Title: Heavy Kill HUD – Solo Heavy Enemy Kill Counter
Short description:
Adds a compact heavy-enemy kill counter to the far right of the HUD. The tally remains visible after a mission and resets when the next mission begins.
Description:
Heavy Kill HUD tracks selected Terminid, Automaton, and Illuminate heavy enemies in a separate on-screen overlay. It reads enemy death records and the local player's total-kill statistic at runtime, then correlates them to estimate which heavy kills belong to you. It does not change damage, enemy behavior, the game's native statistics, or the original mission-results screen.
The mod prioritizes accurate attribution over counting every death. Kills with ambiguous ownership or unavailable statistics may be missed, particularly during rapid or simultaneous deaths. This is a single-player test release; multiplayer accuracy has not been validated.
Tracked enemies: Bile Titan, Charger, Impaler, Dragonroach, Hive Lord, Hulk, Tank, Factory Strider, War Strider, Fleshmob, Crusher, Gatekeeper, Veracitor, Harvester, Stingray, and Leviathan.
Requirements and installation:
Requires Bingus Shared Loader v18 and Helldivers 2 Steam build 25480438. Disable older Heavy Kill HUD and diagnostic packages, then import this ZIP through your mod manager and deploy it. The download contains the Addon only; the Loader must be installed separately. Game updates may require a new version of this mod.
Feedback:
If a kill is missed, please provide %LOCALAPPDATA%\HeavyKillHud.log and the enemy type. Version 0.2.5 has passed offline logic and package checks, but live-game validation is ongoing.
在屏幕最右侧显示独立的重甲击杀统计,远离准心。任务结束、返回飞船后保留上一局数字,直到下一次任务开始才清零。本 Mod 不修改原版任务结算统计页面。
原理: 运行时读取敌人死亡记录及本地玩家的总击杀数,关联判断重甲击杀是否属于自己,而不是把每个敌人死亡都直接算作个人击杀。它不改变武器伤害、敌人行为或游戏原有统计。为了减少误记,归属不明确时可能漏记,尤其是短时间内连续或同时击杀多个敌人。
支持虫族、机器人和光能族的指定重甲单位,共 16 类;HUD 使用英文名称。本版以单人测试为主,多人计数尚未验证。
前置与安装: 需要 Bingus Shared Loader v18 和《绝地潜兵 2》Steam build 25480438。先停用旧版 Heavy Kill HUD 与诊断包,再通过 Mod 管理器导入本 ZIP 并部署。本包不包含 Loader,也不要把其中的 patch_0 直接覆盖进 Loader 的 data 文件夹。游戏更新后,本 Mod 可能暂时无法启用。
如遇漏记,请附上 %LOCALAPPDATA%\HeavyKillHud.log、敌人类型及大致发生时间。0.2.5 已通过离线逻辑与打包检查,仍需更多实机验证。
Short description:
Adds a compact heavy-enemy kill counter to the far right of the HUD. The tally remains visible after a mission and resets when the next mission begins.
Description:
Heavy Kill HUD tracks selected Terminid, Automaton, and Illuminate heavy enemies in a separate on-screen overlay. It reads enemy death records and the local player's total-kill statistic at runtime, then correlates them to estimate which heavy kills belong to you. It does not change damage, enemy behavior, the game's native statistics, or the original mission-results screen.
The mod prioritizes accurate attribution over counting every death. Kills with ambiguous ownership or unavailable statistics may be missed, particularly during rapid or simultaneous deaths. This is a single-player test release; multiplayer accuracy has not been validated.
Tracked enemies: Bile Titan, Charger, Impaler, Dragonroach, Hive Lord, Hulk, Tank, Factory Strider, War Strider, Fleshmob, Crusher, Gatekeeper, Veracitor, Harvester, Stingray, and Leviathan.
Requirements and installation:
Requires Bingus Shared Loader v18 and Helldivers 2 Steam build 25480438. Disable older Heavy Kill HUD and diagnostic packages, then import this ZIP through your mod manager and deploy it. The download contains the Addon only; the Loader must be installed separately. Game updates may require a new version of this mod.
Feedback:
If a kill is missed, please provide %LOCALAPPDATA%\HeavyKillHud.log and the enemy type. Version 0.2.5 has passed offline logic and package checks, but live-game validation is ongoing.
在屏幕最右侧显示独立的重甲击杀统计,远离准心。任务结束、返回飞船后保留上一局数字,直到下一次任务开始才清零。本 Mod 不修改原版任务结算统计页面。
原理: 运行时读取敌人死亡记录及本地玩家的总击杀数,关联判断重甲击杀是否属于自己,而不是把每个敌人死亡都直接算作个人击杀。它不改变武器伤害、敌人行为或游戏原有统计。为了减少误记,归属不明确时可能漏记,尤其是短时间内连续或同时击杀多个敌人。
支持虫族、机器人和光能族的指定重甲单位,共 16 类;HUD 使用英文名称。本版以单人测试为主,多人计数尚未验证。
前置与安装: 需要 Bingus Shared Loader v18 和《绝地潜兵 2》Steam build 25480438。先停用旧版 Heavy Kill HUD 与诊断包,再通过 Mod 管理器导入本 ZIP 并部署。本包不包含 Loader,也不要把其中的 patch_0 直接覆盖进 Loader 的 data 文件夹。游戏更新后,本 Mod 可能暂时无法启用。
如遇漏记,请附上 %LOCALAPPDATA%\HeavyKillHud.log、敌人类型及大致发生时间。0.2.5 已通过离线逻辑与打包检查,仍需更多实机验证。