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R-36 Eruptor ,AC-8 autocannon— Forward Fragments爆裂铳机炮弹片向前 1.1

A Mod for Helldivers 2
R-36 Eruptor ,AC-8 autocannon— Forward Fragments爆裂铳机炮弹片向前 akl_mod_preview_image
Make the Eruptor's and AC-8's shrapnel fly forward instead of spraying everywhere.

What it does​

The R-36 and AC-8 autocannon blast spawns 30 fragments that dribble out at 30 m/s in every direction. This mod gives them the shell's velocity and a short lifetime, so they stream away from you in a forward fan instead of scattering around the impact point.

Three small writes in cfg :

  • fragment projectile → inherit_velocity — every fragment leaves with the shell's speed added
  • fragment projectile → life_time — ships as 0.0 (never expires); without this the fragments become immortal and the game dies
  • shell → explosions_inherit_velocity — the blast carries the shell speed, so there is something to inherit

How to use​

  • On by default. Install it and it works, no setup.
  • NUMPAD 1 toggles it on and off in game.
  • Optional knob: frag_life in the config. Lower it if the fragments fly too far, raise it if they vanish too early.

Performance​

The first launch after installing has to find the data rows, so expect a brief frame dip. After that the positions are remembered and it is instant — 0 MB scanned, active as soon as you load in.

Requires​

Bingus Shared Loader v15 or newer (v18 recommended). Nothing else.

Notes​

  • Client-side only. Every value is restored byte-for-byte when you toggle it off.
  • The blast's damage, radii and fragment count are untouched.
  • cone_angle is deliberately not used. It does not aim the spray — it focuses it along the impact surface normal, which points back at the shooter. Narrowing it fires your own shards at you.
  • Now you can adjust it in the mod menu with Vanilla Plus Megapack - v33
    Higher SHRAPNEL SPEED results in a wider spread angle.
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Uploaded by
SoS2430
Downloads
708
Comments
23
Views
3,451
First release
Last update
Platform
PC 
Version
1.1
Rating
5.00 star(s) 1 ratings

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5.00 star(s) 1 ratings

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Latest updates

  1. Fit to Mod menu

    Now you can adjust it in mod menu with Vanilla Plus Megapack - v33 Higher SHRAPNEL SPEED results...
  2. AC-8 support

    Work for AC-8 now

DreadOp

Members
Members
Sep 22, 2026
3
0
Is it possible to remap the NumPad1? I have my macros keyed to the numpad.
 

SoS2430

Modder
Modder
Members
Sep 18, 2026
53
33
Is it possible to remap the NumPad1? I have my macros keyed to the numpad.
AppData\Local\Hd2Ac8FlakForward\ac8_flak_forward.cfg,AppData\Local\Hd2EruptorFragCone\eruptor_frag_cone.cfg。
Key=1 bind num1,A→Z bind 65→90(like ABC······Zto 65,66,67·······90)
 

944085

Members
Members
Sep 19, 2026
1
0
弹片的伤害是不是有问题,昨晚我用这个MOD在奥密克戎打霸王虫,在破甲以后可以一发秒杀。
 

SoS2430

Modder
Modder
Members
Sep 18, 2026
53
33
弹片的伤害是不是有问题,昨晚我用这个MOD在奥密克戎打霸王虫,在破甲以后可以一发秒杀。
我打泰坦肚子都要2-3发,弹片伤害数据没动。你装个霸王虫血量显示mod看看,是不是破甲过程的伤害传导和破甲瞬间的血量扣除让霸王虫残了
 

ayamood

Members
Members
Sep 19, 2026
8
2
Could you make a mod so that the autocannon flak proximity explosion blows up in front of enemies instead of the back? Idk if its possible.
 

TYH

Members
Members
Sep 19, 2026
2
0
Great mod! Does this mean the bullet fragments are more concentrated, effectively increasing the damage? I hope the author can optimize it—after installing the mod, the frame rate seems to drop a lot.