• Important Notice: Please review our guidelines regarding cheating, game balancing, and mods for Helldivers 2. Read the full notice here before downloading or uploading mods.

WeakPoint Lock-On v2 v 3.0

A Mod for Helldivers 2
WeakPoint Lock-On v2 akl_mod_preview_image



Lockon2 (3).gif

RIGHT INTO THE HEAD.



This mod repositions the target bone in the enemy's skeleton to change its lock-on point. (ex. Head)
titan ex.png

Guided weapons are finally worth using now.



Original Mod : [ Weak Point Lock-on v1.4 ] by 치킨맛참새
This mod is an expanded version created with the original author's permission.
( Does NOT require the original mod )
Compared to the original mod, this mod provides weakpoint lock-on support for more enemies, including smaller enemies.

This mod is Client-Side Only and do not mechanically change the way other player's games operate.



✅ Modified Enemies list ( Includes all variants )
⚜️ Terminid🧰Automaton🪬Illuminate🏛️ Structure
- Hunter
- Warrior
- Hive Guard
---+ (Head / Disable)
- Commander
---+ (Head / Disable)
- Spewer
- Stalker
- Charger
- Impaler
- Titan
- Dragonroach
- Trooper
- Berserker
- Devastator
- Hulk
- Scout Strider
---+ (Disable)
- War Strider
---+ (Eye / Hip Joint)
- Factory Strider
- Radical
- Agitator
- Voteless
- Overseer
- Harvester
- Wretch
---+ (Head / Body)
- Crusher
- Bot Fabricator
- Bulk Fabricator
- Command Bunker
- Spore Thrower
- Shrieker Nest
(⭐ Bulk Fabricator Lock on Fix is also included in Unofficial HD2 Patches)



⛔ Known Bugs ⛔
⛔ Sentries, Guard Dogs, and Arc-based weapons share the same lock-on points, so this mod makes them target only their heads,too.
⛔ Disable Lock-On option is NOT RECOMMENDED. It can make enemies immune to fire damage or something.
⛔ I recommend NOT Hosting the game yourself. For players who don’t have the same mods installed, enemy corpses may go flying in all directions whenever they die. Just join other players’ games as possible.



v 2.0 - Release
v 2.1 - Added 🧰Scout Strider No Lockon Option
v 2.2 - Fixed 🧰Devastator Armor Bug (AV2) (Not working)
v 2.3 - Removed unnecessary ⚜️Titan options. (500MB ➡️ 400MB)
------- Fixed an Int32 version compatibility issue with HD2MM.
v 2.4 - Added ⚜️Hive Guard (Head Lock on / Disable Lock on)
v 2.5 - Added 🧰War Strider Hip Joint Lockon option
------- Added ⚜️Commander Disable Lockon option
v 2.6 - Fixed HD2MM compatibility (thanks to r3fsdvbdbw)
v 2.7 - Fixed 🧰Devastator Armor Bug
v 2.8 - Fixed Ironclad Democracy Patch (2026-09-22) compatiblity
------- Fixed ⚜️Bile Spewer animation bug
------- Added ⚜️Charger Left Front Leg Lockon option
v 2.9 - Added a description of the Disable Lockon option. Not Recommended.
v 3.0 - Added 🪬Harvester Eye Lock on option



.
215.9 MB
Log in or sign up to download
Uploaded by
potatoman7676
Downloads
2,165
Comments
81
Views
16,619
First release
Last update
Platform
PC 
Version
v 3.0
Total Size
215.9 MB
Rating
5.00 star(s) 5 ratings

Uploaded by

  • 2,165
  • 16,619

Ratings

5.00 star(s) 5 ratings

Tags

There are no tags available.

More mods from potatoman7676

  • PC AD-49 Apollonian + 9 Passive

  • PC P-34 breacher + 8 Spare Rounds

  • PC AR-11 Arbitrator Better

  • PC WASP Launcher Trajectory FIX

Latest updates

  1. v 3.0

    Bug Report + Description
  2. v3.0

    updated
  3. v2.9

    updated

Zelcki

Members
Members
Sep 20, 2026
2
1
Multiple Lock on point, NO.
Arc Thrower, Idk.
Theoretically, Arc weapons should also home in on weakpoints, but everyone says they’re being guided toward the torso instead.
Before the update, when I played with the OG mod the AT did lock onto the heads on bots, so it does work like that
 

EvoSuperSonic

Members
Members
Sep 20, 2026
6
1
Update broke it probably
also yes it was an old version i forgot to update
Thats why the spewers were fucked up
 

LimAus

Members
Members
Sep 22, 2026
1
0
Update working after the hotfix? Can anyone confirm?
yup, the warrant is two shotting the heads of devastators. wasp also is working, but misses quite a lot of bug holes compared to without the mod. havent tried spear yet.
 

potatoman7676

Modder
Modder
Members
Sep 20, 2026
25
15
Update working after the hotfix? Can anyone confirm?
It's a model mesh mod that only changes bone positions in enemy units, so minor updates shouldn't cause any issues.

yup, the warrant is two shotting the heads of devastators. wasp also is working, but misses quite a lot of bug holes compared to without the mod. havent tried spear yet.
I didn't change the lock-on for bug holes. The WASP is just like that crap by default. Try my WASP Trajectory Fix mod.
 

celestiex

Members
Members
Sep 17, 2026
8
1
when an arc from the arc thrower hits something small (pouncer, warrior, hunter) or a corpse of something big (bile titan, charger) it will cause the enemies to ragdoll violently.

for my friend playing unmodded, the corpses of smaller bugs fly towards him specifically if killed by my arc thrower. doesnt happen on my screen 'n not sure what causes it.
 

CobaltCoin

Members
Members
Sep 17, 2026
5
2
I tried the new Anti-Tank Seeker grenade with this mod and it seems that there's priority issues with its auto targeting where the even if i tag heavy enemies it will go for light enemies as if they both have the same level of priority.
 

celestiex

Members
Members
Sep 17, 2026
8
1
I tried the new Anti-Tank Seeker grenade with this mod and it seems that there's priority issues with its auto targeting where the even if i tag heavy enemies it will go for light enemies as if they both have the same level of priority.
wonder if its just a game thing. they often either just skip or fly through chargers or impalers to play with alpha commanders instead