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Fancy Arrows V3

A Mod for Helldivers 2
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To clarify, I did not develop this mod; the original Creator is loregamer/Oyster Sauce (Original mod name: Customizable Cheat Arrows) from the rpghq site. Credits go completely to him; I've not seen them Reupload/Update this mod for months, sooo.. I took it upon myself to run it through a repatcher tool. Samples should no longer crash the game when explosions demolish them. Clips and Screenshots are from the original mod uploader. (This mod will not be posted on any other platform. cause... KARENS!!!!)

Updated for Patch 7.1.1


So what does it do?
- Adds color-coded arrows with Respective 3D Symbols over Samples, Medals, Requisition Slips, & Super Credits with a simple Mesh Swap.

- Features Customizable toggles in the Deployment Options Window, Such as deselecting an Arrow on deployment & optional High/Low Arrows.

- The arrow will not replace the sample model itself; it'll hover directly over it. Each sample has an opposite-side arrow in case an explosion flips it over!



Purpose.
- Shortening tedious grind sessions or as a training tool to reveal & help memorize where samples spawn, they can be seen across the map; you'd be surprised where some samples are tucked away by developers that (possibly!) couldn't be found without the mod! Some even require explosives to flush out! :O

~ If you believe it's too cheese, Fair Enough! Everyone has their own way of playing the game & opt to figure it out themselves!

Note: If the Mod Breaks again in a future patch, I can try repatching, buuut.... don't expect it to work! I cannot provide maintenance in future patches or add more features. Enjoy it while it lasts!



Some users may experience a black screen on the first launch after enabling the mod.

If this occurs, try launching the game once with Fancy Arrows disabled. Then enable Fancy Arrows with Common Samples → Low, launch successfully, close the game, and switch Common Samples back to High.

This workaround has resolved the issue for some users, but does not appear to work universally.

If the problem persists, clearing/deleting the Helldivers 2 shader cache may help.
Shader Cache is located:

C:\Users<your username>\AppData\Roaming\Arrowhead\Helldivers2\shader_cache




The mod is Completely Client Side! Nobody can see the arrows in the lobby but you! (unless others using the same mod ofc, heh~)

If loregamer/Oyster Sauce sees this, thank you so much for giving us a Legendary QoL Mod to us Divers. I'll remove this mod post immediately at your Request! <3
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Uploaded by
Vhuz
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Comments
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Views
11,295
First release
Last update
Platform
PC 
Version
V3
Total Size
2.9 MB
Rating
4.00 star(s) 4 ratings

Uploaded by

  • 2,227
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Ratings

4.00 star(s) 4 ratings

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Latest updates

  1. Name and Install Fix!

    - Added an extra .rar at the end to aid certain installation issues. - Renamed the manifest to...

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Vhuz

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Sep 10, 2026
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I've updated the Mod's Description on potential troubleshooting steps for any users experiencing Black Screens on Launch.
 

Storm Vortex

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Sep 6, 2026
10
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Game crashes when diving with enabled, but not when not enabled. Using Arsenal of course.

I downloaded it from this page less than 10 minutes ago, so it should be the most recent version as of me posting this comment.

For some weird reason, it conflicts SPECIFICALLY and only with LLUMENATE by Vertally (Most recent version as of this comment)
When LLUMENATE is disabled it works fine
I would also like to note that it doesnt conflict with Luminids nor Illumatonsv2

As of now, with my mod list, I havnt found any other mod that has a problem with. It might be the same problem as Wildcard4123 but maybe not with the same mod. I will also note that none of my mods replace sample models, and again without LLUMENATE enabled fancy arrows works fine without any problems.
 

Vhuz

Members
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Sep 10, 2026
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54
I recently attempted to play helldivers 2 with this mod but when i attempted to drop in, the game crashed and would not close and it chugged my system a bit, mind you none of the mods i had replaced the models the arrows use for referring to the items in game.
Hiya!
Alright, let's troubleshoot.
1. Was this the only mod you deployed
2. Did you install and successfully deploy into Arsenal/HD2MM/whatever else mod manager that exists?
3. Did the manifest show correctly, i.e the icon of this mod (logo) appear on the manager?
4. Are the editable Toggles Visible on the manager? Toggles like High/Low arrows and deselecting common/rare/sc/req/medals. If not, the installation was incorrect.

