ORBITAL OVERLORD โ€” Intelligent Barrage Targeting System 1.0

A Mod for Helldivers 2
ORBITAL OVERLORD โ€” Intelligent Barrage Targeting System akl_mod_preview_image

๐ŸŽฏ๐Ÿ’ฅ ORBITAL OVERLORD โ€” Intelligent Barrage Targeting System​

SUPER EARTH MINISTRY OF SCIENCE​

EXPERIMENTAL ORBITAL FIRE CONTROL PROGRAM

๐Ÿ’ฅ TOO MANY SHELLS. NOT ENOUGH HITS.​

For too long, Super Earth's mighty 380mm and 120mm HE Barrages have suffered from one embarrassing weakness:

THEY KEEP MISSING THE ENEMY!

Massive shell dispersion. Random impact locations. Entire barrages wasted on empty ground.

Meanwhile, enemy heavy units, fortifications, and mission-critical structures remain completely untouched.

THIS IS NOT PRECISION WARFARE. THIS IS EXPENSIVE LANDSCAPING.

The Ministry of Science has finally had enough.

๐Ÿง  INTRODUCING ORBITAL OVERLORD​

THE NEXT GENERATION OF INTELLIGENT ORBITAL WARFARE.

Developed by the finest minds of Super Earth's Ministry of Science, ORBITAL OVERLORD transforms conventional orbital bombardments into intelligent precision strike systems.

Your Super Destroyer can now automatically search for, acquire, and precisely engage eligible enemy targets within the selected targeting area.

No more blindly scattering shells across empty terrain.

No more watching heavily armored enemies casually walk through an entire orbital barrage.

No more wasting precious orbital firepower on absolutely nothing.

NO MORE BLIND BOMBARDMENT. EVERY SHELL DESERVES A TARGET.


๐Ÿš€ FIVE SUPPORTED ORBITAL STRATAGEMS​

The experimental intelligent targeting system supports:

  • ๐Ÿ’ฅ Orbital 380mm HE Barrage
  • ๐Ÿ’ฅ Orbital 120mm HE Barrage
  • ๐Ÿ”ฅ Orbital Gatling Barrage
  • ๐ŸŽฏ Orbital Precision Strike
  • ๐Ÿ’€ Orbital Walking Barrage

โš™๏ธ INDEPENDENT WEAPON CONFIGURATION​

Every supported orbital weapon has its own independent:

  • Targeting Priority
  • Targeting Range
Customize each weapon individually through the in-game Mod Options Menu.

Want your 380mm barrage to hunt heavy armor while your Gatling Barrage clears infantry swarms?

THE MINISTRY OF SCIENCE APPROVES.


๐ŸŽฏ SIX INTELLIGENT TARGETING MODES​

​

๐Ÿญ MODE 1 โ€” ENEMY PRODUCTION FACILITY PRIORITY​

NO FACTORIES. NO REINFORCEMENTS. NO PROBLEM.

Automatically prioritize enemy production and reinforcement facilities, including:

  • ๐Ÿ› Terminid Bug Holes
  • ๐Ÿญ Automaton Fabricators
  • ๐Ÿ›ธ Illuminate Warp Ships
Why waste ammunition fighting endless waves of enemies when you can eliminate the facilities producing them?

DON'T JUST FIGHT THE ENEMY. SHUT DOWN THEIR ENTIRE PRODUCTION LINE.

๐Ÿฆพ MODE 2 โ€” HEAVY ARMOR PRIORITY​

BIG TARGETS. BIGGER EXPLOSIONS.

Automatically prioritize heavily armored enemies for precision orbital strikes.

No more watching an entire 380mm barrage miss a massive enemy standing in the middle of the bombardment zone.

YOU HAVE BEEN SELECTED FOR IMMEDIATE DEMOCRATIC REMOVAL.

​

๐ŸŽฏ MODE 3 โ€” MISSION OBJECTIVE PRIORITY​

YOUR OBJECTIVES ARE NOW ORBITAL TARGETS.

Automatically prioritize eligible mission-related structures, including:

  • ๐Ÿ“ก Detector Towers
  • ๐Ÿ“ก Stratagem Jammers
  • ๐Ÿ„ Spore Spewers
  • ๐Ÿฆ‡ Shrieker Nests
  • ๐Ÿง  Cognitive Disruptor โ€” Power Supply Unit
  • ๐Ÿ’ฅ Other eligible mission-related targets
Tired of fighting your way through endless enemies just to destroy another troublesome objective?

LET YOUR SUPER DESTROYER HANDLE THE PAPERWORK.

​

๐Ÿ’€ MODE 4 โ€” INFANTRY PRIORITY​

MAXIMUM ENEMY DENSITY. MAXIMUM DEMOCRACY.

