Bastion & Maelstrom 360° Turret - Updates

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PC Bastion & Maelstrom 360° Turret 0.8b

Updates for Helldivers 2
Potential (untested) fix for a rare occurrence where CowboyBingus' Mod Bindings Menu would claim the same internal function name before this mod, causing it to fail to load. If this fix turns out to not work, this version will be removed.
Fixes the damaged models to no longer have visible air gaps.
new Gunner FOV multiplier & Gunner camera distance multiplier settings.
New configuration options, letting you:
  • Choose whether or not to enable/disable the new turreted tank option per tank type, the turret visually still move though.
  • Change barrel traversal speeds and limits per tank
  • Change gunner camera traversal limits

These configuration options now support CowboyBingus' Mod Options Menu.
Band-aid fix for the maelstrom remodel not applying the correct customization option to the turret.

For now, this bandaid swaps the weapon and the hull material skin slots, it is a tradeoff as the weaponry will not be skinned but the hull will. Silos will also not apply the skin for now. (this is a limitation with the way I implemented the rotating turret, and the maelstrom specifically since it has a different barrel structure to the bastion)
I'll look into a proper fix later
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