• Important Notice: Please review our guidelines regarding cheating, game balancing, and mods for Helldivers 2. Read the full notice here before downloading or uploading mods.

HD2 ENTITY SUMMONER - SINGLEPLAYER v1.3

A Mod for Helldivers 2
HD2 ENTITY SUMMONER - SINGLEPLAYER akl_mod_preview_image
  • jhgfjimage.png
    jhgfjimage.png
    1.1 MB · Views: 1,512
  • imajhgfjge.png
    imajhgfjge.png
    1.4 MB · Views: 976
  • imahfdghfge.png
    imahfdghfge.png
    944.9 KB · Views: 910
  • imajghfjge.png
    imajghfjge.png
    1.9 MB · Views: 844
  • imagjghfje.png
    imagjghfje.png
    3 MB · Views: 813
  • imahgfdhdfghge.png
    imahgfdhdfghge.png
    1.5 MB · Views: 838
  • imahgfdhdfhgge.png
    imahgfdhdfhgge.png
    1.3 MB · Views: 804
  • imhgfdhgfdhage.png
    imhgfdhgfdhage.png
    1.2 MB · Views: 784
  • imhdfghfdghage.png
    imhdfghfdghage.png
    1.9 MB · Views: 727
  • imgdfsgsdgage.png
    imgdfsgsdgage.png
    1.3 MB · Views: 817
  • ggdfgdg.png
    ggdfgdg.png
    1,017.9 KB · Views: 800
  • imafdsfsafge.png
    imafdsfsafge.png
    1.7 MB · Views: 750
  • imafdsfdsfge.png
    imafdsfdsfge.png
    1.4 MB · Views: 1,391
Entity Summoner is a singleplayer sandbox tool for Helldivers 2. Press F7 to open the menu, choose an entity and its distance from the camera, then press F9 to summon it. The menu includes enemies, SEAF soldiers, civilians, vehicles, objectives, structures, props, and utilities. You can unlock and move the panel.

The mod requests assets and sound banks from your installed game when needed. Some entries depend on mission context or have reported crashes; read their in-menu warnings before summoning. Stingray is available as an experimental entry, and some of its effects remain unverified.

made for singleplayer use. Do not use this mod in public matchmaking.

multiplayer is semi supported all players need the mod installed and to preload assets for the current tab eg: all the enemies or if someones spawning vehicles all the vehicles

Requires: Bingus Shared Loader. Built for Helldivers 2 Steam build 25480438; a game update may require a new mod version.

Install: import the ZIP with your mod manager, Deploy, and fully restart the game.

made using chatgpt plus with gpt-6.1 Sol
  • Like
Reactions: TheCrimsonFücker
290.4 KB
Log in or sign up to download
Uploaded by
bluecheeta314
Downloads
786
Comments
57
Views
6,151
First release
Last update
Platform
PC 
Version
v1.3
Total Size
290.4 KB
Rating
4.17 star(s) 6 ratings

Uploaded by

  • 786
  • 6,151

Ratings

4.17 star(s) 6 ratings

More mods from bluecheeta314

  • PC hd2 ENEMY SPAWN ROULLETE/PICKER MOD

  • PC stun lance custom projectile addition

  • PC HELLDIVERS 2 PLAYER FACTION SWITCHER

Latest updates

  1. more experimental stuffs

    now with a lot more experimental summons still in the works to fix some things
  2. general fixes and mod bind fix

    vanilla plus incompatibility fixed mod binds issue fixed
  3. compatibility and ENTITY SCALING

    Mod Bindings Menu support. ENTITY SCALING - Optional entity scale/collision/navigation scaling...

Pinned comment

Pinned by the author.

bluecheeta314

Members
Members
Sep 8, 2026
24
7
this will be my first larger public thing im praying that there isnt a random github post that made something similar to this in the past week and i just didnt see it
there are a couple bugs and things may still be missing but im mostly happy with the state and function of it

this is very crash prone and is pushing the limits of how helldivers functions
leaks or datamining with this? uhm legally no

unknown further incompatibilities there may be random niche errors with different setups
if you have 80 mods installed its probably something there and not this mod

IF F7 OR F9 DOES NOTHING AND YOU HAVE MODBINDS MAKE SURE MODBINDS IS CONFIGURED CORRECTLY

MULTIPLAYER NOW SEMI SUPPORTED

IF ENTITY SPAWNING ISNT WORKING DELETE THE MODS CONFIGS AT "C:\Users\'insertyouruserhere'\AppData\Local\CowboyBingus\Helldivers2\Logs" THAT WORKED FOR ANOTHER USER
 
Last edited:

DeltaSoul

Members
Members
Sep 27, 2026
2
0
Sorry if it's too much to ask but would yo be able to make a configuration where you can create randomized or predetermined groups of enemies? (similar to how the game spawns patrols or when enemy reinforcements arrive)
 

mahmoud64

Members
Members
Oct 4, 2026
1
0
game seems to become unstable above difficulty 7 (on terminids and illuminate) for me, and it stops working unexpectedly but aside from that this mod is very fun to use

btw if u want help debugging dm me ur discord username
 

WerbenMan

Members
Members
Sep 22, 2026
1
0
Great Mod, one issue though, the menu doesn't pseudo-pause the game so my Helldiver is able to look around and shoot whenever I select stuff, ETA on when or if that can be solved?

EDIT: Nevermind, I was blind and didn't see the option, my bad.
 
Last edited:

bluecheeta314

Members
Members
Sep 8, 2026
24
7
after a few minutes of playing normally, the menu stops working altogether until game is restarted.
as in the menu appears, but buttons dont work, and nothing is able to be spawned.

really cool but super unreliable
could you give me info to me to debug it discord username is ice36656
 

bluecheeta314

Members
Members
Sep 8, 2026
24
7
Sorry if it's too much to ask but would yo be able to make a configuration where you can create randomized or predetermined groups of enemies? (similar to how the game spawns patrols or when enemy reinforcements arrive)
my enemy spawn roulette mod can do a very rough version of this if you want to mess around with that
 

DrakeTheWolf

Members
Members
Sep 29, 2026
7
0
ok after some point it says in the bottom of the spawner that it can't do something and nothing spawns anymore
 

DrakeTheWolf

Members
Members
Sep 29, 2026
7
0
it happens after about 5 - 10 minutes and i spawn them. and then it says panel could not render