I am Don Truman, and this is my mod.
Allows you to easily customize the number of units spawned by each barracks tower. They behave, block, fight, and benefit from tower skills just like normal. Do note, that miners behave differently than regular towers, and I'm not sure how they interact with their numbers being changed. I included the option to change their spawn count, but so far I don't know if it does anything.
How to change troop count:
Open the lua file, and near the top you will see { knights = 5, wildcats = 4, miners = 8 }
Change that number to however many you want to spawn.
knights = 2 will spawn 2 knights
wildcats = 7 will spawn 7 wildcats
For miners, I don't know.
By default, the numbers are increased for knights and wildcats. Change the numbers to whatever you'd like.
INSTALLATION
----------------
Drop the lua file into here: C:\Users\YOURNAME\AppData\Roaming\kingdom_rush_genesis\mods
REQUIRES MY MOD LOADER
Allows you to easily customize the number of units spawned by each barracks tower. They behave, block, fight, and benefit from tower skills just like normal. Do note, that miners behave differently than regular towers, and I'm not sure how they interact with their numbers being changed. I included the option to change their spawn count, but so far I don't know if it does anything.
How to change troop count:
Open the lua file, and near the top you will see { knights = 5, wildcats = 4, miners = 8 }
Change that number to however many you want to spawn.
knights = 2 will spawn 2 knights
wildcats = 7 will spawn 7 wildcats
For miners, I don't know.
By default, the numbers are increased for knights and wildcats. Change the numbers to whatever you'd like.
INSTALLATION
----------------
Drop the lua file into here: C:\Users\YOURNAME\AppData\Roaming\kingdom_rush_genesis\mods
REQUIRES MY MOD LOADER