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WeakPoint Lock-On v2 v 3.0

A Mod for Helldivers 2
WeakPoint Lock-On v2 akl_mod_preview_image



Lockon2 (3).gif

RIGHT INTO THE HEAD.



This mod repositions the target bone in the enemy's skeleton to change its lock-on point. (ex. Head)
titan ex.png

Guided weapons are finally worth using now.



Original Mod : [ Weak Point Lock-on v1.4 ] by 치킨맛참새
This mod is an expanded version created with the original author's permission.
( Does NOT require the original mod )
Compared to the original mod, this mod provides weakpoint lock-on support for more enemies, including smaller enemies.

This mod is Client-Side Only and do not mechanically change the way other player's games operate.



✅ Modified Enemies list ( Includes all variants )
⚜️ Terminid🧰Automaton🪬Illuminate🏛️ Structure
- Hunter
- Warrior
- Hive Guard
---+ (Head / Disable)
- Commander
---+ (Head / Disable)
- Spewer
- Stalker
- Charger
- Impaler
- Titan
- Dragonroach
- Trooper
- Berserker
- Devastator
- Hulk
- Scout Strider
---+ (Disable)
- War Strider
---+ (Eye / Hip Joint)
- Factory Strider
- Radical
- Agitator
- Voteless
- Overseer
- Harvester
- Wretch
---+ (Head / Body)
- Crusher
- Bot Fabricator
- Bulk Fabricator
- Command Bunker
- Spore Thrower
- Shrieker Nest
(⭐ Bulk Fabricator Lock on Fix is also included in Unofficial HD2 Patches)



⛔ Known Bugs ⛔
⛔ Sentries, Guard Dogs, and Arc-based weapons share the same lock-on points, so this mod makes them target only their heads,too.
⛔ Disable Lock-On option is NOT RECOMMENDED. It can make enemies immune to fire damage or something.
⛔ I recommend NOT Hosting the game yourself. For players who don’t have the same mods installed, enemy corpses may go flying in all directions whenever they die. Just join other players’ games as possible.



v 2.0 - Release
v 2.1 - Added 🧰Scout Strider No Lockon Option
v 2.2 - Fixed 🧰Devastator Armor Bug (AV2) (Not working)
v 2.3 - Removed unnecessary ⚜️Titan options. (500MB ➡️ 400MB)
------- Fixed an Int32 version compatibility issue with HD2MM.
v 2.4 - Added ⚜️Hive Guard (Head Lock on / Disable Lock on)
v 2.5 - Added 🧰War Strider Hip Joint Lockon option
------- Added ⚜️Commander Disable Lockon option
v 2.6 - Fixed HD2MM compatibility (thanks to r3fsdvbdbw)
v 2.7 - Fixed 🧰Devastator Armor Bug
v 2.8 - Fixed Ironclad Democracy Patch (2026-09-22) compatiblity
------- Fixed ⚜️Bile Spewer animation bug
------- Added ⚜️Charger Left Front Leg Lockon option
v 2.9 - Added a description of the Disable Lockon option. Not Recommended.
v 3.0 - Added 🪬Harvester Eye Lock on option



.
215.9 MB
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Uploaded by
potatoman7676
Downloads
3,129
Comments
90
Views
21,876
First release
Last update
Platform
PC 
Version
v 3.0
Total Size
215.9 MB
Rating
5.00 star(s) 5 ratings

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  • 21,876

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5.00 star(s) 5 ratings

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Latest updates

  1. v 3.0

    Bug Report + Description
  2. v3.0

    updated
  3. v2.9

    updated

IKV

Members
Members
Sep 12, 2026
3
1
The jet trooper from the Automaton roster is missing, and is currently still targeting the torso. They are not exclusive to the Jet Bridgate subfaction and can be spawned in normal roster patrols. I guess you havent worked on subfaction yet but I just want to let you know since this is specifically for Automaton, other subfaction dont blend with the normal roster like this.
 
Last edited:

FRN-92 Kawakaze

Members
Members
Sep 11, 2026
8
1
Would it be possible to make the targeting of the seeker grenades and the new AT seeker also target the weakspots on the enemy that has been pinged?
 

nbczb1996

Members
Members
Sep 28, 2026
1
0
Bro is it possible to fix the bug as host? Can play as guest only is quite limited..
 

scopei

Members
Members
Sep 22, 2026
2
0
does this also affect eagle rocket pods and orbital railcannon strike since you moved the target node?
 

Rozwel

Members
Members
May 12, 2026
1
0
After installing the mod, Rocket & Heavy Devastators will have their upper and lower bodies separated when killed by any weapon. Would appreciate it if this issue could be fixed.
 

xXArkerXx

Members
Members
Sep 27, 2026
1
0
Awesome Mod! Makes a lot of weapons feel a lot better. I was curious if the same sort of fix could be applied to the lock on function of the Commando Expendable Rocket Launcher? Like it was before where a brief tap of the lock on laser would designate and then remember the lock when fired later.
 

spylol

Members
Members
Sep 14, 2026
1
0
Hi, this is a great mod, but I noticed a strange issue with the Quasar Cannon and War Striders. When the mod is enabled, the Quasar Cannon can't one shot a War Strider by hitting its crotch weak spot.

I tested this both by myself and with a friend, in separate lobbies as well as in the same lobby, and the result was consistent. With the mod disabled, the Quasar Cannon one shots the crotch as expected. With the mod enabled, it no longer does.