SHODAN Stat Editor v2.5.0

A Mod for Helldivers 2
SHODAN Stat Editor akl_mod_preview_image
An in-game panel for Helldivers 2 that changes the stats of weapons, throwables, stratagems, mechas, attachments and armor passives while you play. Press F8, pick one, and change its numbers. Changes apply at once, are saved, and are applied again automatically every time the game starts.
Requires Bingus Shared Loader (v15 or newer).
What you can change

  • Weapons (every primary, secondary and support weapon): damage, durable damage, armor penetration, demolition/stagger/push force, projectiles per shot, velocity, blast radius, burning, gas and stun applied per hit, fire rate, magazine size and spare magazines (each magazine on its own), reload time, recoil, spread, sway, ergonomics, heat and heatsinks. Projectile swap: make a weapon fire another weapon's projectile.
  • Throwables (all 23 grenades, knives, mines and the shield): count carried, throw distance, fuse time, explosion damage and radius, shrapnel.
  • Stratagems: cooldowns and uses, Eagle rearms, orbital and Eagle strike damage and radii, barrage salvos and shells, the Orbital Laser, Guard Dogs, sentries and emplacements (and their guns), minefields, jump/hover/warp packs and backpack charges.
  • Mechas (exosuits, FRVs and tanks): cooldown, health and armor of every body part, and their weapons stat for stat.
  • Attachments: optics, underbarrels, muzzles and ammunition types (ergonomics, recoil, spread and sway).
  • Armor passives (all 31): every value they have, from damage resistances to reload speed and extra stims.
Features
  • Type values directly or step them with the arrow keys; Del resets a stat to the game's value.
  • Create and share presets: save up to 5 presets per weapon or stratagem, and up to 50 named full presets holding every change you have made. Load, rename or overwrite them any time, and share a full preset with other players: copy its file into their StatEditor folder and they get your whole setup.
  • Search across every tab (Ctrl+F).
  • Settings: rebind the open key, block game input while open, turn your changes off without losing them, panel size, side and opacity.
  • Nothing on disk is modified: the mod changes the game's settings in memory while it runs. In multiplayer your changes exist only in your game.
Install: install the zip with your Helldivers 2 mod manager, like any other mod package.
Full documentation, source and bug reports: github.com/SHODAN-HORAI/SHODAN-Stat-Editor
248.6 KB
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Uploaded by
Shodan
Downloads
2,772
Comments
51
Views
11,967
First release
Last update
Platform
PC 
Version
v2.5.0
Total Size
248.6 KB
Rating
4.71 star(s) 7 ratings

Uploaded by

  • 2,772
  • 11,967

Ratings

4.71 star(s) 7 ratings

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Latest updates

  1. v2.5.0

    Everything since v2.4.0. Missile flight Weapons that fire missiles (EXO-45 Patriot rockets...

Abel9x

Members
Members
Sep 17, 2026
5
1
Having an issue where its telling me the games weapons table are being read, and its stuck at 22/26 found. Can anyone please help me with this?
 

CrusaderOfMM

Members
Members
Sep 26, 2026
6
0
I second this, I would like to be able to modify guns fire modes, like being bale to give the hotshot a 3-round burst or turn it automatic.
 

ghostrp

Members
Members
Sep 10, 2026
7
2
the recoil stats are split between drift and climb for both vertical and horizontal, can we update them separately. These individual stats affect some weapons like HMG heavily

could we get support to add on status effects to proj, like explosive or incendiary etc

some attachments like Sai muzzle cant be updated
 

Enyalos

Members
Members
Oct 11, 2026
3
0
is it possible to add a control for adding different fire modes and fire rates to guns, also separate fire rates for fire modes too?
 

Grumbles86

Members
Members
Sep 25, 2026
17
8
This and Cowboy's mods and the transmog are all the game REALLY needed. Thank you for this!
 

Mr. Hymn

Members
Members
Sep 29, 2026
13
1
Can you take a look at the tank ammunition? It seems the value is revert back to default one despite for having 100 value set for Bastion main gun etc or 4000 for it's machine gun. Its the issue that occured on both tanks.
 

Someoneoutthere63

Members
Members
Oct 8, 2026
6
0
Maxigun Ammo dosent go higher then 1024 wich is a very specific byte number, is there a reason for this?

whenever i put the ammo higher then that it technically can carry that much but when i fire it goes down instantly to 1024 and then goes down normally