Updated version of this mod:
Only AP 4 for the Patriot (was affecting the sentries) and 2000 rounds for minigun
Two buffs for the EXO-45 Patriot Exosuit.
MINIGUN: heavy armour penetration (AP 4/4/4; extreme angle unchanged), so it can hurt Hulks and Charger legs instead of plinking off them.
ROCKETS: the EAT-17's damage profile instead of the weaker stock 70mm. Direct damage and durable damage go from 1250 to 2000, large-angle penetration from Anti-Tank I to Anti-Tank II, extreme-angle from Unarmored to Medium, and stagger from 40 to 50. Ammo count, fire rate and the explosion are unchanged.
Everything is done in memory, so disabling the mod restores the game completely. Each record is written only when exactly one record in the damage table matches all nine of its vanilla values, so a game update stops the mod instead of changing the wrong weapon. The log names each weapon separately, so a partial failure is visible rather than silent.
Verified on game build 01.007.100 (patch 7.1.0).
Requires Bingus Shared Loader v15 or newer by CowboyBingus, installed separately and placed last in your load order.
Original mod taken down by staff in nexusmods: https://www.nexusmods.com/helldivers2/mods/16546
Only AP 4 for the Patriot (was affecting the sentries) and 2000 rounds for minigun
Two buffs for the EXO-45 Patriot Exosuit.
MINIGUN: heavy armour penetration (AP 4/4/4; extreme angle unchanged), so it can hurt Hulks and Charger legs instead of plinking off them.
ROCKETS: the EAT-17's damage profile instead of the weaker stock 70mm. Direct damage and durable damage go from 1250 to 2000, large-angle penetration from Anti-Tank I to Anti-Tank II, extreme-angle from Unarmored to Medium, and stagger from 40 to 50. Ammo count, fire rate and the explosion are unchanged.
Everything is done in memory, so disabling the mod restores the game completely. Each record is written only when exactly one record in the damage table matches all nine of its vanilla values, so a game update stops the mod instead of changing the wrong weapon. The log names each weapon separately, so a partial failure is visible rather than silent.
Verified on game build 01.007.100 (patch 7.1.0).
Requires Bingus Shared Loader v15 or newer by CowboyBingus, installed separately and placed last in your load order.
Original mod taken down by staff in nexusmods: https://www.nexusmods.com/helldivers2/mods/16546
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