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Helmet Armor-Passives + Transmog v0.2 BETA

A Mod for Helldivers 2
Helmet Armor-Passives + Transmog akl_mod_preview_image
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requested by gurvemeh on discord.

this is a beta, additional testing is required,
if you like my work consider donating to me on kofi: https://ko-fi.com/gfsggql everything helps!

Adds helmet-bound armor passives matching the associated armor set, for example if you equip a helmet attached to the democracy protects passive the helmet inherits the passive at a reduced rate visible in-ui at "25%" some passives seem to only work partially or not at all but some are quite difficult to test, this has been tested a good amount and i can assume most traditional passives work fine like running siege-ready light-armor with a true-grit helmet is pretty fun with the HMG or stationary reload guns, or equipping certain helmets for +1 stim or grenade (rather than the +2 you get on bodyarmor)



Another fun thing you can do is with armors that grant effect negation like the killzone or fire / gas themed gear you can really get a huge resist% not full immunity but its pretty fun and rewards you nicely for sticking to a certain playstyle more than the current body-armor only system does, least in my opinion.
// REQUIRES BINGUS SHARED LOADER, TESTED ON V16 AS OF 29/06/26 WORKING //
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gfsggq124
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Version
v0.2 BETA
Total Size
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Latest updates

  1. V0.2

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gfsggq124

GFSGGQ
Modder
Members
Sep 17, 2026
194
90
do I put this first then armor transmog on top? because I had Transmog first then this and it didn't do anything.
transmog is included with this mod, delete your transmog that is separate.

bingus v16 was used for testing, downgrade if it does not work.

also armorperk stacking, shodans editor, among other armor-related mods do not work with this.

if it does anything to armor passives expect it to not be compatible at this moment in time, i wll use this comment to clear the air regarding compatible and non-compat mods if possible.
 
Last edited:

RGB Nexus

Members
Members
Sep 12, 2026
6
3
this transmog mod is amazing, but I would like to say it is giving pretty decent ms/s times upwards of 30+ consistently in the ship alone not even in combat, I'm assuming because the armor constantly checks to see if the player is wearing a modified helm or not, I definitely would look into adding a complete stop the Lua text from checking the players current helmet consistently after you enter drop pod orbit loading/combat

if not fuck it we ball lol
 

DENSirko

Members
Members
Sep 25, 2026
2
0
see i like making it relatively balanced and even here theres some questionable combos you can make lol but they're fun i think a cape giving you democracy protects 25% would be too op and in my own mind i can't logically make sense of capes giving those perks but this game already has weird logic.

issue is if i do make it balanced you'll get like 3% democracy protects or even less and at that point there is no point, if you've got a suggestion for how our discord is open linked on my profile.
Got you. No I just wanted to concoct some devilish passive combination, with the justification on the level of "well, the 3rd equipment slot is right there, duh". Thank you for your work, the helmet passives seem to work for me. Keep up the good fight.
 

Double707

Members
Members
Sep 18, 2026
13
0
Be real, how long did it take to do this? I'm super curious.
 

gfsggq124

GFSGGQ
Modder
Members
Sep 17, 2026
194
90
this transmog mod is amazing, but I would like to say it is giving pretty decent ms/s times upwards of 30+ consistently in the ship alone not even in combat, I'm assuming because the armor constantly checks to see if the player is wearing a modified helm or not, I definitely would look into adding a complete stop the Lua text from checking the players current helmet consistently after stops you enter drop pod orbit loading/combat

if not fuck it we ball lol
seperating the logic that doesn't need to load 24/7 from the logic that DOES might be a bit awkward to do, if i do get serious complaints i will look into it but atleast from my side of things it performs relatively well and i've seen worse with balance mods at times.
 

CakePisces

Members
Members
Sep 16, 2026
23
11
Gosh as amazing as this one is, it currently conflicts with shodan's stat editor mod, and I just cannot give up that one! But I saw the bonuses when I turned it off and it seemed pretty promising!

Is there a version without the built-in armor transmog? As the original one apparently had a shared vairant creator for detected cape/helmet passive and maybe that's why that worked in tandem with libertea's version and shodan's? (although libertea's was a bit buggy and provided the full bonus, I love your version on it!)

Also allowed me to create a custom variant on the helmet and cape passives as well, which was suprising!
 
Last edited:

aquilesb4iloyo

Members
Members
Sep 27, 2026
1
0
i just tried the filtration passive that gives 80% gas resistance to gas and its effects+ the 40% of the helmet passive, i tought it whould happen someting, and it happened, it went to 100, topped and gave me a vulnerability of 20% to gas and a slight slow
 

gfsggq124

GFSGGQ
Modder
Members
Sep 17, 2026
194
90
i just tried the filtration passive that gives 80% gas resistance to gas and its effects+ the 40% of the helmet passive, i tought it whould happen someting, and it happened, it went to 100, topped and gave me a vulnerability of 20% to gas and a slight slow
i'm confused, what do you mean?
 

HenCon

Members
Members
Sep 10, 2026
4
2
I'm bit confused, is helmet transmog available yet or is it helmet effects + transmog for armors, I can't seem to find the option to swap my field chemist helmet for something a bit more useful
 

gfsggq124

GFSGGQ
Modder
Members
Sep 17, 2026
194
90
I'm bit confused, is helmet transmog available yet or is it helmet effects + transmog for armors, I can't seem to find the option to swap my field chemist helmet for something a bit more useful
helmet transmog comes later on, this is a beta stay tuned or join the discord.