This is the first time I've heard the mod crashing the game! I'd like to hear the full process of you installing! It works for everyone else; it could be an installation issue!


image.png

image-(2).png


This is how it should appear!
 

Storm Vortex

Members
Members
Sep 6, 2026
10
6
Game crashes when diving with enabled, but not when not enabled. Using Arsenal of course.

I downloaded it from this page less than 10 minutes ago, so it should be the most recent version as of me posting this comment.

For some weird reason, it conflicts SPECIFICALLY and only with LLUMENATE by Vertally (Most recent version as of this comment)
When LLUMENATE is disabled it works fine
I would also like to note that it doesnt conflict with Luminids nor Illumatonsv2

As of now, with my mod list, I havnt found any other mod that has a problem with. It might be the same problem as Wildcard4123 but maybe not with the same mod. I will also note that none of my mods replace sample models, and again without LLUMENATE enabled fancy arrows works fine without any problems.
Addendum, LLUMENATE is from Nexus site not this site.

​

 

Vhuz

Members
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Sep 10, 2026
129
54
Addendum, LLUMENATE is from Nexus site not this site.

​

Hmhmhm~ Okay! Thank you for clarifying!
The only thing I can think of LLUMINATE conflicting with is adding more glow to illuminate common samples' emmissiveness, causing a clash with Fancy Arrow's set mesh swap.

Try loading the mod without LLUMINATE or by itself! Create a separate testing profile in the manager so you don't have to worry about reselecting stuff on deployment on the main profile! Let me know if it still crashes! Currently, the mod still works completely fine for me!

206276-1.jpg

pls dont roast my toaster graphics.

Edit: GWAHH!! You got me with your profile, you little scoundrel
>:c heheh~
 
Last edited:

Storm Vortex

Members
Members
Sep 6, 2026
10
6
Hmhmhm~ Okay! Thank you for clarifying!
The only thing I can think of LLUMINATE conflicting with is adding more glow to illuminate common samples' emmissiveness, causing a clash with Fancy Arrow's set mesh swap.

Try loading the mod without LLUMINATE or by itself! Create a separate testing profile in the manager so you don't have to worry about reselecting stuff on deployment on the main profile! Let me know if it still crashes! Currently, the mod still works completely fine for me!

206276-1.jpg

pls dont roast my toaster graphics.
I will repeat that I have tried the following things with the following results

1: Fancy Arrows and LLUMENATE enabled: Result, crash upon dive (pre-cutscene)
2: Fancy Arrows enabled and LLUMENATE disabled: Result, no crash
3: Fancy Arrows disabled and LLUMENATE enabled: Result, no crash
 

Phos

Members
Members
Sep 29, 2026
1
1
found a crash when using just this mod, only tested with illuminate but when shooting their purple exploding barrels then immediately picking up a nearby sample causes a full crash most times.

default settings with high arrows enabled for all.

using arsenal.

other notes: potential crashes too such as illuminate ships being destroyed with the player underneath causes a crash {had the orbital laser destroy it}- occurred once, interacting with SAM site terminal caused a crash once, returning to destroyer caused a crash once. multiple occurrences of crashing due to samples (common most notably, but had other crashes from rare samples, could effect other pickups). orbital laser might have also seen a crash occur too (unknown reason).

simply blowing up the purple illuminate barrels might also be another crash cause.

seems more stable with low arrow settings enabled.
 
Last edited:

Vhuz

Members
Members
Sep 10, 2026
129
54
found a crash when using just this mod, only tested with illuminate but when shooting their purple exploding barrels then immediately picking up a nearby sample causes a full crash most times.

default settings with high arrows enabled for all.

using arsenal.
Cr1key. I thought the repatcher solved this for good, I guess my lingering suspicion was correct after crashing twice during Senge Squid MO. I could try attempting one more repatch and hope the hex thingies update with squid sample... but I'm casting my doubts that AH tampered with common squid sample, post devoid of liberty update in some form that repatcher can't resolve.
Will roll out an optional V4 test patch tomorrow alongside V3, me has already crawled into muh fabricator to recharge. Will reply once its out for trials.

If that don't work, welp. Cant play fancy arrows on Squids, until someone else can pick up the mod's torch legacy & apply the fixes themselves professionally.
 

Asia098

Helou ~♡
Members
Oct 8, 2026
2
0
Hi, how safe is this? Is it ban-free, or have people never been banned for this? 😳