Make the Eruptor's and AC-8's shrapnel fly forward instead of spraying everywhere.
Three small writes in cfg :
What it does
The R-36 and AC-8 autocannon blast spawns 30 fragments that dribble out at 30 m/s in every direction. This mod gives them the shell's velocity and a short lifetime, so they stream away from you in a forward fan instead of scattering around the impact point.Three small writes in cfg :
- fragment projectile → inherit_velocity — every fragment leaves with the shell's speed added
- fragment projectile → life_time — ships as 0.0 (never expires); without this the fragments become immortal and the game dies
- shell → explosions_inherit_velocity — the blast carries the shell speed, so there is something to inherit
How to use
- On by default. Install it and it works, no setup.
- NUMPAD 1 toggles it on and off in game.
- Optional knob: frag_life in the config. Lower it if the fragments fly too far, raise it if they vanish too early.
Performance
The first launch after installing has to find the data rows, so expect a brief frame dip. After that the positions are remembered and it is instant — 0 MB scanned, active as soon as you load in.Requires
Bingus Shared Loader v15 or newer (v18 recommended). Nothing else.Notes
- Client-side only. Every value is restored byte-for-byte when you toggle it off.
- The blast's damage, radii and fragment count are untouched.
- cone_angle is deliberately not used. It does not aim the spray — it focuses it along the impact surface normal, which points back at the shooter. Narrowing it fires your own shards at you.
- Now you can adjust it in the mod menu with Vanilla Plus Megapack - v33
Higher SHRAPNEL SPEED results in a wider spread angle.