Objective Tracker 0.5.6

A Mod for Helldivers 2
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OBJECTIVE TRACKER
Objective icons • Live distances • Compass or arrow navigation

Support my work on Patreon​

Objective Tracker helps you find your next objective and plan your route across the battlefield. Side objectives, enemy installations, selected mission tasks and specimen samples appear in one customizable HUD, each with its own icon, live distance and compass direction. Terminid nest tracking is available as an option.

Targets are sorted by distance as you move. Completed objectives disappear automatically, making room for the next destination.

FEATURES
  • Automatic completion tracking. Objectives clear when their completion is confirmed. Supported installations also clear when destroyed.
  • Help with search areas. Locate supported codes, coordinates, uplinks, black box destinations and survey sites within mission search areas.
  • Terminid nest tracker. Optionally track light, medium, heavy and mega nests with their own icons, distances and directions. Cleared nests are removed automatically. Hidden on Automaton and Illuminate missions.
  • Compass or arrow navigation. Show compass directions (default) or navigation arrows that point relative to your view.
  • Item carrier labels. See who is carrying an Automaton head, mutated egg or mutant larva through their squad tag, such as Carried by D1. Labels update when items are picked up, dropped or passed between players.
  • Tabs, Columns or Stacked layouts. Arrange objectives and nests the way you prefer. Tabs is the default.
  • Flexible panel sizing. The panel adjusts to its contents, making room for longer names and removing unused space. Longer lists fit within your chosen height without shrinking the text.
  • English and Simplified Chinese. Switch the tracker's language independently of the game's text language. A Chinese HUD font is included, with an English fallback if it cannot load.
  • Display options. Keep the tracker visible during play, show it with the tactical map, hide it when no targets remain or hide it while ESC is open.

CUSTOMIZATION
Open MODS > Objective Tracker to adjust your layout:
  • Change background transparency and choose an icon and distance color theme.
  • Set text size, icon size and row spacing.
  • Choose the maximum tracking distance and number of visible targets, with separate row limits for objectives and nests.
  • Pick a layout: Tabs, Columns or Stacked.
  • Choose the navigation display: compass directions or arrows.
  • Filter objective categories to show the targets you want, and turn the Terminid nest tracker on or off.
  • Enable or disable item carrier labels.
  • Choose your language: English or Simplified Chinese.
  • Choose when the panel appears, including whether to show it aboard your ship or hide it while ESC is open.

Press ESC to drag the panel by its header or resize it from an edge or corner. While ESC is open you can also scroll long lists with the mouse wheel; closing ESC returns the lists to the nearest targets. Your layout is saved between sessions. Fit panel to contents is enabled by default; turn it off if you prefer fixed dimensions.

The panel remains available in ESC for layout adjustments, including aboard your ship. Tracking continues while the panel is hidden during gameplay.

SUPPORTED TARGETS
  • Support and retrieval: Radar Stations, Mobile Radar on Hive Worlds, SEAF Artillery, SEAF SAM Sites, Escape Pod Data, Mutant Larvae and Secondary Extraction Zones.
  • Enemy installations: Stratagem Jammers, Cognitive Disruptors, Detector Towers, Anti Air Emplacements, Mortar Emplacements, Gunship Fabricators, Illegal Broadcasts and Compromise Automaton Defenses.
  • Terminid objectives: Spore Spewers, Shrieker Nests and Stalker Lairs.
  • Terminid nests (optional): Light, medium, heavy and mega nests.
  • Research and specimens: Research sites, Automaton Heads and Mutated Eggs.
  • Mission search tasks: Launch Codes, city Access Codes, Communication Uplinks, Obtain Coordinates, Black Box recovery and upload, Seismic Probe sites and Prospecting Drill sites.

Mission stages are tracked separately. Collecting coordinates clears that entry while the soil scan remains. Black Box recovery and upload use separate destinations.

Coverage is limited to supported targets and mission stages. Some variants may be missing, or remain listed if their completion state is unavailable. The tracker uses a matching pickup or terminal when it can identify one; otherwise, it points to the objective site. Probe and drill distances refer to the site. Black Boxes do not have carrier labels.

