PC - Ayaka NTE Decensored - Updates

PC Ayaka NTE Decensored 1.0.0

Updates for Neverness to Everness
Changes from 0.0.1 Beta:
  • Removed PAK-only approach, fade properties are hardcoded in C++ and will be patched via PAK alone in the future.
  • Now uses UE4SS Lua to patch all fade properties directly at runtime.
  • Removes PlayerHideDistanceSquare, PlayerFadeDistanceSquare, PlayerFadeSpeed and ActorFadeCurve.