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(borken)HD2 Auto Reload 1.0.7

A Mod for Helldivers 2
(borken)HD2 Auto Reload akl_mod_preview_image
  • HD2-Auto-Reload-cover.png
    HD2-Auto-Reload-cover.png
    2.4 MB · Views: 64

前言:此模组已经失效并停止维护​

大部分武器都会在弹夹最后一发进行战术换弹,逐发装弹的武器会在弹夹打完一半开始自动换弹,站桩武器不会在打空会自动换弹,只有打空后再次点击射击才会触发自动换弹。
对于某些武器可能存在换弹打断动作的情况,尤其是逐发装弹武器,所以内置一个换弹延迟,如果玩家打断一次自动换弹,会自动拉高换弹延迟,以免频繁打断玩家输出,以0.5秒一次重置换弹延迟。所以连续射击不会特别卡手,但是某些武器射速实在太高了,几乎没法做到百分百自动换弹,我建议你们在快打空的时候点射,这样可以稳定触发自动换弹。

Most weapons will tactical reload on the last round in the magazine. Weapons that reload one round at a time will start automatic reloading when the magazine is half empty. Stationary weapons will not automatically reload when empty; only after they are empty and the player clicks fire again will automatic reloading be triggered.

For some weapons, there may be cases where reloading interrupts an action, especially for weapons that reload one round at a time, so a reload delay is built in. If the player interrupts an automatic reload once, the reload delay will automatically be increased to avoid frequently interrupting the player's damage output, with the reload delay resetting once every 0.5 seconds. So continuous fire won't feel too clunky, but some weapons have such a high fire rate that it's almost impossible to achieve 100% automatic reloading. I suggest you tap-fire when you're close to empty; this way automatic reloading can be triggered reliably.

功能与状态​

1.允许在菜单mod切换是否开启战术换弹。

2.站桩换弹武器不再打空后立刻换弹,AC-8机炮可以自行设置是否立刻换弹,以及战术换弹的阈值。

3.逐发换弹武器可以设置是使用默认的一半自动开始换弹,还是第一发最后一发换弹。

4.爆裂铳现在支持拉栓检测,假如没有拉栓会自动尝试拉栓。

5.调整了优先级,让逐发换弹武器开火推迟0.2秒换弹,防止玩家尝试开火时卡手。

6.百分百触发战术换弹,无论是手柄还是键鼠,打到最后一发强制打断开火,并屏蔽0.5秒开火按键,以此达到百分百战术换弹的效果。

7.载具自动换弹支持,坦克主炮,风暴漩涡,车载重机枪现在都支持自动换弹,突破机甲支持逐发换弹逻辑。

8.当玩家在乘客位置也支持自动换弹。

9.给所有换弹加上了80ms~150ms的随机换弹延迟,并且以方差为300ms,平均为132ms的触发分布,以应对某个mod的检测。

10.所有武器下挂,现在都支持自动换弹,甚至AR-11的霰弹下挂支持逐发换弹。
  1. Allow toggling whether tactical reload is enabled in the menu mod.
  2. Stationary-reload weapons no longer reload immediately after running empty. The AC-8 autocannon can be configured to reload immediately or not, as well as the tactical reload threshold.
  3. Per-round reload weapons can be set to use the default half-ammo auto-start reload, or to reload on the first/last round.
  4. The Eruptor now supports bolt-action detection; if it has not been cycled, it will automatically attempt to cycle the bolt.
  5. Adjusted priorities so per-round reload weapons delay reload by 0.2 seconds when firing, preventing the player from getting stuck/input-lagged when trying to fire.
  6. Tactical reload now triggers 100% of the time, whether using a controller or keyboard/mouse. When reaching the last round, firing is forcibly interrupted and the fire button is blocked for 0.5 seconds, achieving a 100% tactical reload effect.
  7. Vehicle auto-reload support: tank main guns, Storm Vortex, and vehicle-mounted heavy machine guns now all support auto-reload, and the Breakthrough mech supports per-round reload logic.
  8. Auto-reload is now also supported when the player is in a passenger seat.
  9. Added a random 80 ms–150 ms reload delay to all reloads, with a trigger distribution of variance 300 ms and mean 132 ms, to counter detection by a certain mod.
  10. All weapon underbarrels now support auto-reload, and even the AR-11’s shotgun underbarrel supports per-round reload.


需要模组 BingusSharedLoader 和 ModBindingsMenu
Requires the mods BingusSharedLoader and ModBindingsMenu.

