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Super Earth Armory Forge 6.2.1

A Mod for Helldivers 2
Super Earth Armory Forge akl_mod_preview_image
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Super Earth Armory Forge
Stack any of the 31 Helldivers 2 armor passives onto the armor you wear and set every value yourself, live in game.

Languages: English · 简体中文 (Simplified Chinese)
In game: F7 → Keys tab → Language / 语言 → 简体中文. Passive and armor names use the game's own official Chinese names. Web builder: click 简体中文 at the top right.
Tip: set the game's text language to Chinese (简体 or 繁體) so the game's font has the Chinese characters.

Install
1. Install Bingus Shared Loader.
2. Add the zip to Arsenal (or your mod manager). There are no options to pick.
3. Start the game and press F7.

In game (F7)
- Tick any passive to stack it onto your armor; values change live
- Plain values: type 75% resist, +30%, +50 armor
- Knows what you're wearing: the box at the top shows your armor and its stack; click it to jump to that tab, or to add it
- Armor weight: make a passive's armors light, medium or heavy (speed, stamina, armor rating), or only the armor you're wearing; the look stays the same
- Presets tab: Kitchen Sink, Tank, Stealth, Survivor, Demolitionist, Gunner, plus your own saved loadouts
- F9 swaps between loadouts without opening the panel
- Undo (Ctrl+Z), Copy code / Paste code to share builds
- Several armor stacks at once (e.g. Med-Kit for tank, Siege-Ready for gunner)
- While the panel is open the game ignores your keyboard and mouse: no shooting, turning or clicking the armory behind it (Keys tab: Blocked / Let through)
- Guide tab: how to use it, step by step, and every key, mouse and controller control
- Controller: Back + Start opens the panel (D-pad, A select, B back, LB/RB tabs)
- Panel size 80-150% (Ctrl + / Ctrl -), sharp on 1440p and 4K
- Drag the panel anywhere by its top strip; it remembers the spot (Ctrl 0 resets size and position)
- Long lists scroll: mouse wheel, the scroll bar, or PageUp / PageDown
- Keys tab: change the F7 / F9 keys, the language, and the input blocking
- Ctrl+F searches passives by name or effect

Prefer a browser? Plan a build in the web builder (English / 简体中文) and download it as a mod. It's optional; F7 does the same in game.

Updating from Passive Picker v4
This is the same mod under a new name. It updates in place, and your F7 edits and saved presets carry over.

Notes
- Single-player / private lobbies only. Don't use it in public matchmaking.
- The stack applies to armor that has the stack's passive (Med-Kit by default). Use Armor Transmog for the look you want.
- Effect names are inferred from the game (it only stores hashes); ones marked ? are guesses.
- Adreno-Defibrillator's revive likely doesn't work when stacked.
- Your loadout file and share codes are the same in any language, so loadouts move between English and Chinese unchanged.
- Not working? Keys tab → Copy problem report, and post it here or open an issue on GitHub. (Or %LOCALAPPDATA%\CowboyBingus\Helldivers2\Logs\ArmoryForge-STATUS.txt)

简体中文
超级地球军械工坊:在游戏内(F7)把任意护甲被动叠加到你的护甲上,并修改每一项数值。
开启中文:按 F7 → 「按键」页 → Language / 语言 → 简体中文。被动与护甲名称为游戏官方中文译名。
网页版生成器:右上角点「简体中文」。
提示:请把游戏的文字语言设为中文(简体或繁體),游戏字体才有中文字形。
中文翻译:hd2modpj。仅限单人 / 私人房间。

Credits
Started from Passive Picker v3 by mostlycloudy, used with his permission: memory-patching engine, archive format and passive data (engine credit also SHODAN). Panel drawing techniques adapted from SHODAN Stat Editor v1.4.1 (public domain). Simplified Chinese translation by hd2modpj. Armor data layout from FileDiver by xypwn. Requires CowboyBingus's Bingus Shared Loader.
Source: GitHub | Also on Nexus Mods

