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Helmet Armor-Passives + Transmog v0.2 BETA

A Mod for Helldivers 2
Helmet Armor-Passives + Transmog akl_mod_preview_image
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requested by gurvemeh on discord.

this is a beta, additional testing is required,
join the community for the latest news and exclusive mods: https://discord.gg/B2uCAAk67e

Adds helmet-bound armor passives matching the associated armor set, for example if you equip a helmet attached to the democracy protects passive the helmet inherits the passive at a reduced rate visible in-ui at "25%" some passives seem to only work partially or not at all but some are quite difficult to test, this has been tested a good amount and i can assume most traditional passives work fine like running siege-ready light-armor with a true-grit helmet is pretty fun with the HMG or stationary reload guns, or equipping certain helmets for +1 stim or grenade (rather than the +2 you get on bodyarmor)



Another fun thing you can do is with armors that grant effect negation like the killzone or fire / gas themed gear you can really get a huge resist% not full immunity but its pretty fun and rewards you nicely for sticking to a certain playstyle more than the current body-armor only system does, least in my opinion.
// REQUIRES BINGUS SHARED LOADER, TESTED ON V16 AS OF 29/06/26 WORKING //




































if you like my work consider donating to me on kofi:
https://ko-fi.com/gfsggql everything helps!
(these things are very time-consuming)
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gfsggq124
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Latest updates

  1. manifest fix

    title
  2. join the discord notice

    https://discord.gg/B2uCAAk67e for more accurate news regarding the future of this mod and...
  3. V0.2

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gfsggq124

GFSGGQ
Modder
Members
Sep 17, 2026
253
110
do I put this first then armor transmog on top? because I had Transmog first then this and it didn't do anything.
transmog is included with this mod, delete your transmog that is separate.

bingus v16 was used for testing, downgrade if it does not work.

also armorperk stacking, shodans editor, among other armor-related mods do not work with this.

if it does anything to armor passives expect it to not be compatible at this moment in time, i wll use this comment to clear the air regarding compatible and non-compat mods if possible.
 
Last edited:

Emzx99

Members
Members
Sep 16, 2026
5
3
If it was the full value, I'd consider it. The double armor passive bug that was around was hardly a problem. It was actually rather fun depending on the combo.
 

gfsggq124

GFSGGQ
Modder
Members
Sep 17, 2026
253
110
If it was the full value, I'd consider it. The double armor passive bug that was around was hardly a problem. It was actually rather fun depending on the combo.
this is a similar deal and its more balanced as of now anyway so you won't be as overpowered assuming double-pure-passives did that much.
 

333larpsbp

Members
Members
Sep 26, 2026
4
0
Is there a way to have it saved everytime you leave the game? I have a loadout mod and every time I equip it the armor resets back to its original form.
 

CheewyPI

Members
Members
Sep 28, 2026
1
0
I've tested a bit this mod, and when using an engineer set with engineer helmet, bombs don't go up 1 more, in fact they stay the same sadly, unless i do use another set + the engineer pasive helmet

Hope with updates this mod gets to have a customizable helmet with a passive (Or even armor who knows!)

Overall, good mod for what is starting to be :3

Edit: Other thing to say, is that there seem to be a limit in game on how much more does it get as even using a combination of passives (integrated explosives + engineer helmet) i do not get more grenades even with that combination
 
Last edited:

Valvix

Members
Members
Apr 29, 2026
4
1
This would be cool on capes, as I don't like mixing and matching armor sets and looking like I just threw on whatever I found in the closet
 

gfsggq124

GFSGGQ
Modder
Members
Sep 17, 2026
253
110
I've tested a bit this mod, and when using an engineer set with engineer helmet, bombs don't go up 1 more, in fact they stay the same sadly, unless i do use another set + the engineer pasive helmet

Hope with updates this mod gets to have a customizable helmet with a passive (Or even armor who knows!)

Overall, good mod for what is starting to be :3

Edit: Other thing to say, is that there seem to be a limit in game on how much more does it get as even using a combination of passives (integrated explosives + engineer helmet) i do not get more grenades even with that combination
it seems like the same effect e.g +1 grenade or stim can't stack, this is not by design liike some weird quirk of how i'm doing this in anycase if i can find a fix i'll be sure to update this.
 

gfsggq124

GFSGGQ
Modder
Members
Sep 17, 2026
253
110
Does this work with things that increase armor value like Extra Padding?
for the helmets? maybe.. its quite hard to test and im not sure if logs cover that behaviour precisely but you can test it yourself least in the ui the stat of the armor rating does not increase for the helmet so i can assume probably not, i've tested the gas and fire resistances pretty thoroghly though they work wonders.
 

AgatinhaV

Members
Members
Sep 27, 2026
3
0
i can't seem to figure out how to transmog the helmets, if it even is a feature im a little confused.