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Unlimited Exosuits 2026-10-09

A Mod for Helldivers 2
Unlimited Exosuits akl_mod_preview_image
  • 553850_20260925200242_1.png
    553850_20260925200242_1.png
    2.5 MB · Views: 148
  • 553850_20260925202428_1.png
    553850_20260925202428_1.png
    2.6 MB · Views: 138
MOD NAME: Exosuit Unlimited Uses
VERSION: 2.0
CATEGORY: Gameplay
SUMMARY:
Removes the three-per-mission cap on Exosuits. The cooldown still applies. Client-side, memory-only, and fully reversible.
REQUIREMENTS:
Name: Bingus Shared Loader (v15 or newer)
URL: https://github.com/CowboyBingus/BingusSharedLoader
Notes: Required. Install separately and place last in your load order.

Version 2.0:
- Solved lag and crashing related issues
6.4 KB
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Uploaded by
h3lldiver
Downloads
982
Comments
11
Views
3,775
First release
Last update
Platform
PC 
Version
2026-10-09
Total Size
6.4 KB
Rating
0.00 star(s) 0 ratings

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FatherSarge

Members
Members
Sep 25, 2026
12
4
Hey h3lldiver, I rarely get crashes but my investigation is pointing to this one being the cause of a rare crash, I had the bot analyze things and this is what it came up with:

"Exosuit Unlimited Uses v2 crashes Helldivers 2 (build 1.8.46015.0) during full_scan_step. The scan casts a VirtualQuery region to const uint32_t* and reads w before the from + i * 4 + 12 <= rend check, so a miss still touches memory. On this run the region was reported as 1,400,832 bytes (i up to 350207) but only the first 303,104 bytes were still mapped. Index 75776 was an access violation (mov esi, [rcx+rdi*4]). The region was freed or shortened while that 4 MB slice was running. Check the page is still committed before the load, or read it with ReadProcessMemory so a stale region fails cleanly instead of taking the process down."

I can get you something more descriptive if you need it