Automatically prioritize areas with the highest concentrations of enemies.

Instead of wasting shells on isolated targets, your Super Destroyer focuses its firepower where enemy forces are most densely packed.

MORE ENEMIES. MORE EXPLOSIONS. MORE DEMOCRACY.

​

๐Ÿฐ MODE 5 โ€” DEFENSIVE INSTALLATION PRIORITY​

NO MORE SURPRISE DEATHS FROM ENEMY DEFENSES.

Automatically prioritize dangerous defensive installations, including:

  • โšก Illuminate Gazer
  • ๐Ÿ”ด Illuminate Lightning Spire
  • ๐Ÿ’ฅ Automaton Cannon Turrets
  • ๐Ÿ”ซ Fortress Defensive Turrets
TIRED OF GETTING ONE-SHOTTED BY AN AUTOMATON CANNON?

TIRED OF TURNING A CORNER AND MEETING AN ILLUMINATE TESLA TOWER?

TIRED OF THOSE ANNOYING LITTLE FORTRESS TURRETS?


The Ministry of Science has a solution.

ONE TARGET. ONE ORBITAL STRIKE. PROBLEM SOLVED.

โšช MODE 6 โ€” INTELLIGENT TARGETING OFF​

CLASSIC CHAOS. ORIGINAL FIREPOWER.

Disable intelligent targeting for any supported orbital weapon.

Prefer the original random bombardment experience?

The old-fashioned way is still available!


๐ŸŒ THREE CUSTOMIZABLE TARGETING RANGES​

Each supported orbital weapon can independently select one of three targeting ranges.

๐ŸŸข STANDARD RANGE โ€” RECOMMENDED​

Uses the weapon's original targeting area.

Preserves the intended battlefield scale while making orbital firepower significantly more accurate.

RECOMMENDED FOR NORMAL GAMEPLAY.

๐ŸŸ  1.5ร— RANGE โ€” EXPERIMENTAL​

Expands the targeting area to 1.5 times its original size.

Provides a larger engagement zone for experimental orbital fire control operations.

WARNING: May significantly reduce gameplay challenge and enjoyment.

๐Ÿ”ด FULL-MAP RANGE โ€” EXTREME EXPERIMENTAL MODE​

Allows the intelligent targeting system to acquire eligible targets across the entire map.

THE ENTIRE BATTLEFIELD IS NOW WITHIN YOUR SUPER DESTROYER'S REACH.

This mode is intended for experimentation and entertainment only.

FOR THE BEST GAMEPLAY EXPERIENCE, STANDARD RANGE IS STRONGLY RECOMMENDED.


๐Ÿฐ EXPERIMENTAL FIELD TEST โ€” AUTOMATON FORTRESS​

During experimental combat trials, the intelligent 380mm HE Barrage demonstrated devastating precision against an Automaton Fortress.

Instead of randomly scattering shells across the surrounding terrain, the experimental fire control system directed orbital firepower toward eligible targets.

AUTOMATON FORTRESS: DEMOCRATICALLY REDEVELOPED.

Experimental performance may vary depending on target availability, battlefield conditions, and selected settings.


๐Ÿ‘‘ THE MINISTRY OF SCIENCE WANTS YOU!​

Following successful preliminary trials, the Ministry of Science has authorized the installation of this experimental intelligent fire control system aboard a limited number of Super Destroyers commanded by elite Helldivers.

Further battlefield testing is required before the technology can be considered for widespread deployment across the Super Earth fleet.

THE NEXT TEST PILOT COULD BE YOU.

Do you have what it takes to command the next generation of orbital warfare?

Do you believe every shell deserves a target?

Are you ready to turn your Super Destroyer into the ultimate instrument of Managed Democracy?

๐Ÿš€ APPLY FOR THE EXPERIMENTAL FIRE CONTROL PROGRAM TODAY!​

Download ORBITAL OVERLORD to apply for participation in the Ministry of Science's Experimental Intelligent Fire Control Testing Program.

Your Super Destroyer is waiting for its next upgrade.

Your enemies are waiting for their final coordinates.

STOP WASTING SHELLS. START ERASING TARGETS.

FOR SCIENCE! FOR DEMOCRACY! FOR SUPER EARTH!
๐ŸŽฏ๐Ÿ’ฅ๐Ÿ”ฅ๐ŸŒ


๐Ÿ“ฅ INSTALLATION & REQUIREMENTS​

โš™๏ธ Dependencies​

Please install the following dependencies:

  • Bingus Shared Loader (BSL) โ€” v18 or newer recommended
  • HD2Runtime โ€” v0.30.3 or newer recommended
  • Mod Options Menu โ€” v1.2.0 recommended

Installation Instructions​

  1. Install the dependencies listed above.
  2. Install ORBITAL OVERLORD using your mod manager.
  3. Place BSL LAST in your mod manager's load order.
  4. Launch HELLDIVERS 2.
  5. Open the in-game Mod Options Menu.
  6. Configure the targeting priority and targeting range for each supported orbital weapon.
IMPORTANT: BSL MUST BE LAST IN THE LOAD ORDER!