因为EAC反作弊导致此mod已经失效,并停止维护。如果有人愿意接手,可以随意处置,不需要专门问我要授权。开源地址:https://github.com/1264600905/HD2-Auto-Reload

This mod is no longer functional due to EAC anti-cheat and is no longer maintained. Anyone willing to take over may freely use or continue the project without needing to ask for my permission. Open-source repository: https://github.com/1264600905/HD2-Auto-Reload
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白金trigger
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Comments
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8,858
First release
Last update
Platform
PC 
Version
1.0.7
Total Size
32.6 KB
Rating
5.00 star(s) 3 ratings

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Latest updates

  1. 增加随机延迟

    字面意思
  2. 支持载具自动换弹,爆裂铳拉栓修复,支持模组菜单

    支持载具自动换弹,爆裂铳拉栓修复,支持模组菜单
  3. 修复离子喷,添加载具自动换弹支持

    字面意思

Yharon233

Members
Members
Sep 18, 2026
10
1
经确认等离子喷打出两发之后就会自动装弹,浪费弹药
 

sdvel

Members
Members
Sep 24, 2026
1
0
用战术换弹的mod在使用等离子制裁者时打俩发就换弹(一个弹匣10颗子弹),希望修复这问题
 

企业酱天下第一

Members
Members
Sep 23, 2026
6
0
用战术换弹的mod在使用等离子制裁者时打俩发就换弹(一个弹匣10颗子弹),希望修复这问题
 

Pager

Members
Members
Sep 23, 2026
1
0
This mod works great almost every weapon I've tried. But there are a couple of fringe cases where it behaves in a bad manner. Only two I've found so far are Peacemaker being wrongly identified as part of the "automatic" threshold group(5rnd left) instead of the "semi-auto" threshold group(1rnd left). Second is when you use an EAT, your primary sometimes reloads itself, not sure why. Assuming its mod related but honestly its so weird that it could just be an odd game bug. Besides those too oddballs though this mod is great, love it.

Edit: Found another pistol with an odd reload threshold: Socom
Once again not a big deal, but makes using those two in particular not really feel good.
 
Last edited:

thislink

Members
Members
Sep 25, 2026
81
7
Some weapons don't benefit from tactical reloads, right? Shouldn't we be able to choose which weapons have it? Seems like a waste on small magazine weapons like the crossbow. Also, I feel like this slows down my explosive crossbow firerate (I could be wrong). Another issue, the auto-reload does not seem to come into effect on my de-escalator, when you said it is supposed to start halfway empty. I did wait for a delay, still nothing
 
Last edited:

Arki

Members
Members
Jul 19, 2026
1
0
I really enjoy using your mod! I would like to request a small tweak if possible.
Currently, the tactical reload for the Peacemaker and M6C/SOCOM triggers when 4 rounds are left. Could you please modify it so that it triggers closer to 1 round left (like 1 or 2 rounds remaining) instead?
 

thislink

Members
Members
Sep 25, 2026
81
7
Could you please provide an option to disable tactical reloads on certain weapons, like the Erruptor?
 

geoffreyhdt1

Modder
Modder
Members
May 18, 2026
76
18
I tried it yesterday and got a weird issue for which my Purifier kept reloading. I was holding the trigger and it would reload over and over until I released, waited for the reload to complete, then I could fire.

I used the Tactical version.
 

ssohManamiCave

Modder
Modder
Members
Apr 29, 2026
7
3
Good mod but as other people have said, an ability to disable tac reloads on certain weapons would be really nice. I'd like to also point out that the tac reload version is pretty faulty with the Breakthrough since it automatically reloads after firing ONE shot, and considering how it differs from other rounds reload weapons where it needs to fully reload before firing, it really affects the mech's performance
Veto's also weird since it reloads as soon as you hit 6 bullets. The other weapon with the same reloading behavior (stripper clip reload only), the Autocannon, is perfectly fine.
模组不错,但正如其他人所说,如果能在某些武器上禁用战术换弹就真的很好了。我还想指出,Breakthrough 的战术换弹版本问题挺大的,因为它在开火一发后就会自动换弹,而且考虑到它与其他需要逐发装填的武器不同,后者需要完全装填后才能开火,这确实会影响机甲的性能

Veto 也很奇怪,因为它一打到 6 发子弹就会立即换弹。另一把具有相同换弹机制的武器(仅使用弹夹装填的武器)Autocannon 就完全没问题。