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Cut Content Mod Unlocker 1.8

A Mod for Helldivers 2
Cut Content Mod Unlocker akl_mod_preview_image
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Cut Content Adder — what the mod adds​


Everything below is made selectable in the Armory / Hellpod menu on your own client by switching on its entry in the Mod Options Menu. Nothing is created from scratch: these are items that already exist in the game data. Item names marked unidentified have no confirmed in-game name yet.


Mod Options Menu switches​


  • Persistent Loadout
  • Pre Order
  • Campaign Reward
  • Helldriver Warbond [Armors & Capes]
  • Helmets [Cut Content Only]
  • Armors [Cut Content Only]
  • Capes [Cut Content Only]
  • Stratagem [Cut Content]
  • Player Cards [Cut Content Only]
  • FRV Incendiary [Stratagem]
  • LAS-22 Shear [Primary Weapon]
  • P-41 Ombudsman [Secondary Weapon]
  • G-11 Caltrops [Removal 20th October]
  • Activate invisible cape in slot armory

Weapons​


  • LAS-22 Shear (primary), with its customization/attachments — switch: LAS-22 Shear [Primary Weapon]
  • P-41 Ombudsman (secondary) — switch: P-41 Ombudsman [Secondary Weapon]
  • G-11 Caltrops (grenade, scheduled for removal on 20 October) — switch: G-11 Caltrops
  • R-4 Hyena — switch: Campaign Reward

Stratagems​


  • Eagle Gas Airstrike, M-103 Supply FRV, TD-110 Maelstrom - switch: Campaign Reward
  • M-104 Incinerator FRV - switch: FRV Incendiary [Stratagem]
  • Eagle Air-to-Air Missiles, Orbital Illumination Flare, Medical Supplies / Health Pack Rack, Dark Fluid Vessel - switch: Stratagem [Cut Content]

Armour sets (body armour)​


Armors [Cut Content Only]: DP-00 Tactical, B-22 Model Citizen, B-16 Battle-Scarred Veteran, TR-117 Alpha Commander, TR-40 Gold Eagle, SC-37 Legionnaire (2 variants), SC-30 Trailblazer Scout, B-24 Enforcer (2 variants), FS-05 Marksman (2 variants), B-01 Tactical (5 variants), TBD, Unidentified kit, AF-91 Field Chemist (3 variants), UF-84 Doubt Killer (2 variants), CM-09 Bonesnapper


Pre Order: TR-9 Cavalier of Democracy, TR-7 Ambassador of the Brand, TR-62 Knight


Campaign Reward: KDM-500 OUTRIDER


Helldriver Warbond [Armors & Capes]: KDM-763 Pacesetter, KDM-73 Dragoon


Helmets​


Helmets [Cut Content Only]: DP-00 Tactical, B-22 Model Citizen, B-16 Battle-Scarred Veteran, TR-117 Alpha Commander, B-02 Gloom Warden, TR-40 Gold Eagle, SC-37 Legionnaire (2 variants), SC-30 Trailblazer Scout (7 variants), FS-05 Marksman (7 variants), SC-34 Infiltrator (6 variants), B-01 Tactical (10 variants), TBD (2 variants), AF-91 Field Chemist (4 variants), UF-84 Doubt Killer, I-09 Heatseeker, CM-09 Bonesnapper


Pre Order: TR-9 Cavalier of Democracy, TR-7 Ambassador of the Brand, TR-62 Knight


Campaign Reward: IX-Voidwalker, KDM-500 Outrider


Helldriver Warbond [Armors & Capes]: KDM-763 Pacesetter, KDM-73 Dragoon


Capes​


Capes [Cut Content Only]: Unreleased Cape ×6, Prosperous Green, Red Planet's Memory, Proud Gold, Patriot Blue, Scraps of Sovereignty, Agent of Oblivion ×2, Beacon of Mercy ×2, Bugslayer, Defender of our dream, Tyranny's Bane, Unidentified kit ×4, JUSTICE FOR ALL, Drape of Glory ×2, Wings of Valor, Unblemished Allegiance


