if theres any other issues.