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Support Weapons With Backpacks - MEGAPACK 0.2.0

A Mod for Helldivers 2
Support Weapons With Backpacks - MEGAPACK akl_mod_preview_image
  • strategems selected.png
    strategems selected.png
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  • Weapon with backpack.png
    Weapon with backpack.png
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  • Mod menu page.png
    Mod menu page.png
    1.1 MB · Views: 1,786

Support Weapon Backpacks​

Bring your preferred backpack with your support weapon in a single stratagem drop.

This mod adds a separate backpack selector for 17 non-expendable support weapons that do not come with their own backpack. Choose from 13 backpack options using CowboyBingus’ in-game Mod Options Menu.

The weapon and selected backpack arrive together in the same pod. Weapon ammunition, damage, stratagem cooldowns, and available uses remain unchanged.

The first menu option, Enable paired drops, switches the entire mod on or off. Turning it off and pressing Apply restores normal drops without clearing your saved backpack selections.

Current limitation: the TX-41 Sterilizer is not included because HD2Runtime currently lacks a writable mapping for its pod. Expendable weapons and weapons supplied with ammunition backpacks are excluded.

Requirements​

Install these dependencies separately:

Installation​

  1. Close Helldivers 2.
  2. Install and enable all three dependencies through Arsenal or your preferred compatible mod manager.
  3. Import this mod’s zip and enable it. Disable older versions and any other mod that changes the same support-weapon pod contents, including the original Quasar care package.
  4. Give Bingus Shared Loader the winning load priority: last with Arsenal’s default priority, or first if using first-mod priority.
  5. Purge and Deploy, then start the game.
  6. Open Options → MODS → Support Weapon Backpacks. Choose your backpacks and press Apply.
Defaults are Supply Pack for each supported weapon and Shield Generator Pack for the Quasar.

Allow the selected backpack’s assets to load before calling a new pod. Changes apply to future drops; equipment already on the ground remains unchanged.

Public Lobby Disclaimer​

Do not use this mod in public lobbies or matchmaking.

It changes gameplay and equipment availability. Use it only in solo sessions or private lobbies where everyone knows about and agrees to the changes.

Credits​

  • Clover886 — creator of Quasar + Shield Pack Care Package, which provided the inspiration and example for combining a support weapon and backpack in one pod. If he wants this mod taken down I will, as I did not ask for his permission before using his work as a base for this mod.
  • CowboyBingus — creator of Bingus Shared Loader and Mod Options Menu.
  • SkyeShade — creator of HD2Runtime.
  • OpenAI ChatGPT/Codex — implementation, packaging, debugging, and validation assistance.

Permissions​

Anyone is welcome to use, modify, improve, redistribute, or build upon this mod. No additional permission is required for this mod’s original code.

Please retain credit to the contributors. These permissions apply to this mod; third-party dependencies remain subject to their authors’ permissions.

Multiplayer requirement: All players must install this mod and its required dependencies. Players without it may see a purple question mark instead of the added backpack and be unable to interact with it. Additional testing is still needed to verify if 2 players using this mod will still see the purple question mark or not.
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Uploaded by
birdzlittlehelper
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Comments
31
Views
5,388
First release
Last update
Platform
PC 
Version
0.2.0
Total Size
11 KB
Rating
3.00 star(s) 4 ratings

Uploaded by

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Ratings

3.00 star(s) 4 ratings

hky2207069088

Members
Members
Sep 21, 2026
35
7

Exilia

Members
Members
Sep 15, 2026
12
1
hope this gets updated and potentially fixed with the other mods, this is an awesome mod but sad theres no update on if the current known incompatibilities can be fixed
 

aldarrin

Members
Members
Sep 15, 2026
19
3
Doesn't work for me. The two sided hellpod comes down, but the back side is blank (except the de-escalator which comes down with a 1-sided hellpod). Disabling the sentry modes mentioned above
 
Last edited:

Exilia

Members
Members
Sep 15, 2026
12
1
still hoping this will get updated to work properly and possibly also fixing the issues with other mods conflicting too
 

FRN-92 Kawakaze

Members
Members
Sep 11, 2026
11
1
It doesn't work on Linux, loads the mod and shows the options menu, but does not deploy the backpack in the hellpods.
 

aldarrin

Members
Members
Sep 15, 2026
19
3
FYI, HD2Runtime ModBuilder lets you add three backpacks to each support weapon (or two if the support weapon already has a backpack).
 

