战备冷却 / Stratagem Cooldown 4.9.28

A Mod for Helldivers 2
战备冷却 / Stratagem Cooldown akl_mod_preview_image
4.1.0版本需要Mod Options Menu模组
4.1.0v needs Mod Options Menu


给个5星好评吧求求喵
Please give me 5 Stars thx QAQ


Description

这个模组按“各自原值 × 百分比”缩短冷却(默认 50% = 减半),范围分成五块在管理器里独立勾选:红(轨道 / 飞鹰)、蓝(支援武器与背包,另可就载具 / 就机甲 / 两者 / 全部四选一)、绿(哨戒、炮台、地雷、特斯拉、护盾)、冷却档位、次数增加(+1 / +2 / +3 / 去除限制)。次数改的是战备自身的可使用次数(轨道激光 3、机甲 3、飞鹰 1~4),-1 表示无限、不会被改成有限。飞鹰不靠自身冷却循环:它们消耗次数,用完要用“返回补给”一次恢复全部飞鹰,所以真正决定飞鹰节奏的是返回补给的冷却(150 秒 → 75 秒),本模组会一并处理,同时保护飞鹰 15 秒的投放时间与坦克 6 秒装填不被误改。写入在游戏加载瞬间完成,前后校验、失败自动回滚;内存读取很少(稳定状态每帧 0 次)。管理器里勾选即生效、取消勾选即禁用,微调改 config.txt。默认不改任务类战备(增援、撤离、补给)。

This mod shortens cooldowns by a percentage of each stratagem's own value (50% by default = half). Five blocks are ticked independently in the mod manager: Red (Orbital / Eagle), Blue (support weapons and backpacks, plus vehicles / mechs / both / all), Green (sentries, emplacements, mines, tesla, shield), Cooldown preset, and Charges (+1 / +2 / +3 / remove the limit). Charges change how many times a limited stratagem can be used (Orbital Laser 3, mechs 3, Eagle 1-4); -1 means unlimited and is never turned into a limit. Eagle stratagems spend charges and one EAGLE. REARM restores them all, so the rearm cooldown (150s → 75s) is what really paces the family; a threshold keeps the Eagle 15s strike delay and the tank's 6s reload untouched. The write happens at game load, is read back, and rolls back on failure; memory reads are minimal (0 per frame in steady state). Tick a block to enable it, untick to disable it, and config.txt is there for fine tuning. Mission stratagems (reinforce, extraction, resupply) are left alone by default.

Installation instructions (UP TO DOWN, LOW TO HIGH PRIORITY)
Other mods
This mod (The mod depends on Bingus)
<------
Mod Options Menu

Bingus shared loader / MDL-Mod-Dynamic-Loader

Compatibility

本模组兼容其他修改“战备冷却”和“数量”的模组。但在首次加载时,可能会出现其他模组修改失败的情况。待其他模组重新修改后,本模组会自动放开对战备的修改,以确保其他模组能够正常生效。

This mod is compatible with other mods that modify combat readiness cooldowns and quantities. However, during the initial load, other mods may fail to apply their modifications. Once other mods re-apply their changes, our mod will automatically release its modifications on combat readiness to allow them to take effect.

Warning:
本模组属于玩法改动,会在加载时改写战备冷却与次数数据;不要与其它同样修改冷却的模组同时启用;需要 Bingus Shared Loader v15+(API 1),两者都要启用并部署,部署前请关闭游戏。 This mod is a gameplay change that rewrites stratagem cooldown and charge data at load. Do not run it together with another cooldown mod. Requires Bingus Shared Loader v15+ (API 1); enable and deploy both, with the game closed.

Using deepseek-flash

Github link:
https://github.com/Puipipi/HD2-StratagemCooldown
If you want to use AI to create Lua mod depends on Bingus, you can try to use our skills to do that:
https://github.com/Puipipi/HD2-Agent-Skills
348.2 KB
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Uploaded by
Puipipi
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Comments
54
Views
6,332
First release
Last update
Platform
PC 
Version
4.9.28
Total Size
348.2 KB
Rating
5.00 star(s) 4 ratings

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Ratings

5.00 star(s) 4 ratings

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Latest updates

  1. 4.9.28

    修复:作为客机时,所有战备的冷却都不减少的问题。 修复:通过额外战备槽模组带入的战备,冷却不减少的问题。 Fixed: no stratagem cooldown was reduced...
  2. 4.9.24

    修复:作为客机时,共享战备的冷却数字仍按我们改小的值走,没有跟主机一致。 Fix: as a client, squad-shared stratagems kept counting...
  3. 4.1.0

    Support for all mod manager

nanshangjun

Members
Members
Sep 25, 2026
4
0
游戏内经常觉得载具的冷却时间过于漫长,特别补给车空车吸引仇恨的bug修复后,补给车成为东南线任务经常携带的战备了;但是在任务中偶尔会出现意外情况导致补给车炸毁或者爆胎,而漫长的载具 cd 近乎使我崩溃。这个模组真的很伟大,感谢制作者!!
 

461769356

Members
Members
Sep 19, 2026
6
0
有时候飞鹰会产生特效但没有爆炸结果,扔假弹了属于是。这是正常情况吗
 

Dihms

Members
Members
Sep 22, 2026
15
1
As the host, will this mod cause crashes for other players who join my lobby?

My friend doesn't have this mod, but he crashes a lot.

He does have a bunch of eagle stratagems though also (eg. 7 charges of 500 kg), which is what I set in the options of my menu.