Campaign Reward: Fallen Hero's Vengeance, Protector of the Heart, Emblem of Freedom, Reckoning's Cheer, United in Equality, Against the Tyrant Cloud, Veridical Ideology, Message of Morale, Ingress-81, Eye of Freedom, Eye of Liberty


Helldriver Warbond [Armors & Capes]: Vector of Victory, Podium of Prosperity


Activate invisible cape in slot armory: Invisible Cape Slot


Player cards​


  • Nine unnamed player cards (identified by their artwork; named cards are not included) — switch: Player Cards [Cut Content Only]

Other features​


  • Persistent Loadout: remembers your equipped loadout between launches and restores it on the ship (only if your current loadout is still the default one).
  • Crash-on-exit fix: every change is undone cleanly at shutdown.
  • Mod Options Menu is optional; without it every option stays enabled.

Limits​


Local, client-side changes only: they do not grant account ownership, and in-game appearance of some entries is untested. Requires the exact supported game build and the Bingus Shared Loader.
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Uploaded by
Triways
Downloads
1,910
Comments
70
Views
17,278
First release
Last update
Platform
PC 
Version
1.8
Total Size
38.9 KB
Rating
4.64 star(s) 11 ratings

Uploaded by

  • 1,910
  • 17,278

Ratings

4.64 star(s) 11 ratings

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Latest updates

  1. 1.8 Update

    Review bomb their ass. I'm doing this update to be at the main page again and to ask you...
  2. 1.7 Update, Removal of Caltrops for tomorrow update.

    1.7 Update (Current Version) - Removal of G-11 Caltrops since they'll be in the warbond of tomorrow
  3. Compatibility and options.

    1.6.8 Update (Current Version) : - Compatibility added with Armor Transmogs. - Added a...

Pinned comment

Pinned by the author.

BONHakyla

Members
Members
Sep 13, 2026
122
91
Now i'm using "Hellforge" and 1.6.8 version... i hate ArrowHead.
 

Perronista

Members
Members
Sep 8, 2026
45
21
I down voted them when I saw their retarded post about changing the anticheat
 

helldiver90

Members
Members
Oct 21, 2026
4
0
Will the mod work again after bingus shared loader is updated? I really want this mod like I NEED IT
 

Tyoma Sosyskin

Members
Members
Oct 2, 2026
2
0
1.7 Update (Current Version)
- Removal of G-11 Caltrops since they'll be in the warbond of tomorrow

ZUpCVPq.png



Review bomb their ass.
Beyond the Servers: The C-Bridge is Ready, But the War is Just Beginning.

EAC is officially active, but the community's response is already moving faster. The technical front of our resistance, powered by the incredible low-level engineering of Cowboy Bingus, has successfully weaponized pure C with the open-source BingusNativeBridge repository.
The corporate attempt to lock down memory access via Ring 0 has failed. Using native C proxying, the new bridge successfully bypasses Easy Anti-Cheat hooks at launch, paving the way to restore our Lua loaders.

But we need to face the cold truth: This cat-and-mouse game has a massive cost.

We are fighting an uphill battle against a multi-billion dollar machine. Epic and Sony have endless resources; independent developers have only coffee, C code, and sleepless nights. Tracking memory offset shifts after every minor patch will eventually become an exhausting routine.

This is why AyakaMods and independent hosting matter more than ever.

EAC doesn't stop malicious public griefers; it's designed to stop player freedom, customized offline experiences, and projects like HellForge. Sony is testing how far they can push kernel-level restrictions before the PC and Steam Deck markets push back.

Don't just wait for Bingus to fix every offset. If you can code, contribute to the C-bridges. If you can't, spread the word. Raise hell on alternative platforms, bypass the corporate censorship, and back the developers who refuse to bend the knee.

The code is mutating. No forgiveness, no forgetfulness.