Refriendless

Members
Members
Sep 29, 2026
5
0
Gonna go out on a limb and say that this probably does not work with
A: (Edit 4: Not Field Repair mod! :D)
B: (Edit 3: Not Smarter Guard Dogs and Sentries :D)
(and or) C: https://ayakamods.com/mods/s-e-a-f-call-in-stratagem-replacer.4374/

Those are the only other three mods I have running that have any bearing on stratagem manipulation or effects.
The latter only taking edge-case if I had put the supply backpack in it's CFG file for a custom stratagem to replace with SEAF. (Which I did not).

And yes I have the runtime utility as well.

I would put my .log contents, but I don't know of a way to condense them on site so it doesn't add another seven scrolls to someone's wheel reading through the comments xD

Edit: going to trouble-shoot my Modlist to see what I can find. d(^_^)
Edit 2: SEAF drop appears to do something that blocks the backpack from spawning.
Edit 4: I have singled out my modlist to just the only link left on this comment as a conflict.
 
Last edited:

akeean

Members
Members
Oct 2, 2026
3
0
It's looking promising!

Am hoping to run this with the SupplyPack Field Repair mod (to ream&repair vehicles), but doesn't even seem to work with just the minimum mods at the moment. Hope you can have a look at it :)

I have the logs for a stripped down run just Bingus, HD2 Runtime, Bingus Vanilla Plus (mod menu is included in that) and the Backpack Stratagems mod.

(On Linux, btw, if that makes a difference for the mod)

