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Primary and Support weapon rebalances 1

A Mod for Helldivers 2
Primary and Support weapon rebalances akl_mod_preview_image
SUPPORT WEAPONS

RS-422 Railgun:
standard damage 600 → 1,200
durable damage 225 → 450
armor penetration 5/5/5/5 → 10/9/8/7
vertical recoil drift and climb 25 → 250

M-1000 Maxigun:
damage 80 → 85
durable damage 18 → 33
armor penetration 3/3/3/0 → 4/4/4/1

M-105 Stalwart:
durable damage 22 → 32
armor penetration 2/2/2/0 → 3/3/3/1

APW-1 Anti-Materiel Rifle:
durable damage 225 → 245
ergonomics 35 → 45

MG-43 Machine Gun:
damage 90 → 180
durable damage 23 → 46
ergonomics 15 → 25

CQC-9 Defoliation Tool:
standard damage 450 → 650
durable damage 225 → 325


PRIMARY WEAPONS

Global +10 durable-damage to all primaries

BR-14 Adjudicator:
vertical recoil drift 35 → 17.5 and climb 50 → 25
rpm 550 → 650
ergonomics 40 → 45
sway 1.0 → 0.9

AR-23P Liberator Penetrator:
damage 65 → 75
ergonomics 59 → 52

R-63CS Diligence Counter Sniper:
damage 200 → 350
fire rate 350 → 325
ergonomics 35 → 45

SG-225IE Breaker Incendiary:
rpm300 → 350
ergonomics 65 → 60

DBS-2 Double Freedom:
armor penetration 3/3/3/0 → 4/4/4/1

M90A Shotgun:
damage 55 → 52
armor penetration 2/2/2/0 → 3/3/3/1
ergonomics 65 → 60

SG-225SP Breaker Spray&Pray:
damage 15 → 25
rpm 330 → 430
magazine capacity 26 → 36

R-36 Eruptor:
damage 230 → 345
ergonomics 25 → 40
durable damage 115 → 183

ARC-12 Blitzer:
damage 50 → 70
armor penetration 3/3/3/0 → 4/4/4/1
ergonomics 65 → 60

LAS-12 Sai:
damage 80 → 90
durable damage 4 → 22

LAS-16 Sickle:
damage 60 → 90
durable damage 6 → 36

LAS-17 Double-Edge Sickle:
damage 60 → 90
durable damage 6 → 36

R/40-K Hot-Shot Marksman Rifle:
ergonomics 30 → 45
magazine capacity 12 → 16

JAR-5 Dominator:
damage 275 → 315
sway approximately 0.8 → 0.9
ergonomics 30 → 40

VG-70 Variable:
damage 85 → 95
armor penetration 2/2/2/0 → 3/3/3/1
ergonomics 25 → 45


BUILD AND DEPENDENCIES

- Mod package compiled with assistance from ChatGPT using the HD2Runtime ModTemplate builder.
- Requires Bingus Shared Loader v18 and HD2Runtime v0.26.0 or newer. Install both dependency mods separately; they are not bundled with this mod.
6.9 KB
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Uploaded by
ArtemisHere
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Version
1
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maxnoodle

Members
Members
Sep 16, 2026
3
1
It's unclear if the mod is actually working; the stats in the armory haven't changed.

edit after test: Yep dosen't work Technically, with all that damage, the railgun should one-tap Chargers. but he doesn't succeed ^^
 
Last edited:

xiaomie

Members
Members
Sep 29, 2026
1
0
I don't know about other weapons, but the modifications made to the railgun in actual testing have no effect
 

Çükübiko

Members
Members
Sep 28, 2026
1
0
Yeah same here. tested with enemy hp showing, everything does normal dmg