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Healing Pistol Auto-Aim - P-11 Stim Homing unofficial update V3

A Mod for Helldivers 2
  • DK05
Healing Pistol Auto-Aim - P-11 Stim Homing unofficial update akl_mod_preview_image
Homing Stim

Keep your squad alive with homing assistance for the P-11 Stim Pistol. Aim at a teammate, wait for the green lock-on triangle, then fire.

## Features

- Automatic targeting of living teammates, including full-health teammates.
- White aiming-assistance circle and a visible green lock-on triangle.
- Close-range targeting: removes the original 8-metre minimum, allowing selection from 0.01 to 200 metres.
- Manual firing: you choose when to take the shot.
- Original healing, ammunition, reload and fire-rate rules retained.
- Updated compatibility for Steam build 25480438 / executable 1.8.46015.0 and Bingus Shared Loader v17.

This is an updated version of P-11 Stim Homing 0.7.2, with compatibility, lock-on visibility and close-range targeting fixes.

## How to use

1. Equip the P-11 Stim Pistol in a mission with 2–4 players.
2. Hold third-person aim and keep a teammate inside the assistance circle.
3. Hold steady for approximately 0.2 seconds until the green triangle appears.
4. Fire normally.

Press F9 to pause assistance for your current aim session. Release aim and aim again to resume.

The targeting cone has a 12-degree half-angle. Even at close range, the teammate must remain in front of the muzzle and inside that cone. The mod does not target you, enemies or SEAF units. Teammate lock-on is unavailable on the ship or in solo missions.

## Requirements and installation

Requires **Bingus Shared Loader v17**, installed separately.

1. Completely close Helldivers 2.
2. Import **homing stim.zip** into HD2Arsenal.
3. Disable previous Stim Homing versions and old compatibility probes. Enable only one Stim Homing version.
4. Enable Bingus Shared Loader. With Arsenal's default priority, place the loader last/bottom; follow its instructions if using another priority mode.
5. Deploy and restart the game.

I am not the maker of this mod and this update was vibe coded with Chat GPT astra
if the original uploader wants the mod they can download and reupload, and i will take this page down
5.7 MB
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Uploaded by
DK05
Downloads
715
Comments
18
Views
3,046
First release
Last update
Platform
PC 
Version
V3
Total Size
5.7 MB
Rating
4.60 star(s) 5 ratings

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  • 3,046

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4.60 star(s) 5 ratings

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Latest updates

  1. Faster lock on

    Faster lock on
  2. improvements and fixes

    Homing Stim — Performance & Visual Update Reduced memory allocations and streamlined...

Auv2

Members
Members
Sep 22, 2026
3
0
so what's the difference with this one? i've seen like 2 other homing stim mods by 2 other people
 

spectres7

Members
Members
Sep 22, 2026
2
0
They function the same but this one is up to date while the other 2 are outdated and no longer working after yesterday patch
so what's the difference with this one? i've seen like 2 other homing stim mods by 2 other people
 

Lexington-Po

Some dude on internet
Members
I do have purple question mark as well but only on the mid air homing projectile, if I shoot without lockon there is no question mark.

I was playing as client on automaton mega factory, host probably didn't have the mod

for mod loader, I put bingus share loader(number 254) at the very bottom of mod list and homing stim(number 251) above it.
priority is default I think "set last mod to hightest priority"

with that purple mark shenanigans aside, the mod work beautifully, I can finally role play as medic easily
 

Katzenwerfer

Members
Members
Sep 13, 2026
10
2
I do have purple question mark as well but only on the mid air homing projectile, if I shoot without lockon there is no question mark.

I was playing as client on automaton mega factory, host probably didn't have the mod
Do you mean you can see the purple question mark, or only the others can? I couldn't see any on my side after installing the latest version.
 

GooGooGlass

Members
Members
Sep 23, 2026
1
1
Do you mean you can see the purple question mark, or only the others can? I couldn't see any on my side after installing the latest version.
The client with the mod installed doesn't see it, but those that don't, will still see the question mark.

Tested this with a friend of mine.
 

IIS113

Members
Members
Sep 24, 2026
1
1
"Unexpected error while loading game files. Check for any data that may have been modified or corrupted from the initial install. (Error code: 0x42554E444C45)" Why? I didn't get this error when I installed another mod (P-11 Self-Hit Healing). The error appeared just as I saw the Super Destroyer, and then the game froze and crashed.