Assault Rifles overhaul - Updates

  • Important Notice: Please review our guidelines regarding cheating, game balancing, and mods for Helldivers 2. Read the full notice here before downloading or uploading mods.

PC Assault Rifles overhaul 1.5

Updates for Helldivers 2
MA5C got new 640RPM Fire rate option (previously only 900 in this mod)
It appears balancing isn't that easy as we thought it would be.
Suppressor made too strong by me, gotta revert my mistakes.
  • BR-14 Adjudicator
    • Damage: 95[base] -> 105[1.3] -> 120[1.4]
    • Durable Damage: 23 -> 28
    • Drift horizontal recoil: 17 -> 14
  • AR-32 Pacifier
    • Damage: 55 -> 75 -> 80
    • Durable Damage: 10 -> 18
  • AR-59 Suppressor (tried to nerf it so it doesn't replace Adjudicator and marksman rifles)
    • Damage: 80 -> 130 -> 100
    • Fire Rate: 850 -> 400 -> 550
    • Ergonomics: 60 -> 45 -> 40
    • Drift vertical recoil: 14 -> 17? -> 20
    • Climb vertical recoil: 26 -> 30
  • AR-59 Suppressor isn't smg in rifle's skin in this update. I converted it into heavier assault rifle that gives punch but still retains stealth. (I can make a separate mod for this one if anybody asks)
    • Penetration: 2 -> 3
    • Standard Damage: 80 -> 130
    • Durable Damage: 20 -> 26
    • Fire Rate: 850 -> 400
    • Ergonomics: 60 -> 45
    • Sway: 1 -> 0.8
    • Drift vertical recoil: 14 -> 17
    • Projectile velocity: 330 -> 380
    • Projectile Gravity: 1.2 -> 0.8
  • Burst fire was added on some ARs which need it but don't have it
  • Burst fire switched up places with single round fire for convenience (at least for me)
Changed MA5C's firerate to 900 for higher dps output to match MA5B rpm and to deal higher dps