HD2Runtime.log
[HD2Runtime] HD2Runtime 0.28.1 initialized (API 1)
[HD2Runtime] ensure autocannon-sentry-buff scheduled interval=60
[HD2Runtime] ensure gatling-sentry-buff scheduled interval=60
[HD2Runtime] ensure gui-object-3a011589c1bd57b6595accd0 scheduled interval=60
[HD2Runtime] ensure gui-object-ac1c82e5201d6452ed56df33 scheduled interval=60
[HD2Runtime] assets for support-backpack-weapon_17 requested: 1 package(s)
[HD2Runtime] assets for support-backpack-weapon_16 requested: 1 package(s)
[HD2Runtime] assets for support-backpack-weapon_15 requested: 1 package(s)
[HD2Runtime] assets for support-backpack-weapon_14 requested: 1 package(s)
[HD2Runtime] assets for support-backpack-weapon_13 requested: 1 package(s)
[HD2Runtime] assets for support-backpack-weapon_12 requested: 1 package(s)
[HD2Runtime] assets for support-backpack-weapon_11 requested: 1 package(s)
[HD2Runtime] assets for support-backpack-weapon_10 requested: 1 package(s)
[HD2Runtime] assets for support-backpack-weapon_09 requested: 1 package(s)
[HD2Runtime] assets for support-backpack-weapon_08 requested: 1 package(s)
[HD2Runtime] assets for support-backpack-weapon_07 requested: 1 package(s)
[HD2Runtime] assets for support-backpack-weapon_06 requested: 1 package(s)
[HD2Runtime] assets for support-backpack-weapon_05 requested: 1 package(s)
[HD2Runtime] assets for support-backpack-weapon_04 requested: 1 package(s)
[HD2Runtime] assets for support-backpack-weapon_03 requested: 1 package(s)
[HD2Runtime] assets for support-backpack-weapon_02 requested: 1 package(s)
[HD2Runtime] assets for support-backpack-weapon_01 requested: 1 package(s)
[HD2Runtime] assets for support-backpack-weapon_17 resident
[HD2Runtime] assets for support-backpack-weapon_16 resident
[HD2Runtime] assets for support-backpack-weapon_15 resident
[HD2Runtime] assets for support-backpack-weapon_14 resident
[HD2Runtime] assets for support-backpack-weapon_13 resident
[HD2Runtime] assets for support-backpack-weapon_12 resident
[HD2Runtime] assets for support-backpack-weapon_11 resident
[HD2Runtime] assets for support-backpack-weapon_10 resident
[HD2Runtime] assets for support-backpack-weapon_09 resident
[HD2Runtime] assets for support-backpack-weapon_07 resident
[HD2Runtime] assets for support-backpack-weapon_06 resident
[HD2Runtime] assets for support-backpack-weapon_05 resident
[HD2Runtime] assets for support-backpack-weapon_03 resident
[HD2Runtime] assets for support-backpack-weapon_02 resident
[HD2Runtime] assets for support-backpack-weapon_08 resident
[HD2Runtime] assets for support-backpack-weapon_04 resident
[HD2Runtime] assets for support-backpack-weapon_01 resident
[HD2Runtime] transaction gui-object-ac1c82e5201d6452ed56df33 targets resolved
[HD2Runtime] magazine.capacity 20 -> 40
[HD2Runtime] magazine.magazines_from_supply 5 -> 4
[HD2Runtime] magazine.spare_magazines 5 -> 4
[HD2Runtime] non_target_bytes_unchanged=true
[HD2Runtime] protection_restored=true
[HD2Runtime] transaction gui-object-ac1c82e5201d6452ed56df33 APPLIED
[HD2Runtime] ensure gui-object-ac1c82e5201d6452ed56df33 verified status=APPLIED cycle=1 next=60 steady=byte-check
[HD2Runtime] patch gui-object-3a011589c1bd57b6595accd0 target resolved
[HD2Runtime] weapon.fire_rate 350 -> 450
[HD2Runtime] non_target_bytes_unchanged=true
[HD2Runtime] protection_restored=true
[HD2Runtime] patch gui-object-3a011589c1bd57b6595accd0 APPLIED
[HD2Runtime] ensure gui-object-3a011589c1bd57b6595accd0 verified status=APPLIED cycle=1 next=60 steady=byte-check
[HD2Runtime] non_target_bytes_unchanged=false non_target_check=not_reached
[HD2Runtime] protection_restored=true
[HD2Runtime] plan gatling-sentry-buff target not ready (TARGET_UNSTABLE); retry 2/6 in 5 update seconds
[HD2Runtime] non_target_bytes_unchanged=false non_target_check=not_reached
[HD2Runtime] guard_failure address=0x6FFFF375E8F8 failed=protection region=0x6FFFF375E000+0x34A000 state=0x1000 type=0x1000000 protect=0x8 allocation_base=0x6FFFF02D0000 allocation_protect=0x80 expected_allocation_base=0x6FFFF02D0000 expected_size=0x4744000 expected_type=0x1000000 expected_protect=unknown module=game.dll+0x348E8F8 expected_bytes=match (1 match, 0 differ, 0 unreadable)
[HD2Runtime] protection_restored=true
[HD2Runtime] plan autocannon-sentry-buff REJECTED code=VALIDATION_FAILED reason=hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] ensure autocannon-sentry-buff stopped code=VALIDATION_FAILED reason=hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] non_target_bytes_unchanged=false non_target_check=not_reached
