PC - Aurora Mod Launcher - Updates

PC Aurora Mod Launcher v1.6.6.1

Updates for Neverness to Everness
[ENGINE] Fixed mods not loading errors. (Revert Everlight changes)
[MAIN] Fixed an app finding issue on Windows
[ENGINE] Added new security patches to the Signature Bypasser.
[ENGINE] Switched to our own custom signature patcher.
[ENGINE] Removed built-in addon: "Cooldown Timers"
[ENGINE] Updated built-in addon: "Censorship Remover" for the CN server
[MAIN] Added new debug statements for Steam Wrapper so troubleshooting is easier.
[MAIN] Added Quick Start functionality.
[UI] Added new setting "Fix Engine" in "Settings > Launcher"
[UI] Added new setting "Clear Cache" in "Settings > Developer"
[ENGINE] Fixed an issue where if you changed an addon's setting in settings, it would not be applied until you restarted Aurora
[ENGINE] Updated Censorship Remover plugin to work after the 1.2 patch broke it
[ENGINE] Added new built-in addon: "Cooldown Timers" by rzwei
[ENGINE] Removed built-in addon: "Remove Driving Line", most likely not going to be updated.
[ENGINE] Updated built-in addon: "UI Scaling" to work with the new Steam version of the game.
[MAIN] Changed config path from app directory to %appdata%\Aurora\UserData (or ~\.config\Aurora\UserData for Linux)
[MAIN] Added new field to config.json: "app_location"
[MAIN] Added support for the Steam version of the game.
[MAIN] Added Korean translation (Credits: Octal)
[MAIN] Updated Indonesian translation (Credits: @NaufalF22)
[UI] Added new tab "Settings > Steam" if you are playing via Steam.
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[MAIN] Made it so the mod.json file can be put in a sub-folder to allow for more compatibility with mods.
[MAIN] Added new field to mod.json: "Custom Image URL" which can be used to add a custom image to your mod, for more information: Click Me!
[MAIN] Fixed formatting issues with mod.json's "Support Link" field. (Now properly prefixes the link with https:// when it doesn't exist)
[ENGINE] Fixed \Bin folder issues regarding the builtin addon "Hide Red Dots/Notifications"
[ENGINE] Update pathfinding to (this time) properly support CPUs without AVX2
[ENGINE] Fixed a typo in the engine that made it so the engine always thought "Hide Red Dots" PAK addon didn't exist in "\Builtins" even if it did
[MAIN] Add support for Traditional Chinese (Credits: @Blank0082 on GitHub)
[ENGINE] Fix false incompatibility detection with NTE Outfit System Mod
[UI] Fixed "Engine not initialised" error having a "success" modal instead of an "error" one.
[UI] Fixed the top-bar not resizing properly for higher or lower resolution monitors.
[UI] Fixed the launch button losing its rounded corners when resized for H/L resolution monitors.
[UI] Fixed the corner issues with the drain bar on the redesigned toast notifications. (thanks arno)
[ENGINE] Engine will now warn the user for incompatible mods on launch (3DM, Archive files, etc)
[ENGINE] Engine will now warn the user when a built-in addon is missing, with an option to automatically fix it.
[ENGINE] Improved Game Banana API speeds

[ENGINE] Engine will properly flush memory after closing Game Banana Installer.
[ENGINE] Fix bug where putting an invalid path selection would permanently hide "Engine Method" setting until restart.
[UI] Added the ability to search for mods in the Game Banana Installer menu
[UI] Added the ability to filter loaded mods in the Game Banana Installer menu
[UI] Redesigned the Toast notifications.
[UI] [EXPERIMENTAL] UI will scale based off screen resolution now
[UI] Fixed the issue where saved icons for mods would disappear when closing the application

[UI] Added UI notifications for the status of exporting telemetry
[MAIN] Export telemetry will now open the "\Logs" folder on finish
[MAIN] Added new fields for Export telemetry that give more information.
[MAIN] Installer improvements and bug fixes
[Engine] Engine will properly reinitialize on new game path selection
[Engine] Added support for Dual Booting (proper switch between GL/TW/CN versions)
[Engine] Added new setting: "Engine Method", choose what mod loading method you use.
[Engine] Added a check to the Game Banana Installer to see if the mod has no PAK files (prevents 3DM mod files from being installed)
[Main] Added a check to see if the application is ran inside an archive folder, abort if applicable.
[UI] Fix padding issues with the UI Scale setting.
[MAIN] Updated Russian Translation (Credits: @raperov on GitHub)
[UI] Added more character icons: Chaos, Iroi, Shinku
[ENGINE] Fixed Game Overlay Polling warning not exiting and spamming the console
[ENGINE] Fixed PyInstaller issues with extracting mods from Archives (7z)
[ENGINE] Fixed Mod group renaming not working on %LOCALAPPDATA%