REPORTING A PROBLEM
If an objective is missing or stays listed after completion, enable Detailed logging under MODS > Objective Tracker before reproducing the issue. Close the game and copy:

Code:
%LOCALAPPDATA%\CowboyBingus\Helldivers2\Logs\ObjectiveTracker.log

Include the mod version, objective name, what happened and whether you hosted or joined. For destroyed installations, include your Hide destroyed sites setting. Copy the log before your next session, then turn detailed logging off.

Special thanks to Fosterar and Shiv for their testing, feedback and support, and to CowboyBingus for the shared loader and mod menus.
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Uploaded by
plataodomo
Downloads
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Comments
40
Views
9,675
First release
Last update
Platform
PC 
Version
0.5.6
Total Size
680.9 KB
Rating
5.00 star(s) 3 ratings

Uploaded by

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Ratings

5.00 star(s) 3 ratings

Latest updates

  1. Objective Tracker 0.5.6

    • Added optional navigation arrows beside target distances. Arrows point relative to your view...
  2. Objective Tracker 0.5.5

    • Added Simplified Chinese support for objective names, nests, panel tabs, status messages, item...
  3. Objective Tracker 0.5.4

    • Added optional tracking for light, medium, heavy and mega Terminid nests, with icons...

Braintoast93

Members
Members
Sep 27, 2026
8
2
Is nest tracking just for the nest a a whole or also for single bug holes as part of a nest?
Problem ist mostly to find the last remaining bug hole inside of a mega nest oder generally in towns, hidden behind a small rock or a buliding. where you can't see the glowing hole or the smoke/fog coming out of it.

It would be awesome for that matter to have a hole tracker underneath the wedge where it tells you how many bug holes are left, if that's possible.
I mean, you can see allready on the map where holes are with your radar, but for me at least it is often hard to tell if those dots are enemys or bug holes, when I am are sorrounded by a swarm of bugs.
 
Last edited:

plataodomo

Members
Members
Oct 6, 2026
17
4
Is nest tracking just for the nest a a whole or also for single bug holes as part of a nest?
Problem ist mostly to find the last remaining bug hole inside of a mega nest oder generally in towns, hidden behind a small rock or a buliding. where you can't see the glowing hole or the smoke/fog coming out of it.

It would be awesome for that matter to have a hole tracker underneath the wedge where it tells you how many bug holes are left, if that's possible.
I mean, you can see allready on the map where holes are with your radar, but for me at least it is often hard to tell if those dots are enemys or bug holes, when I am are sorrounded by a swarm of bugs.
Right now it tracks the nest as a whole, rather than individual bug holes. I understand what you mean about finding that last hole in a mega nest or behind buildings.
I like the idea of showing the number of remaining holes underneath the nest name. There’s already a counter available in the data the mod reads, but I need to verify that it matches the actual open holes before displaying it.
Tracking the exact location of each hole would need some more investigation, so I can’t promise that yet. Thanks for explaining how you’d use it!
 

mollypepe

Members
Members
Sep 30, 2026
2
0
Love the mod! Really satisfying to use and no more of that "missed 1 side objective" moments after extraction
 

ThatsWhatIMSaying

Members
Members
Oct 1, 2026
4
1
Maybe it's due to an issue with another mod (or perhaps I'm just slow), but there doesn't seem to be a menu option to change the settings for the tracker window, like in the last example gif you have at the top of the page - I can only scale and move it in the pause menu. Is there another mod I need to get that menu option working, or is there a chance another mod I have is conflicting with it? The only mod that I can think of that might be causing trouble is HUD Plus, since it adds a fourth section to the pause menu.

Otherwise, the mod works great! Very useful.

EDIT: I am indeed just slow lol, and I'm going to leave this comment here as a monument to my stupidity (and hopefully as help should anyone else find themselves having the same problem). I downloaded CowboyBingus' Mod Options Menu and then it showed up as intended. Thanks again for this mod!
 
Last edited:

kaliuwu

Members
Members
Sep 24, 2026
2
0
is there a way to change from objectives and nest rows with a keybind?