โš ๏ธ IMPORTANT NOTES & WARNINGS​

๐Ÿงช Experimental Beta Version​

ORBITAL OVERLORD is currently in beta testing.

Bugs, unexpected behavior, and compatibility issues may occur.

This mod modifies orbital targeting behavior and may conflict with other mods that change related gameplay systems.

Compatibility with other mods is not guaranteed.

๐Ÿ‘ฅ Recommended Play Mode​

Solo play or private sessions with consenting friends are strongly recommended.

Please avoid using this mod in public matchmaking, as intelligent targeting may significantly change the intended gameplay experience for other players.

๐ŸŽฎ Gameplay Balance​

Standard Range is recommended for normal gameplay.

The 1.5ร— and Full-Map targeting modes can seriously undermine gameplay challenge and enjoyment.

These extended targeting modes are intended for entertainment and experimentation only.

๐ŸŽฏ Experimental Targeting Limitations​

Target acquisition and strike effectiveness may vary depending on enemy types, available targets, battlefield conditions, and individual weapon configurations.

The system prioritizes eligible targets according to the selected targeting mode.

Precision targeting does not guarantee that every strike will destroy its target.


๐Ÿ”ง TROUBLESHOOTING โ€” BEFORE REPORTING A BUG​

If the mod does not work correctly, please check the following first:

  1. Dependencies: Make sure BSL, HD2Runtime, and Mod Options Menu are correctly installed.
  2. Load Order: BSL must be placed LAST in your mod manager's load order.
  3. Mod Settings: Make sure intelligent targeting is enabled for the orbital weapon you are testing.
  4. Targeting Range: Check that eligible targets are within the configured targeting range.
  5. Mod Conflicts: Disable other gameplay-modifying mods and test ORBITAL OVERLORD by itself.
  6. Restart: Restart the game after changing dependencies or mod configurations if necessary.
Thank you for participating in the Ministry of Science's experimental testing program!

FOR SUPER EARTH! ๐ŸŒ๐Ÿ—ณ๏ธ๐Ÿ—ฝ
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Latest updates

  1. ๐Ÿšจ BREAKING NEWS FROM THE MINISTRY OF SCIENCE! ๐Ÿšจ

    ๐Ÿ‘‘ ORBITAL OVERLORD โ€” THE THREE LEGENDARY DAY OF RECKONING STRATAGEMS HAVE RETURNED! ๐Ÿ’ฅ๐Ÿ”ฅโšก THE...
  2. ๐Ÿšจ๐Ÿ”ฌ ORBITAL OVERLORD โ€” EMERGENCY SECURITY UPDATE! ๐Ÿ“ก๐Ÿ’ฅ

    TRAITOR EXPOSED! ILLEGAL BROADCAST TOWERS ARE NOW TARGETABLE! ๐Ÿ˜ก๐ŸŽฏ The Ministry of Science has...
  3. ๐Ÿšจ๐Ÿ”ฌ ORBITAL OVERLORD โ€” MAJOR SCIENTIFIC BREAKTHROUGH! ๐ŸŽฏ๐Ÿ’ฅ

    ๐Ÿš€ NEW โ€” VERTICAL STRIKE MODE! TERRAIN HAS BEEN PROTECTING THE ENEMIES OF DEMOCRACY FOR FAR TOO...

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wasd294

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Sep 19, 2026
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๐Ÿ“Œ OFFICIAL MINISTRY OF SCIENCE NOTICE! ๐Ÿ‘‘๐Ÿ”ฌ

๐Ÿ˜ฑ ALL THREE LEGENDARY DAY OF RECKONING STRATAGEMS ARE BACK!

โšก Orbital EMS 120mm Barrage

๐Ÿ”ฅ Orbital Incendiary Gatling Barrage

๐Ÿ’จ Orbital Smoke Walking Barrage

โœ… ALL THREE ARE BUILT INTO ORBITAL OVERLORD!

โœ… No additional restoration or replacement mods needed!

โœ… Individually toggle them ON/OFF through the dedicated in-game mod menu!

โœ… Fully compatible with the built-in intelligent automatic targeting system!

โš ๏ธ IMPORTANT: Third-party Day of Reckoning replacement mods are NOT compatible with our intelligent targeting system!

๐Ÿ‘๏ธ The Ministry of Truth is investigating unauthorized private research activities.