Enjoying the mod? It's free and always will be. If you'd like to support it, I have a Ko-fi page. Every tip is really appreciated and helps me keep updating it.​
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Uploaded by
hung1510
Downloads
3,170
Comments
118
Views
19,167
First release
Last update
Platform
PC 
Version
6.2.1
Total Size
244.8 KB
Rating
5.00 star(s) 11 ratings

Uploaded by

  • 3,170
  • 19,167

Ratings

5.00 star(s) 11 ratings

Latest updates

  1. Update 6.2.1: Every armor, bigger panel

    6.2.1 - Every armor: + Armor → Every armor is one stack that follows you to any armor you wear...
  2. Added Simplified Chinese support

    Languages: English · 简体中文 (Simplified Chinese) In game: F7 → Keys tab → Language / 语言 → 简体中文...
  3. 6.1: Shows what you're wearing + Guide tab

    6.1 - What you're wearing, at the top of the panel: your armor's name and how its passive's tab...

ddd12366

Members
Members
Sep 21, 2026
24
2
Thanks for now including the base armor weight stat changer.

The only gripe I have left for this mod is just the intuitiveness of everything, for example what is the reason for presets being able to save multiple armor and passive stack into one preset? Why not instead just get rid of the base armor mechanic and make it so 1. the user pick the passives and weight, 2. save it to a preset, 3. then they can switch and use any armor and the weight and passive still maintain? I hope that makes sense to you, maybe a logic constraint with how the game and mod works? It should just be: you choose these passives you like, u can make a preset and stuff, you can change armor a bunch of time and its still that passive setup u made and saved and have selected in the menu

I do also suggest making the default option to strongest only for stacked passives, because thats what I think people actually want to do instead of accidentally giving themselves 100% immunity. (tbh thats just a reading comprehension filter)

And thanks again, I dont think I could play this game w/o the mod going forward, as someone who owns every armor and can go full barbie but dont wanna be on some bs passive.
yeah,That way, you don't need to glamor your armor.
 

hung1510

Members
Members
Aug 16, 2026
44
21
Could me make a request?
Me using 1280x720 windowed mode and the UI at 150% size still not quite readable for me, so would it be possible to have bigger UI size? Thx (´・ω・`)
Noted, I will do some changes after im home from work
 

hung1510

Members
Members
Aug 16, 2026
44
21
Thanks for now including the base armor weight stat changer.

The only gripe I have left for this mod is just the intuitiveness of everything, for example what is the reason for presets being able to save multiple armor and passive stack into one preset? Why not instead just get rid of the base armor mechanic and make it so 1. the user pick the passives and weight, 2. save it to a preset, 3. then they can switch and use any armor and the weight and passive still maintain? I hope that makes sense to you, maybe a logic constraint with how the game and mod works? It should just be: you choose these passives you like, u can make a preset and stuff, you can change armor a bunch of time and its still that passive setup u made and saved and have selected in the menu

I do also suggest making the default option to strongest only for stacked passives, because thats what I think people actually want to do instead of accidentally giving themselves 100% immunity. (tbh thats just a reading comprehension filter)

And thanks again, I dont think I could play this game w/o the mod going forward, as someone who owns every armor and can go full barbie but dont wanna be on some bs passive.
Thank for the suggestion, same here for the mod haha. I use Shohan stat editor alot lately, playing the game with my own balance is so fun
 

hung1510

Members
Members
Aug 16, 2026
44
21
Hi guys, note that the update might halt for a few days
My dumbass cant distinguish a fake link and got my steam account hyjack lmao
Already contacted Steam, when I got it back I will continue updating the mod, appreciate the support
 

anmayvu

Members
Members
Sep 27, 2026
2
0
Hi, the passive swap lite version on nexus is removed by staff (which is suck). I hope you can reupload it here. I love that mod man. :(
 

PtrickBatman

Members
Members
Sep 29, 2026
3
0
Thanks for the great work!
BTW, I'm using a mod called "Mod Lag Watchdog" to check what's causing the game to stutter, and it seems like this mod it's the culprit—it makes my game stutter all the time
Is it because I added too many passives? I've stacked 10 passives. Or is it just this mod's problem?