This mod aims to make the Illuminate faction gameplay more rewarding. It only rewrites certain enemies' anatomical values; it does not change spawn or targeting behaviour. Works in multiplayer.
Made with help from GPT-6 Astra (the goat btw)
Requires Bingus Shared Loader v16
CHANGES:
Crusher
Wretch
Harvester
Veracitor
Gatekeeper
Leviathan
Warp Ship (the one that delivers reinforcements)
- Crusher gets a less tanky helmet to compensate for how often it spawns. Gives some divers a better option than dumping mags into its bullet-sponge pelvis and legs.
- Wretch now learns a democratically-approved mantra: losing your head to Super Earth is, in fact, fatal.
- Harvester gets an arrow to the knee/joints to compensate for its already large and regenerative shield as well as its exceptionally suppressive and lethal attacks.
- Gatekeeper and Veracitor have their jondles trimmed. Makes it so explosive weapons are not completely neutered against them, and makes focusing on the cockpit more intuitive (the shields in the first place should have had 0% EXDR like the Harvester).
- Leviathan warp disk adjusted to reward focused anti-tank precision fire in that area
- Reinforcement warp ships adjusted to get popped by weapons that would normally also destroy the grounded variants.
Made with help from GPT-6 Astra (the goat btw)
Requires Bingus Shared Loader v16
CHANGES:
Crusher
Helmet:
- AV4 (heavy) -> AV3 (medium)
- EXDR: 30% -> now 0% (no resistance to explosions)
- HP: 300 -> now 390 (mild compensation buff)
Head:
- Head is now fatal. Pairs nicely with WeakPoint Lock-On v2 by potatoman7676
Hip joints:
- AV3 (medium) -> AV2 (light)
- EXDR: 100% -> now 40%
- Durability: 70% -> 0%
Cockpit:
- EXDR: 100% -> 0%
Cockpit shield:
- EXDR: 100% -> 0%
Pilot:
- EXDR: 100% -> 0%
Cockpit:
- EXDR: 100% -> 0%
Shield:
- EXDR: 100% -> 0%
Pilot:
- EXDR: 100% -> 0%
Warp disk:
- Destroying the warp disk now kills the leviathan (fatal)
- EXDR: 100% -> -100% (now takes 2x explosive damage)
- HP: 3000 -> 5500 (mild compensation buff)
Warp Ship (the one that delivers reinforcements)
Main:
- EXDR: 0% -> -100% (similar to grounded warpship and allows 1-shot from weapons like the ultimatum and c4)