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Scorcher Revamp 1.0.0

A Mod for Helldivers 2
Scorcher Revamp akl_mod_preview_image
This is a personal modification I made with a friend's prototype tool.

I aimed for a more plasma rifle feel by increasing its RPM and ammo capacity in exchange for a slightly lower reserve. But it still is a total ammo increase.

Detailed Changes :
PLAS-1 Scorcher
Magazine Size - 20 -> 40
RPM - 350 -> 450
Reserve Magazines - 5 -> 4
Magazines from Supply Bricks - 5 -> 4


The mod has 2 dependencies.
Reading comprehension. - https://de.wikipedia.org/wiki/Literacy
SkyeShade's HD2Runtime V0.20.1 or higher. - https://ayakamods.com/mods/hd2runtime.4260/
Bingus Shared Loader V18 or higher. - https://ayakamods.com/mods/bingus-shared-loader.3861/

CREDITS!
SkyeShade for her amazing prototype tool with which it took barely 2 minutes with no AI assistance to create this mod.
CowboyBingus for his foundational work that kickstarted this new mod revolution.



- FOR THOSE CLAIMING IT DOESN'T WORK -

I gave people the benefit of the doubt and made a fresh mod profile and only downloaded my own mod, HD2Runtime and BSL. (Both linked under the dependencies section.) I gave BSL the highest priority and launched the game and it works. Tl;dr. If it doesn't work, it is a user error. (You.) I will not respond to comments about "It doesn't work" or anything of that calibre when the issue clearly is a lack of reading comprehension.
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Uploaded by
Azura AM
Downloads
218
Comments
15
Views
1,618
First release
Last update
Platform
PC 
Version
1.0.0
Total Size
2.9 KB
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ayamood

Members
Members
Sep 19, 2026
4
2
How about the following? Halve the damage done by both projectile and explosion, increase projectile AP to 3. Keep the reserve magazines at 5.

Should still be balanced within the general power level of the vanilla scorcher.
 

Azura AM

Members
Members
Sep 15, 2026
15
3
I can try that. It has been a bit of an experimental idea that was also meant as a test for Skye's tool that she is currently developing. Field testing after the upload did reveal it to be fairly strong. I'll look into it tomorrow.
 

SK42TM

Members
Members
Sep 10, 2026
28
6
could you also change the loyalists projectile damage to med pen as well? i hate that both scorcher and loyalist have light pen projectile damage
 

Azura AM

Members
Members
Sep 15, 2026
15
3
yeah it doesnt work for me either i use arsenal so maybe thats the reason
Are you guys using the latest version of the HD2Runtime and have BSL as the top loading priority? (Either bottommost or topmost mod depending on your Arsenal settings.)
 

Azura AM

Members
Members
Sep 15, 2026
15
3
could you also change the loyalists projectile damage to med pen as well? i hate that both scorcher and loyalist have light pen projectile damage
I won't change the damage of the weapons themselves.

The Loyalist is already one of the strongest side arms that aren't about a specific role. (Like anti-tank or healing.)

This test mod was aimed at making the Scorcher more a plasma assault rifle. If you want a mod with a stronger Scorcher per shot, I can work on that but will have other things be changed. Like a lower rpm, magazine, etc. Depending on the severity of the change. But not on this one. Thanks for understanding.
 

zir1009

Members
Members
Sep 28, 2026
1
1
一开始不起作用,随后我检查了ARSENAL的设置,它默认从下开始优先,所以不起效果的可以看看优先级,bsl/hd2runtiime/mod
 

SK42TM

Members
Members
Sep 10, 2026
28
6
I won't change the damage of the weapons themselves.

The Loyalist is already one of the strongest side arms that aren't about a specific role. (Like anti-tank or healing.)

This test mod was aimed at making the Scorcher more a plasma assault rifle. If you want a mod with a stronger Scorcher per shot, I can work on that but will have other things be changed. Like a lower rpm, magazine, etc. Depending on the severity of the change. But not on this one. Thanks for understanding.
i just want both of the to be only med pen, no actual damage buffs