[HD2Runtime] guard_failure address=0x6FFFF375E8F8 failed=protection region=0x6FFFF375E000+0x34A000 state=0x1000 type=0x1000000 protect=0x8 allocation_base=0x6FFFF02D0000 allocation_protect=0x80 expected_allocation_base=0x6FFFF02D0000 expected_size=0x4744000 expected_type=0x1000000 expected_protect=unknown module=game.dll+0x348E8F8 expected_bytes=match (3 match, 0 differ, 0 unreadable)
[HD2Runtime] protection_restored=true
[HD2Runtime] plan support-backpack-weapon_17 REJECTED code=VALIDATION_FAILED reason=hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] ensure support-backpack-weapon_17 blocked until an option changes: hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] non_target_bytes_unchanged=false non_target_check=not_reached
[HD2Runtime] guard_failure address=0x6FFFF375E8F8 failed=protection region=0x6FFFF375E000+0x34A000 state=0x1000 type=0x1000000 protect=0x8 allocation_base=0x6FFFF02D0000 allocation_protect=0x80 expected_allocation_base=0x6FFFF02D0000 expected_size=0x4744000 expected_type=0x1000000 expected_protect=unknown module=game.dll+0x348E8F8 expected_bytes=match (3 match, 0 differ, 0 unreadable)
[HD2Runtime] protection_restored=true
[HD2Runtime] plan support-backpack-weapon_16 REJECTED code=VALIDATION_FAILED reason=hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] ensure support-backpack-weapon_16 blocked until an option changes: hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] non_target_bytes_unchanged=false non_target_check=not_reached
[HD2Runtime] guard_failure address=0x6FFFF375E8F8 failed=protection region=0x6FFFF375E000+0x34A000 state=0x1000 type=0x1000000 protect=0x8 allocation_base=0x6FFFF02D0000 allocation_protect=0x80 expected_allocation_base=0x6FFFF02D0000 expected_size=0x4744000 expected_type=0x1000000 expected_protect=unknown module=game.dll+0x348E8F8 expected_bytes=match (3 match, 0 differ, 0 unreadable)
[HD2Runtime] protection_restored=true
[HD2Runtime] plan support-backpack-weapon_15 REJECTED code=VALIDATION_FAILED reason=hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] ensure support-backpack-weapon_15 blocked until an option changes: hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] non_target_bytes_unchanged=false non_target_check=not_reached
[HD2Runtime] guard_failure address=0x6FFFF375E8F8 failed=protection region=0x6FFFF375E000+0x34A000 state=0x1000 type=0x1000000 protect=0x8 allocation_base=0x6FFFF02D0000 allocation_protect=0x80 expected_allocation_base=0x6FFFF02D0000 expected_size=0x4744000 expected_type=0x1000000 expected_protect=unknown module=game.dll+0x348E8F8 expected_bytes=match (3 match, 0 differ, 0 unreadable)
[HD2Runtime] protection_restored=true
[HD2Runtime] plan support-backpack-weapon_14 REJECTED code=VALIDATION_FAILED reason=hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] ensure support-backpack-weapon_14 blocked until an option changes: hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] non_target_bytes_unchanged=false non_target_check=not_reached
[HD2Runtime] guard_failure address=0x6FFFF375E8F8 failed=protection region=0x6FFFF375E000+0x34A000 state=0x1000 type=0x1000000 protect=0x8 allocation_base=0x6FFFF02D0000 allocation_protect=0x80 expected_allocation_base=0x6FFFF02D0000 expected_size=0x4744000 expected_type=0x1000000 expected_protect=unknown module=game.dll+0x348E8F8 expected_bytes=match (3 match, 0 differ, 0 unreadable)
[HD2Runtime] protection_restored=true
[HD2Runtime] plan support-backpack-weapon_13 REJECTED code=VALIDATION_FAILED reason=hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] ensure support-backpack-weapon_13 blocked until an option changes: hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] non_target_bytes_unchanged=false non_target_check=not_reached
[HD2Runtime] guard_failure address=0x6FFFF375E8F8 failed=protection region=0x6FFFF375E000+0x34A000 state=0x1000 type=0x1000000 protect=0x8 allocation_base=0x6FFFF02D0000 allocation_protect=0x80 expected_allocation_base=0x6FFFF02D0000 expected_size=0x4744000 expected_type=0x1000000 expected_protect=unknown module=game.dll+0x348E8F8 expected_bytes=match (3 match, 0 differ, 0 unreadable)
[HD2Runtime] protection_restored=true
[HD2Runtime] plan support-backpack-weapon_12 REJECTED code=VALIDATION_FAILED reason=hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] ensure support-backpack-weapon_12 blocked until an option changes: hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] non_target_bytes_unchanged=false non_target_check=not_reached
