Incendiary GL-15 Evictor v1

A Mod for Helldivers 2
Incendiary GL-15 Evictor akl_mod_preview_image
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Changes the GL-15 Evictor into an incendiary heavy-pen grenade-launcher.

How does it work for people without the mod?: Those players will see enemies getting set on fire by ONLY YOUR evictor and their own will simply act as normal, if they walk through an incendiary field from your evictor or their own they will NOT get caught on fire and be completely untouched, so it will only affect you and the enemies you shoot.

Requires Bingus's Shared Loader v16 or newer
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Uploaded by
nicerjd
Downloads
633
Comments
60
Views
3,946
First release
Last update
Platform
PC 
Version
v1
Total Size
27.3 KB
Rating
5.00 star(s) 3 ratings

Uploaded by

  • 633
  • 3,946

Ratings

5.00 star(s) 3 ratings

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nicerjd

(used to go by GSFQ, now NICERJD)
Modder
Members
Sep 17, 2026
333
172
Okay because when loading up the game the frames are lower but they stabilize. But with the arbiter one it was just 20-30 lower than usual even on planet. i even have fog remover mods installed. its all good though thanks for the help
thats unfortunate i recommend closing any or all background programs too they can cause issues if they use lots of memory.
 

queenlover

Members
Members
Sep 22, 2026
2
0
can you add some gas in你能加点汽油吗
can you add some gas in this mod please? thank you
 

SeiferLeonard

Members
Members
Sep 24, 2026
11
8
ah its all good man! you want any work done to weapons you think deserve some tweaks? i'm up for suggestions!
Could you make a Medium Pen Scythe please! If possible, increased fire status damage from 100/s to 200/s. You're goated bro
 

tudounek

Modder
Modder
Members
Sep 17, 2026
27
5
seems only when i or one of my teammates bring the G-13 Incendiary Impact into the game, the bullet has esplosion effect and sound. can this be fixed?
 

nicerjd

(used to go by GSFQ, now NICERJD)
Modder
Members
Sep 17, 2026
333
172
seems only when i or one of my teammates bring the G-13 Incendiary Impact into the game, the bullet has esplosion effect and sound. can this be fixed?
i believe it is not possible to fix this, i've been trying to make a mech arm mod and it has exposed this dependency fully you will get artifcats or no sound if you don't bring the associated laser weaponry for example so i am trying really if i can bruteforce the asset-streaming of the laser weapons i will upload it as a seperate dependency package for all my mods that alter weapons.