Incendiary GL-15 Evictor v1

A Mod for Helldivers 2
Incendiary GL-15 Evictor akl_mod_preview_image
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Changes the GL-15 Evictor into an incendiary heavy-pen grenade-launcher.

How does it work for people without the mod?: Those players will see enemies getting set on fire by ONLY YOUR evictor and their own will simply act as normal, if they walk through an incendiary field from your evictor or their own they will NOT get caught on fire and be completely untouched, so it will only affect you and the enemies you shoot.

Requires Bingus's Shared Loader v16 or newer
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Uploaded by
nicerjd
Downloads
633
Comments
60
Views
3,946
First release
Last update
Platform
PC 
Version
v1
Total Size
27.3 KB
Rating
5.00 star(s) 3 ratings

Uploaded by

  • 633
  • 3,946

Ratings

5.00 star(s) 3 ratings

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stslothboy84

Members
Members
Sep 14, 2026
31
6
ah its all good man! you want any work done to weapons you think deserve some tweaks? i'm up for suggestions!
Thats a great question. The BFGL feels bad you could maybe do something with the damage or radius. The sickle could use more damage and if its possible a larger heat sink.
 

ZarShef

Members
Members
Sep 22, 2026
28
13
the ma5c already has a 60rnd mod out on here (not by me though) and yes the killzone stuff will get some love eventually.
I saw it, I am just too much impatient, and ya doing good job keeping your mods up-to-date
 

stslothboy84

Members
Members
Sep 14, 2026
31
6
you don't have to be like that, you made a claim i've had no experience dealing with on any of my mods and i get this type of comment regularly and never has it ended up being my mods fault usually automatic tactical reloads or others that may conflict with bingus or do in general (via arsenals flagging) if the issue is persisting please describe how it happens and what your load order looks like.
I have another issue. everything works with this mod however when using the arbiter rework mod my frames did drop not just in the ship but all around. nothing is conflicting with bingus or any of these mods. Do you have any idea what could be happening?
 

nicerjd

(used to go by GSFQ, now NICERJD)
Modder
Members
Sep 17, 2026
333
172
I have another issue. everything works with this mod however when using the arbiter rework mod my frames did drop not just in the ship but all around. nothing is conflicting with bingus or any of these mods. Do you have any idea what could be happening?
i really don't sadly, i've had conflicting reports i'd recommend you just give it some time basically how these mods work is writing the changes into the memory AS you play thats why the ship may be laggy with a few or even one of these tweak mods and for me personally i've ran it mostly on planets with less fog and for some reason that helps alot.
 

stslothboy84

Members
Members
Sep 14, 2026
31
6
i really don't sadly, i've had conflicting reports i'd recommend you just give it some time basically how these mods work is writing the changes into the memory AS you play thats why the ship may be laggy with a few or even one of these tweak mods and for me personally i've ran it mostly on planets with less fog and for some reason that helps alot.
Okay because when loading up the game the frames are lower but they stabilize. But with the arbiter one it was just 20-30 lower than usual even on planet. i even have fog remover mods installed. its all good though thanks for the help