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HD2R Editor v0.9.4

A Mod for Helldivers 2
HD2R Editor akl_mod_preview_image
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Edit about 20,000 game values live in game with HD2Runtime

Support the continued development of HD2R Editor and HD2Runtime on my Ko-fi
https://ko-fi.com/skyeshade

weapons, stratagems, armor, boosters, enemies and more. It works on top of your other mods and resets cleanly without messing them up.

Press f8 to open the menu in game

Requires BSL and HD2Runtime 0.30.0+

1.8 MB
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Uploaded by
SkyeShade
Downloads
2,423
Comments
213
Views
15,894
First release
Last update
Platform
PC 
Version
v0.9.4
Total Size
1.8 MB
Rating
5.00 star(s) 13 ratings

Uploaded by

  • 2,423
  • 15,894

Ratings

5.00 star(s) 13 ratings

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Latest updates

  1. HD2R Editor 0.9.4 - Ammo in One Place

    - Ammo in one place: magazine capacity now sits in Ammunition together with spare, starting and...
  2. HD2R Editor v0.9.3 - Translations Everywhere, Error List, Categories and Support Weapon Payloads

    Made for HD2Runtime 0.31.2, but still runs on older versions with fewer features. -...
  3. HD2R Editor v0.9.2 - Missile Damage, Grenade Statuses and a Search Fix

    - Missile direct hit: the Spear, Commando and W.A.S.P. get "Damage · Missile direct hit", the...

HOWLER-1

Members
Members
Sep 21, 2026
3
3
its brand new so do report any issues you find to me so i can fix them ^^
I'm having a weird bug where after changing a few values the over heat mechanic for the SAI gets really wonky. Seems like sometimes the heat build up just drops to 0 (even though its not set to 0) so it doesn't heat up at all or other times the heat build up is way slower than it should be and it never passes roughly 1/5 of the gauge being full even when I continue to fire non stop. Awesome mod overall though, this is the only issue I've come across so far!
 

SkyeShade

Modder
Modder
Members
Sep 27, 2026
171
74
I'm having a weird bug where after changing a few values the over heat mechanic for the SAI gets really wonky. Seems like sometimes the heat build up just drops to 0 (even though its not set to 0) so it doesn't heat up at all or other times the heat build up is way slower than it should be and it never passes roughly 1/5 of the gauge being full even when I continue to fire non stop. Awesome mod overall though, this is the only issue I've come across so far!
i will look into it, thanks for the report
 

hermines

Members
Members
Sep 20, 2026
3
1
Unable to edit the Warmup and Cooldown After Overheat for the LAS-99 Quasar Cannon, and editing the Heat Per Shot and Cool Per Sec for the LAS-12 Sai has no effect.
 

SkyeShade

Modder
Modder
Members
Sep 27, 2026
171
74
Unable to edit the Warmup and Cooldown After Overheat for the LAS-99 Quasar Cannon, and editing the Heat Per Shot and Cool Per Sec for the LAS-12 Sai has no effect.
on it

if you can give me the log file from it that would help more as well
 

PlayerUnknown621

Members
Members
Sep 17, 2026
8
0
Very cool mod, very nice for peeps who generally dislike AH's decision making, however, a few features feel like they're missing.

Reload speeds are missing for guns that dont have a magazine attachment slot, related to that rounds reloaded and clip fed guns are missing number of rounds loaded per reload, and melees are missing swing speeds.

Also, minor gripe but the labelling on enemy and vehicle body parts is incredibly confusing and regularly borderline nonexistent. Im guessing based on stat values what parts are what most of the time.
 

coolmen43022

Members
Members
Sep 19, 2026
179
36
Why does the peacemaker not let you add a burst-fire mode to it? I can only have semi-auto.