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RAGDOLLDIVERS 1.1.0

A Mod for Helldivers 2
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RAGDOLLDIVERS

Hit the dirt, fool the enemy & friends alike and keep fighting with an element of silly surprise.
  • Instant Ragdoll: Throw yourself into ragdoll at the press of a button, then recover normally.

  • Play Dead: Collapse and stay down until you toggle it off. Enemies disregard you after five seconds. When hosting, concealment begins immediately if no enemy already knows about you.

  • Fire While Ragdolled: An optional setting found in your normal "mods" tab that lets you fire supported projectiles, beams and spray weapons while tumbling or lying on the ground (Or flying 50ft in the air). Normal ammunition, heat and reload limits still apply.

  • Ridiculous Recoil Physics: with an enabled "Fire While Ragdolled", you can tune to your liking a ridiculous recoil response from your weapon. At the moment high fire rate weaponry is the optimal choice for getting flung all over the place, but future development will have more dedicated recoil profiles to specific weapon types. This only applies whenever you enter a ragdolled state.

  • Five-Second Firing Timer: Shooting during Play Dead restores normal enemy targeting. Stop firing for five seconds to become concealed again; continued firing restarts the countdown.

  • Customisable Controls: Assign separate bindings for Instant Ragdoll and Play Dead. Ragdoll shooting is disabled by default and can be enabled through the mod options (highly recommended).

    To use the ragdoll keybinds go to OPTIONS > MOUSE/KEYBOARD > CHANGE BINDINGS > MODS
    then assign your keys and you will be good to go, have fun!
Incoming projectiles, explosions and environmental hazards can still hurt you while playing dead.​

Requires:
This mod is experimental and may cause unintended glitches or problems. I haven’t noticed any issues during testing of the current build so far (there have been many along the way). this is hours of testing and work using Chatgpt's Astra-6 on very high settings and full access to files.

If there are some major glitches or anything that jumps out as broken please reach out to me.
​
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Uploaded by
Rojomojo
Downloads
942
Comments
39
Views
6,180
First release
Last update
Platform
PC 
Version
1.1.0
Total Size
2.2 MB
Rating
5.00 star(s) 7 ratings

Uploaded by

  • 942
  • 6,180

Ratings

5.00 star(s) 7 ratings

Tags

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Latest updates

  1. RAGDOLLDIVERS 1.1.0

    RAGDOLLDIVERS 1.1.0 - stealth options and experimental weapon feedback - Added Stealth...
  2. 1.0.1 Update

    RAGDOLLDIVERS 1.0.1 - Play Dead recovery update - Improved detection of the game ending...
  3. RAGDOLLDIVERS 1.0.0

    RAGDOLLDIVERS v1.0.0 Hit the dirt, fool the enemy & friends alike and keep fighting with an...

Pinned comment

Pinned by the author.

nico3232

Members
Members
Sep 10, 2026
28
7
This is the dumbest thing ive ever seen, and i love it, gonna try right now, people will think my character is having a stroke
 

kltls

Members
Members
Sep 20, 2026
3
0
这个mod太好玩了,对潜行玩法也很有帮助
 

AbigailxNeeko

Members
Members
Sep 15, 2026
8
0
can you setting default keybind on Numpad Num 1 &num 2?
or cay you tell me ,what's your mod bind in ModBindingsMenu.assignments
i can't setting cuz ModBindingsMenu can show too many mods, adn idk how many mods use ModBindingsMenu
 

zoewasnthere

Members
Members
Oct 1, 2026
2
0
only thing i've seen as an issue in my game is that "play dead" was interrupted when i was hit by a bot, maybe just something not used in the heat of battle
 

Rojomojo

ro.jo.ro
Members
Sep 26, 2026
15
18
only thing i've seen as an issue in my game is that "play dead" was interrupted when i was hit by a bot, maybe just something not used in the heat of battle
Interesting, which bot type caused the interruption? Where you host/squad member online? I've not had a single case where something forced me out of the state.
 

babmam™

Members
Members
Sep 10, 2026
4
0
is it possible to enable emoting so you can just plank around rigidly with emotes?
 

Rojomojo

ro.jo.ro
Members
Sep 26, 2026
15
18
is it possible to enable emoting so you can just plank around rigidly with emotes?
This is something I've thought about along with how I'd implement it, I will be attempting to test it in future to see what works and what doesn't 🫡