๐Ÿ”ฌ THE MINISTRY OF SCIENCE STRONGLY RECOMMENDS USING THE BUILT-IN VERSIONS!

THREE LEGENDS. ONE MOD. MAXIMUM DEMOCRACY!
๐Ÿ’ฅ๐Ÿ‘‘

FOR SUPER EARTH! ๐ŸŒ
 

wasd294

Modder
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Sep 19, 2026
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๐Ÿšจ๐Ÿ“ข ORBITAL OVERLORD โ€” MAJOR UPDATE! ๐Ÿ”ฌ๐ŸŽฏ๐Ÿ’ฅ

๐Ÿš€ NEW VERTICAL STRIKE MODE!

Previously, orbital shells approached targets at an angle, often getting blocked by mountains, cliffs, and other terrain! ๐Ÿ”๏ธ๐Ÿ˜ก

๐Ÿ’ฅ NOW SHELLS CAN STRIKE VERTICALLY FROM DIRECTLY ABOVE THEIR TARGETS!

๐ŸŽฏ Dramatically reduces terrain obstruction and significantly improves hit accuracy!

โš™๏ธ Enable Vertical Strike Mode in the Mod Options Menu!

๐Ÿš€ DOWNLOAD THE LATEST VERSION NOW!

THE ENEMY CAN HIDE BEHIND MOUNTAINS, BUT NOT FROM THE SKY!
๐Ÿ”ฅ

FOR SUPER EARTH! ๐ŸŒ๐Ÿ‘‘๐Ÿ’ฅ
 

Nikce

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Sep 22, 2026
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ๅคชๆ„Ÿ่ฐขไฝ ไบ†ๅ…„ๅผŸ๏ผŒๆ€ป็ฎ—ๅฏไปฅ็”จ120ๆธ…ๅทขไบ†
 

DreadOp

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Sep 22, 2026
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Illegal Broadcasting Towers don't seem to be targeted.
 

thislink

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Sep 25, 2026
90
7
Imagine if the targeting had an option to not target SEAF or Sentries
 

thislink

Members
Members
Sep 25, 2026
90
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why are all of the orbitals shooting time much shorter now?
even the oribtals that shouldn't be affected like orbital napalm? That is quite a problem. I imagine it is also a problem for using the Gattling Barrage on a Bug Breach as well.
 

wasd294

Modder
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Sep 19, 2026
63
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Illegal Broadcasting Towers don't seem to be targeted.
๐Ÿšจ๐Ÿ”ฌ URGENT MINISTRY OF SCIENCE INVESTIGATION! ๐Ÿ˜ก

Iโ€™ve investigated the issue and confirmed that Illegal Broadcast Towers were indeed missing from the targeting list!

Apparently, a TRAITOR within the Ministry of Science deliberately excluded these towers to allow anti-Super Earth propaganda to continue spreading! ๐Ÿคฌ๐Ÿ“ก

The traitor has already been taken into custody by the MINISTRY OF TRUTH for questioning! ๐Ÿ‘๏ธ๐Ÿšจ

Our loyal scientists are now correcting this act of sabotage, and a fix should be released very soon!

Thank you for reporting this highly undemocratic oversight, Helldiver! ๐Ÿซก

NO ILLEGAL BROADCAST SHALL ESCAPE DEMOCRATIC JUSTICE! FOR SUPER EARTH! ๐ŸŒ๐Ÿ’ฅ๐Ÿ”ฅ
 

wasd294

Modder
Modder
Members
Sep 19, 2026
63
25
๐Ÿšจ๐Ÿ“ข ORBITAL OVERLORD โ€” NEW UPDATE! ๐Ÿ”ฌ๐ŸŽฏ๐Ÿ’ฅ

๐Ÿ“ก FIXED โ€” ILLEGAL BROADCAST TOWERS NOT BEING TARGETED!

A TRAITOR within the Ministry of Science deliberately removed Illegal Broadcast Towers from our targeting database! ๐Ÿ˜ก

๐Ÿ‘๏ธ THE MINISTRY OF TRUTH HAS TAKEN THE TRAITOR INTO CUSTODY!

โœ… Illegal Broadcast Towers are now included in the Mission Objective targeting list and can be automatically targeted by orbital barrages!

๐Ÿš€ DOWNLOAD THE LATEST VERSION!

NO PROPAGANDA SHALL ESCAPE ORBITAL JUSTICE! FOR SUPER EARTH!
๐ŸŒ๐Ÿ”ฅ๐Ÿ’ฅ
 

heroguy679

Members
Members
Sep 10, 2026
85
62
can you make a targeting mode that prioritizes the nearest enemy to the helldiver. call it personal defense targeting mode or something