[HD2Runtime] guard_failure address=0x6FFFF375E8F8 failed=protection region=0x6FFFF375E000+0x34A000 state=0x1000 type=0x1000000 protect=0x8 allocation_base=0x6FFFF02D0000 allocation_protect=0x80 expected_allocation_base=0x6FFFF02D0000 expected_size=0x4744000 expected_type=0x1000000 expected_protect=unknown module=game.dll+0x348E8F8 expected_bytes=match (3 match, 0 differ, 0 unreadable)
[HD2Runtime] protection_restored=true
[HD2Runtime] plan support-backpack-weapon_11 REJECTED code=VALIDATION_FAILED reason=hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] ensure support-backpack-weapon_11 blocked until an option changes: hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] non_target_bytes_unchanged=false non_target_check=not_reached
[HD2Runtime] guard_failure address=0x6FFFF375E8F8 failed=protection region=0x6FFFF375E000+0x34A000 state=0x1000 type=0x1000000 protect=0x8 allocation_base=0x6FFFF02D0000 allocation_protect=0x80 expected_allocation_base=0x6FFFF02D0000 expected_size=0x4744000 expected_type=0x1000000 expected_protect=unknown module=game.dll+0x348E8F8 expected_bytes=match (3 match, 0 differ, 0 unreadable)
[HD2Runtime] protection_restored=true
[HD2Runtime] plan support-backpack-weapon_10 REJECTED code=VALIDATION_FAILED reason=hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] ensure support-backpack-weapon_10 blocked until an option changes: hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] non_target_bytes_unchanged=false non_target_check=not_reached
[HD2Runtime] guard_failure address=0x6FFFF375E8F8 failed=protection region=0x6FFFF375E000+0x34A000 state=0x1000 type=0x1000000 protect=0x8 allocation_base=0x6FFFF02D0000 allocation_protect=0x80 expected_allocation_base=0x6FFFF02D0000 expected_size=0x4744000 expected_type=0x1000000 expected_protect=unknown module=game.dll+0x348E8F8 expected_bytes=match (3 match, 0 differ, 0 unreadable)
[HD2Runtime] protection_restored=true
[HD2Runtime] plan support-backpack-weapon_09 REJECTED code=VALIDATION_FAILED reason=hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] ensure support-backpack-weapon_09 blocked until an option changes: hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] non_target_bytes_unchanged=false non_target_check=not_reached
[HD2Runtime] guard_failure address=0x6FFFF375E8F8 failed=protection region=0x6FFFF375E000+0x34A000 state=0x1000 type=0x1000000 protect=0x8 allocation_base=0x6FFFF02D0000 allocation_protect=0x80 expected_allocation_base=0x6FFFF02D0000 expected_size=0x4744000 expected_type=0x1000000 expected_protect=unknown module=game.dll+0x348E8F8 expected_bytes=match (3 match, 0 differ, 0 unreadable)
[HD2Runtime] protection_restored=true
[HD2Runtime] plan support-backpack-weapon_08 REJECTED code=VALIDATION_FAILED reason=hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] ensure support-backpack-weapon_08 blocked until an option changes: hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] non_target_bytes_unchanged=false non_target_check=not_reached
[HD2Runtime] guard_failure address=0x6FFFF375E8F8 failed=protection region=0x6FFFF375E000+0x34A000 state=0x1000 type=0x1000000 protect=0x8 allocation_base=0x6FFFF02D0000 allocation_protect=0x80 expected_allocation_base=0x6FFFF02D0000 expected_size=0x4744000 expected_type=0x1000000 expected_protect=unknown module=game.dll+0x348E8F8 expected_bytes=match (3 match, 0 differ, 0 unreadable)
[HD2Runtime] protection_restored=true
[HD2Runtime] plan support-backpack-weapon_07 REJECTED code=VALIDATION_FAILED reason=hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] ensure support-backpack-weapon_07 blocked until an option changes: hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] non_target_bytes_unchanged=false non_target_check=not_reached
[HD2Runtime] guard_failure address=0x6FFFF375E8F8 failed=protection region=0x6FFFF375E000+0x34A000 state=0x1000 type=0x1000000 protect=0x8 allocation_base=0x6FFFF02D0000 allocation_protect=0x80 expected_allocation_base=0x6FFFF02D0000 expected_size=0x4744000 expected_type=0x1000000 expected_protect=unknown module=game.dll+0x348E8F8 expected_bytes=match (3 match, 0 differ, 0 unreadable)
[HD2Runtime] protection_restored=true
[HD2Runtime] plan support-backpack-weapon_06 REJECTED code=VALIDATION_FAILED reason=hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] ensure support-backpack-weapon_06 blocked until an option changes: hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] non_target_bytes_unchanged=false non_target_check=not_reached
