• Important Notice: Please review our guidelines regarding cheating, game balancing, and mods for Helldivers 2. Read the full notice here before downloading or uploading mods.

Super Earth Arsenal Pack — Five Independent Weapon Mods 2026-09-28

A Mod for Helldivers 2
Super Earth Arsenal Pack — Five Independent Weapon Mods akl_mod_preview_image
  • Screenshot 2026-09-27 034301.png
    Screenshot 2026-09-27 034301.png
    1.9 MB · Views: 1,003
  • Screenshot 2026-09-27 034855.png
    Screenshot 2026-09-27 034855.png
    2.2 MB · Views: 979
  • Imagen de ChatGPT 27 sept 2026, 03_53_11.png
    Imagen de ChatGPT 27 sept 2026, 03_53_11.png
    2.2 MB · Views: 713
SUPER EARTH ARSENAL PACK — FIVE INDEPENDENT WEAPON MODS

Five independent Helldivers 2 weapon mods, each with its own ZIP package. Enable only the mods you want. The main download links and individual release links are collected in the GitHub repository:
https://github.com/CristianiSNOThere/Super-Earth-Arsenal-Pack

CURRENT MODS

ONE TRUE FLAG — ADJUSTABLE DAMAGE v0.9
Set normal damage from 0 to 9,999 (default 300). Durable damage can be half of normal or equal to normal (default 150).

LAS-12 SAI — FOCUS PRECISION v0.4
90 normal damage, 21 durable damage, and 0.5 MRAD spread with the Focus Lens. Other lenses keep their stock spread. In-game use is confirmed.

AR-11 ARBITRATOR — TUNED v0.2
80 rifle damage, a 65-round rifle magazine, 30 underbarrel spare rounds, and 40 displayed ergonomics with the default optic. In-game use is confirmed.

R/40-K HOT-SHOT — MAGAZINE TUNING v0.8
Magazine increased from 12 to 20 and ergonomics from 30 to 45. Starting magazines, resupply refill, and maximum magazines are each 5. Stock reloads remain; no heat mechanics are added. In-game use is confirmed.

TX-41 STERILIZER — ARMOR CONTROL v0.7
Adds Acid Storm armor reduction with a 6-second status duration, raises Gas MKII to 45 DPS, increases the magazine from 125 to 175, and raises gas/confusion buildup from 0.5 to 0.75. Armor stripping was verified on a Charger leg; mission balance for the latest damage and player-resistance tuning still needs testing.

SHARED GAS AND WEATHER EFFECTS
The Gas MKII damage data is also used by the AX/TX-13 Guard Dog Dog Breath, so its gas damage also rises to 45 DPS. The Helldiver Gas multiplier changes from 1.3 to 0.7333, reducing incoming damage from gas weapons, grenades, and hazards. This does not increase gas-grenade damage to enemies. The 6-second Acid Storm armor-reduction duration is shared with the weather effect.

REQUIREMENTS AND INSTALLATION
All packages target Helldivers 2 Steam build 25480438. One True Flag, SAI, and AR-11 require Bingus Shared Loader v17 or newer; Sterilizer requires v18 or newer. Check each package’s README for its requirements. Import the ZIPs you want into Arsenal, enable those packages, keep Bingus Shared Loader at its default priority at the bottom, then Purge and Deploy. Allow up to two minutes on the ship for initialization before mission testing.

The archive currently attached to this AyakaMods page is the older three-mod bundle; it does not include Hot-Shot or Sterilizer. Use the GitHub repository above for the current standalone ZIPs and individual release links.
28.5 KB
Log in or sign up to download
Uploaded by
CrissCAFF
Downloads
315
Comments
21
Views
3,433
First release
Last update
Platform
PC 
Version
2026-09-28
Rating
1.00 star(s) 1 ratings

Uploaded by

  • 315
  • 3,433

Ratings

1.00 star(s) 1 ratings

Tags

There are no tags available.

Ecthelion008

Members
Members
Sep 20, 2026
4
2
The muzzle velocity on the Sai is only 100 m/s, the slowest in the game on a gun, less than 1/3 the speed of sound, nevermind light.
 

CrissCAFF

Members
Members
Sep 27, 2026
8
1
Updated mods on github, there I explain how the mods load into the game, basically you have to wait a minute or 2 for them to initialize.
I have updated them and also tested they all work, also added a mod for the Hot-Shot marksman rifle.
 

LobsterBisque

Members
Members
May 1, 2026
6
1
I got the mod to work but only after disabling other mods I use. It seems to be compatible with some (like weak point lock-on all-in-one mod), while some other mods just prevent it from working. For example, the maxigun free firing movement & maxigun AP4 mods are incompatible with this mod. I'm too lazy to test the other mods I have to see which work with this mod. So if you can't get it to work, it might be because another mod is conflicting with it
 

CrissCAFF

Members
Members
Sep 27, 2026
8
1
Guys the mods are working, go to the git hub page and read the description, I won't be updating this page anymore.
 

CrissCAFF

Members
Members
Sep 27, 2026
8
1
I got the mod to work but only after disabling other mods I use. It seems to be compatible with some (like weak point lock-on all-in-one mod), while some other mods just prevent it from working. For example, the maxigun free firing movement & maxigun AP4 mods are incompatible with this mod. I'm too lazy to test the other mods I have to see which work with this mod. So if you can't get it to work, it might be because another mod is conflicting with it
That is because they probably share the same stats table which I edit, i recomend installing multiple weapon mods only if they are from the same author because of possible incompatability,
 

CrissCAFF

Members
Members
Sep 27, 2026
8
1
Guys new mod has been posted in the repo, arc thrower rebalance, might be a bit too strong, let me know how it feels