R6 DeadEye - Rebalanced
The entire purpose behind this mod is to make the Deadeye viable in the current meta by increasing it's penetration to AP4 while attempting to match it's damage to that of the Senator, in a made-up caliber interchange. I was under the impression that the Senator and the Deadeye fire the same caliber, so it's only logical that it would deal more or less the same amount of damage and penetration, specially on a longer barrel(?)
DeadEye - Senator Damage:
225raw/75durable damage model allows the Deadeye to three-tap hulks in the eyeball.
DeadEye - Almost Senator Damage:
235raw/100durable damage model allows the Deadeye to two-tap hulks at close range, but requires three at long.
DeadEye - No Damage Change:
300aw/100durable damage model allows the Deadeye to two-tap hulks at any distance.
Installation:
1.
Get Arsenal, the modmanager for Helldivers.
2.
Install Bingus Shared Loader.
3.
Install one of the three files provided via Arsenal(If you install more than one, one will override the other).
4.
Deploy the mods and play the game.
Please visit Cowboy Bingus' mods, without his mod loader none of this would be possible!
Please support me on Patreon to see what I'm cooking up next.
Disclosure: AI was utilized during the coding process of this mod.