[HD2Runtime] guard_failure address=0x6FFFF375E8F8 failed=protection region=0x6FFFF375E000+0x34A000 state=0x1000 type=0x1000000 protect=0x8 allocation_base=0x6FFFF02D0000 allocation_protect=0x80 expected_allocation_base=0x6FFFF02D0000 expected_size=0x4744000 expected_type=0x1000000 expected_protect=unknown module=game.dll+0x348E8F8 expected_bytes=match (3 match, 0 differ, 0 unreadable)
[HD2Runtime] protection_restored=true
[HD2Runtime] plan support-backpack-weapon_05 REJECTED code=VALIDATION_FAILED reason=hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] ensure support-backpack-weapon_05 blocked until an option changes: hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] non_target_bytes_unchanged=false non_target_check=not_reached
[HD2Runtime] guard_failure address=0x6FFFF375E8F8 failed=protection region=0x6FFFF375E000+0x34A000 state=0x1000 type=0x1000000 protect=0x8 allocation_base=0x6FFFF02D0000 allocation_protect=0x80 expected_allocation_base=0x6FFFF02D0000 expected_size=0x4744000 expected_type=0x1000000 expected_protect=unknown module=game.dll+0x348E8F8 expected_bytes=match (3 match, 0 differ, 0 unreadable)
[HD2Runtime] protection_restored=true
[HD2Runtime] plan support-backpack-weapon_04 REJECTED code=VALIDATION_FAILED reason=hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] ensure support-backpack-weapon_04 blocked until an option changes: hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] non_target_bytes_unchanged=false non_target_check=not_reached
[HD2Runtime] guard_failure address=0x6FFFF375E8F8 failed=protection region=0x6FFFF375E000+0x34A000 state=0x1000 type=0x1000000 protect=0x8 allocation_base=0x6FFFF02D0000 allocation_protect=0x80 expected_allocation_base=0x6FFFF02D0000 expected_size=0x4744000 expected_type=0x1000000 expected_protect=unknown module=game.dll+0x348E8F8 expected_bytes=match (3 match, 0 differ, 0 unreadable)
[HD2Runtime] protection_restored=true
[HD2Runtime] plan support-backpack-weapon_03 REJECTED code=VALIDATION_FAILED reason=hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] ensure support-backpack-weapon_03 blocked until an option changes: hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] non_target_bytes_unchanged=false non_target_check=not_reached
[HD2Runtime] guard_failure address=0x6FFFF375E8F8 failed=protection region=0x6FFFF375E000+0x34A000 state=0x1000 type=0x1000000 protect=0x8 allocation_base=0x6FFFF02D0000 allocation_protect=0x80 expected_allocation_base=0x6FFFF02D0000 expected_size=0x4744000 expected_type=0x1000000 expected_protect=unknown module=game.dll+0x348E8F8 expected_bytes=match (3 match, 0 differ, 0 unreadable)
[HD2Runtime] protection_restored=true
[HD2Runtime] plan support-backpack-weapon_02 REJECTED code=VALIDATION_FAILED reason=hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] ensure support-backpack-weapon_02 blocked until an option changes: hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] non_target_bytes_unchanged=false non_target_check=not_reached
[HD2Runtime] guard_failure address=0x6FFFF375E8F8 failed=protection region=0x6FFFF375E000+0x34A000 state=0x1000 type=0x1000000 protect=0x8 allocation_base=0x6FFFF02D0000 allocation_protect=0x80 expected_allocation_base=0x6FFFF02D0000 expected_size=0x4744000 expected_type=0x1000000 expected_protect=unknown module=game.dll+0x348E8F8 expected_bytes=match (3 match, 0 differ, 0 unreadable)
[HD2Runtime] protection_restored=true
[HD2Runtime] plan support-backpack-weapon_01 REJECTED code=VALIDATION_FAILED reason=hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] ensure support-backpack-weapon_01 blocked until an option changes: hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] non_target_bytes_unchanged=false non_target_check=not_reached
[HD2Runtime] guard_failure address=0x6FFFF375E8F8 failed=protection region=0x6FFFF375E000+0x34A000 state=0x1000 type=0x1000000 protect=0x8 allocation_base=0x6FFFF02D0000 allocation_protect=0x80 expected_allocation_base=0x6FFFF02D0000 expected_size=0x4744000 expected_type=0x1000000 expected_protect=unknown module=game.dll+0x348E8F8 expected_bytes=match (1 match, 0 differ, 0 unreadable)
[HD2Runtime] protection_restored=true
[HD2Runtime] plan gatling-sentry-buff REJECTED code=VALIDATION_FAILED reason=hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] ensure gatling-sentry-buff stopped code=VALIDATION_FAILED reason=hd2runtime/core/guarded_transaction.lua:92: allocation ownership/protection changed
[HD2Runtime] ensure gui-object-ac1c82e5201d6452ed56df33 stable; verification interval=600
[HD2Runtime] ensure gui-object-3a011589c1bd57b6595accd0 stable; verification interval=600


SupportWeaponBackpacks.log:
[SupportWeaponBackpacks] 0.2.0 addon entered; menu registration is independent of Runtime
[SupportWeaponBackpacks] Menu registered: master toggle first, then 17 backpack selectors
[SupportWeaponBackpacks] Starting gameplay with HD2Runtime 0.28.1
[SupportWeaponBackpacks] 17 guarded operations registered; verify Runtime apply results in its log

BingusSharedLoader.log
Bingus Shared Loader loader-v18; API 1
Discovery: 20 declared entries
LuaJIT cache: expanded 16384 KB / 8000 traces; flushes 0, growth 0; watcher on
mods/cowboybingus/vanilla_plus_megapack: loaded
mods/cowboybingus/mod_options_menu: loaded
mods/cowboybingus/consistent_vaulting: loaded
mods/cowboybingus/better_lobby_management: loaded
mods/codex/gun_calibration: not installed
mods/cowboybingus/sentry_aim_retention: loaded
mods/cowboybingus/arc_thrower_auto: loaded
mods/cowboybingus/enemy_intelligence: loaded
mods/cowboybingus/armory_preview_cache: loaded
mods/localdev/support_weapon_backpacks: loaded
mods/cowboybingus/galactic_menu_hotkey: loaded
mods/cowboybingus/flame_damage_fixed: loaded
mods/cowboybingus/hover_pack_cancel: loaded
mods/cowboybingus/clickable_scrollbars: loaded
mods/cowboybingus/hellpod_steering_unlocked: loaded
mods/skyeshade/hd2runtime: loaded
mods/cowboybingus/wide_angle_stratagems: not installed
mods/cowboybingus/reinforcement_beacon_fix_data: loaded
mods/cowboybingus/shallow_water_dive: loaded
mods/cowboybingus/vehicle_stability: not installed
mods/cowboybingus/mod_bindings_menu: loaded
mods/cowboybingus/corpse_collision_repair: loaded
mods/cowboybingus/better_stratagem_bounce: loaded
 
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